hyperion.ng/include/commandline/SwitchOption.h
redPanther 9eff6384cc grabber api and feature unification (#462)
* move setvideomode to common place

* implement more croping and 3d support

* more api unification

* more refactoring

* osx fix

* next step

* add a mock for osx grabber. Now it is possible to test compile on none osx platforms.

* more unifications ...

* remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm

* first version of dispmanx mock. it compiles, but outputs a black image

* now dispmanx mock works!

* activate mocks in travis linux build
prepare dispmanx to rgb image out

* dispmanx now with image rgb output
fix deadlock with w/h -1 in grabber v4l
cleanups

* fix json

* fix some runtime stuff

* Update FramebufferWrapper.cpp

fix missing code

* unify grabframe

* 3d and croping for amlogic

* fix setimage not working

* make use of templates
save some codelines

* save more code lines
2017-08-12 07:55:32 +02:00

48 lines
1.7 KiB
C++

#pragma once
#include <QtCore>
#include "Option.h"
namespace commandline
{
template <class T>
class SwitchOption: public Option
{
public:
SwitchOption(const QString &name,
const QString &description = QString(),
const QString &valueName = QString(),
const QString &defaultValue = QString(),
const QMap<QString, T> &switches=QMap<QString, T>())
: Option(name, description, valueName, defaultValue), _switches(switches)
{}
SwitchOption(const QStringList &names,
const QString &description = QString(),
const QString &valueName = QString(),
const QString &defaultValue = QString(),
const QMap<QString, T> &switches=QMap<QString, T>())
: Option(names, description, valueName, defaultValue), _switches(switches)
{}
SwitchOption(const QCommandLineOption &other, const QMap<QString, T> &switches)
: Option(other), _switches(switches)
{}
virtual ~SwitchOption() {}
const QMap<QString, T> &getSwitches() const { return _switches; }
virtual bool validate(Parser &parser, QString &switch_) override { return hasSwitch(switch_); }
bool hasSwitch(const QString &switch_) { return _switches.contains(switch_.toLower()); }
void setSwitches(const QMap<QString, T> &_switches) { this->_switches = _switches; }
void addSwitch(const QString &switch_, T value=T()) { _switches[switch_.toLower()] = value; }
void removeSwitch(const QString &switch_) { _switches.remove(switch_.toLower()); }
T & switchValue(Parser & parser) { return _switches[value(parser).toLower()]; }
protected:
QMap<QString, T> _switches;
};
}