hyperion.ng/libsrc/leddevice/LedDeviceAPA102.cpp
redPanther 6279dcb2a9 per effect smoothing (#456)
* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
*  implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
2017-08-04 12:01:45 +02:00

43 lines
1.1 KiB
C++

#include "LedDeviceAPA102.h"
LedDeviceAPA102::LedDeviceAPA102(const QJsonObject &deviceConfig)
: ProviderSpi()
{
_deviceReady = init(deviceConfig);
}
LedDevice* LedDeviceAPA102::construct(const QJsonObject &deviceConfig)
{
return new LedDeviceAPA102(deviceConfig);
}
bool LedDeviceAPA102::init(const QJsonObject &deviceConfig)
{
ProviderSpi::init(deviceConfig);
const unsigned int startFrameSize = 4;
const unsigned int endFrameSize = qMax<unsigned int>(((_ledCount + 15) / 16), 4);
const unsigned int APAbufferSize = (_ledCount * 4) + startFrameSize + endFrameSize;
_ledBuffer.resize(APAbufferSize, 0xFF);
_ledBuffer[0] = 0x00;
_ledBuffer[1] = 0x00;
_ledBuffer[2] = 0x00;
_ledBuffer[3] = 0x00;
return true;
}
int LedDeviceAPA102::write(const std::vector<ColorRgb> &ledValues)
{
for (signed iLed=0; iLed < _ledCount; ++iLed) {
const ColorRgb& rgb = ledValues[iLed];
_ledBuffer[4+iLed*4] = 0xFF;
_ledBuffer[4+iLed*4+1] = rgb.red;
_ledBuffer[4+iLed*4+2] = rgb.green;
_ledBuffer[4+iLed*4+3] = rgb.blue;
}
return writeBytes(_ledBuffer.size(), _ledBuffer.data());
}