hyperion.ng/include/leddevice/LedDeviceWrapper.h
LordGrey 2f573a117f
Hyperion "Light", Build improvements and minor fixes (#1400)
* Allow build, if no grabbers are enabled

* Align available functions to right Qt version

* Update to next development version

* Align available functions to right Qt version

* fix workflows (apt/nightly)

* Disable QNetworkConfigurationManager deprecation warnings

* Initial go on Smart Pointers

* Add Deallocation

* Correct QT_WARNING_DISABLE_DEPRECATED (available since 5.9)

* Cluster Build Variables

* Hyperion Light

* Address build warnings

* Hyperion Light - UI

* Update Protobuf to latest master

* Removed compiler warnings

* Added restart ability to systray

* Correct Protobuf

* Ignore 'no-return' warning on protobuf build

* hyperion-remote: Fix auto discovery of hyperion server

* Fix Qt version override

* Update changelog

* Remove Grabber Components, if no Grabber exists

* Standalone Grabber - Fix fps default

* Remote Control - Have Source Selction accrosswhole screen

* Enable Blackborder detection only, if relevant input sources available

* Enable Blackborder detection only, if relevant input sources available

* Remote UI - rearrange containers

* - QT5/6 path for arm64 added
- Remove ZLib Dependency
- Fix macOS bundle info details
- Cleanup

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
2022-01-07 14:47:51 +01:00

153 lines
3.3 KiB
C++

#ifndef LEDEVICEWRAPPER_H
#define LEDEVICEWRAPPER_H
// util
#include <utils/Logger.h>
#include <utils/ColorRgb.h>
#include <utils/Components.h>
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
#include <QRecursiveMutex>
#else
#include <QMutex>
#endif
class LedDevice;
class Hyperion;
typedef LedDevice* ( *LedDeviceCreateFuncType ) ( const QJsonObject& );
typedef std::map<QString,LedDeviceCreateFuncType> LedDeviceRegistry;
///
/// @brief Creates and destroys LedDevice instances with LedDeviceFactory and moves the device to a thread. Pipes all signal/slots and methods to LedDevice instance
///
class LedDeviceWrapper : public QObject
{
Q_OBJECT
public:
explicit LedDeviceWrapper(Hyperion* hyperion);
~LedDeviceWrapper() override;
///
/// @brief Constructs a new LedDevice, moves to thread and starts
/// @param config With the given configuration
///
void createLedDevice(const QJsonObject& config);
///
/// @brief Get all available device schemas
/// @return device schemas
///
static QJsonObject getLedDeviceSchemas();
///
/// @brief add all device constructors to the map
///
static int addToDeviceMap(QString name, LedDeviceCreateFuncType funcPtr);
///
/// @brief Return all available device constructors
/// @return device constructors
///
static const LedDeviceRegistry& getDeviceMap();
///
/// @brief Get the current latch time of the ledDevice
/// @ return latch time in ms
///
int getLatchTime() const;
///
/// @brief Get the current active ledDevice type
///
QString getActiveDeviceType() const;
///
/// @brief Return the last enable state
///
bool enabled() const;
///
/// @brief Get the current colorOrder from device
///
QString getColorOrder() const;
///
/// @brief Get the number of LEDs from device
///
unsigned int getLedCount() const;
public slots:
///
/// @brief Handle new component state request
/// @param component The comp from enum
/// @param state The new state
///
void handleComponentState(hyperion::Components component, bool state);
signals:
///
/// PIPER signal for Hyperion -> LedDevice
///
/// @param[in] ledValues The RGB-color per led
///
/// @return Zero on success else negative
///
int updateLeds(const std::vector<ColorRgb>& ledValues);
///
/// @brief Enables the LED-Device.
///
void enable();
///
/// @brief Disables the LED-Device.
///
void disable();
///
/// @brief Switch the LEDs on.
///
void switchOn();
///
/// @brief Switch the LEDs off.
///
void switchOff();
void stopLedDevice();
private slots:
///
/// @brief Is called whenever the led device switches between on/off. The led device can disable it's component state
/// The signal comes from the LedDevice
/// @param newState The new state of the device
///
void handleInternalEnableState(bool newState);
protected:
/// contains all available led device constructors
static LedDeviceRegistry _ledDeviceMap;
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
static QRecursiveMutex _ledDeviceMapLock;
#else
static QMutex _ledDeviceMapLock;
#endif
private:
///
/// @brief switchOff() the device and Stops the device thread
///
void stopDeviceThread();
private:
// parent Hyperion
Hyperion* _hyperion;
// Pointer of current led device
LedDevice* _ledDevice;
// the enable state
bool _enabled;
};
#endif // LEDEVICEWRAPPER_H