mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
f1cc82b8c7
* implement enable/disable on runtime for: - smoothing - kodi - udplistener - boblight * implement enable/disable for forwarder refactor component * - implement grabber enable/disable at runtime - big grabber refactoring. now with common base class for all grabbers * implement enable/disable at runtime for bb detector * osx fix * try to fix cutted travis output for osx build
111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
// system includes
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#include <stdexcept>
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// project includes
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#include <hyperion/MessageForwarder.h>
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#include <protoserver/ProtoServer.h>
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#include "protoserver/ProtoConnection.h"
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#include "ProtoClientConnection.h"
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ProtoServer::ProtoServer(uint16_t port)
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: QObject()
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, _hyperion(Hyperion::getInstance())
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, _server()
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, _openConnections()
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, _log(Logger::getInstance("PROTOSERVER"))
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, _forwarder_enabled(true)
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{
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MessageForwarder * forwarder = _hyperion->getForwarder();
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QStringList slaves = forwarder->getProtoSlaves();
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for (int i = 0; i < slaves.size(); ++i) {
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if ( QString("127.0.0.1:%1").arg(port) == slaves.at(i) ) {
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throw std::runtime_error("PROTOSERVER ERROR: Loop between proto server and forwarder detected. Fix your config!");
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}
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ProtoConnection* p = new ProtoConnection(slaves.at(i).toLocal8Bit().constData());
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p->setSkipReply(true);
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_proxy_connections << p;
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}
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if (!_server.listen(QHostAddress::Any, port))
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{
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throw std::runtime_error("PROTOSERVER ERROR: Could not bind to port");
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}
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// Set trigger for incoming connections
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connect(&_server, SIGNAL(newConnection()), this, SLOT(newConnection()));
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connect( _hyperion, SIGNAL(componentStateChanged(hyperion::Components,bool)), this, SLOT(componentStateChanged(hyperion::Components,bool)));
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}
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ProtoServer::~ProtoServer()
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{
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foreach (ProtoClientConnection * connection, _openConnections) {
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delete connection;
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}
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while (!_proxy_connections.isEmpty())
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delete _proxy_connections.takeFirst();
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}
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uint16_t ProtoServer::getPort() const
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{
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return _server.serverPort();
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}
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void ProtoServer::newConnection()
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{
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QTcpSocket * socket = _server.nextPendingConnection();
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if (socket != nullptr)
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{
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Debug(_log, "New connection");
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ProtoClientConnection * connection = new ProtoClientConnection(socket);
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_openConnections.insert(connection);
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// register slot for cleaning up after the connection closed
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connect(connection, SIGNAL(connectionClosed(ProtoClientConnection*)), this, SLOT(closedConnection(ProtoClientConnection*)));
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connect(connection, SIGNAL(newMessage(const proto::HyperionRequest*)), this, SLOT(newMessage(const proto::HyperionRequest*)));
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// register forward signal for kodi checker
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connect(this, SIGNAL(grabbingMode(GrabbingMode)), connection, SLOT(setGrabbingMode(GrabbingMode)));
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connect(this, SIGNAL(videoMode(VideoMode)), connection, SLOT(setVideoMode(VideoMode)));
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}
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}
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void ProtoServer::newMessage(const proto::HyperionRequest * message)
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{
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for (int i = 0; i < _proxy_connections.size(); ++i)
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_proxy_connections.at(i)->sendMessage(*message);
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}
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void ProtoServer::sendImageToProtoSlaves(int priority, const Image<ColorRgb> & image, int duration_ms)
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{
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if ( _forwarder_enabled )
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{
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for (int i = 0; i < _proxy_connections.size(); ++i)
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_proxy_connections.at(i)->setImage(image, priority, duration_ms);
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}
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}
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void ProtoServer::componentStateChanged(const hyperion::Components component, bool enable)
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{
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if (component == hyperion::COMP_FORWARDER && _forwarder_enabled != enable)
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{
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_forwarder_enabled = enable;
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Info(_log, "forwarder change state to %s", (enable ? "enabled" : "disabled") );
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}
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}
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void ProtoServer::closedConnection(ProtoClientConnection *connection)
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{
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Debug(_log, "Connection closed");
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_openConnections.remove(connection);
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// schedule to delete the connection object
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connection->deleteLater();
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}
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