hyperion.ng/libsrc/utils/RgbChannelTransform.cpp

102 lines
2.0 KiB
C++

// STL includes
#include <cmath>
// Utils includes
#include <utils/RgbChannelTransform.h>
RgbChannelTransform::RgbChannelTransform()
{
setTransform(0.0, 1.0, 0.0, 1.0);
}
RgbChannelTransform::RgbChannelTransform(double threshold, double gamma, double blacklevel, double whitelevel)
{
setTransform(threshold, gamma, blacklevel, whitelevel);
}
RgbChannelTransform::~RgbChannelTransform()
{
}
void RgbChannelTransform::setTransform(double threshold, double gamma, double blacklevel, double whitelevel)
{
_threshold = threshold;
_gamma = gamma;
_blacklevel = blacklevel;
_whitelevel = whitelevel;
initializeMapping();
}
double RgbChannelTransform::getThreshold() const
{
return _threshold;
}
void RgbChannelTransform::setThreshold(double threshold)
{
setTransform(threshold, _gamma, _blacklevel, _whitelevel);
}
double RgbChannelTransform::getGamma() const
{
return _gamma;
}
void RgbChannelTransform::setGamma(double gamma)
{
setTransform(_threshold, gamma, _blacklevel, _whitelevel);
}
double RgbChannelTransform::getBlacklevel() const
{
return _blacklevel;
}
void RgbChannelTransform::setBlacklevel(double blacklevel)
{
setTransform(_threshold, _gamma, blacklevel, _whitelevel);
}
double RgbChannelTransform::getWhitelevel() const
{
return _whitelevel;
}
void RgbChannelTransform::setWhitelevel(double whitelevel)
{
setTransform(_threshold, _gamma, _blacklevel, whitelevel);
}
void RgbChannelTransform::initializeMapping()
{
// initialize the mapping as a linear array
for (int i = 0; i < 256; ++i)
{
double output = i / 255.0;
// apply linear transform
if (output < _threshold)
{
output = 0.0;
}
// apply gamma correction
output = std::pow(output, _gamma);
// apply blacklevel and whitelevel
output = _blacklevel + (_whitelevel - _blacklevel) * output;
// calc mapping
int mappingValue = output * 255;
if (mappingValue < 0)
{
mappingValue = 0;
}
else if (mappingValue > 255)
{
mappingValue = 255;
}
_mapping[i] = mappingValue;
}
}