mirror of
				https://github.com/hyperion-project/hyperion.ng.git
				synced 2025-03-01 10:33:28 +00:00 
			
		
		
		
	* LedDevice - Address clang findings * Fix Windows Warnings * Ensure newInput is initialised * Clean-up unused elements for Plaform Capture * Fix initialization problem and spellings * Address clang findings and spelling corrections * LedDevice clean-ups * Cleanups * Align that getLedCount is int * Have "display" as default for Grabbers * Fix config during start-up for missing elements * Framegrabber Clean-up - Remove non supported grabbers from selection, filter valid options * Typo * Framegrabber.json - Fix property numbering * Preselect active Grabbertype * Sort Grabbernames * Align options with selected element * Fix deletion of pointer to incomplete type 'BonjourBrowserWrapper' * Address macOS compile warnings * Have default layout = 1 LED only to avoid errors as in #673 * Address lgtm findings * Address finding that params passed to LedDevice discovery were not considered * Cleanups after merging with latest master * Update Changelog * Address lgtm findings * Fix comment * Test Fix * Fix Python Warning * Handle Dummy Device assignment correctly * Address delete called on non-final 'commandline::Option' that has virtual functions but non-virtual destructor * Correct that QTimer.start accepts only int * Have Release Python GIL & reset threat state chnage downward compatible * Correct format specifier * LedDevice - add assertions * Readonly DB - Fix merge issue * Smoothing - Fix wrong defaults * LedDevice - correct assertion * Show smoothing config set# in debug and related values. * Suppress error on windows, if default file is "/dev/null" * CMAKE - Allow to define QT_BASE_DIR dynamically via environment-variable * Ignore Visual Studio specific files Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
		
			
				
	
	
		
			275 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
 | |
| 
 | |
| // STL includes
 | |
| #include <vector>
 | |
| #include <cstdint>
 | |
| 
 | |
| // QT includes
 | |
| #include <QMap>
 | |
| #include <QObject>
 | |
| #include <QMap>
 | |
| #include <QVector>
 | |
| 
 | |
| // Utils includes
 | |
| #include <utils/ColorRgb.h>
 | |
| #include <utils/Image.h>
 | |
| #include <utils/Components.h>
 | |
| 
 | |
| // global defines
 | |
| #define SMOOTHING_MODE_DEFAULT 0
 | |
| #define SMOOTHING_MODE_PAUSE   1
 | |
| 
 | |
| class QTimer;
 | |
| class Logger;
 | |
| 
 | |
| ///
 | |
| /// The PriorityMuxer handles the priority channels. Led values input/ images are written to the priority map
 | |
| /// and the muxer keeps track of all active priorities. The current priority can be queried and per
 | |
| /// priority the led colors. Handles also manual/auto selection mode, provides a lot of signals to hook into priority related events
 | |
| ///
 | |
| class PriorityMuxer : public QObject
 | |
| {
 | |
| 	Q_OBJECT
 | |
| public:
 | |
| 	///
 | |
| 	/// The information structure for a single priority channel
 | |
| 	///
 | |
| 	struct InputInfo
 | |
| 	{
 | |
| 		/// The priority of this channel
 | |
| 		int priority;
 | |
| 		/// The absolute timeout of the channel
 | |
| 		int64_t timeoutTime_ms;
 | |
| 		/// The colors for each led of the channel
 | |
| 		std::vector<ColorRgb> ledColors;
 | |
| 		/// The raw Image (size should be preprocessed!)
 | |
| 		Image<ColorRgb> image;
 | |
| 		/// The component
 | |
| 		hyperion::Components componentId;
 | |
| 		/// Who set it
 | |
| 		QString origin;
 | |
| 		/// id of smoothing config
 | |
| 		unsigned smooth_cfg;
 | |
| 		/// specific owner description
 | |
| 		QString owner;
 | |
| 	};
 | |
| 
 | |
| 	/// The lowest possible priority, which is used when no priority channels are active
 | |
| 	const static int LOWEST_PRIORITY;
 | |
| 
 | |
| 	///
 | |
| 	/// Constructs the PriorityMuxer for the given number of LEDs (used to switch to black when
 | |
| 	/// there are no priority channels
 | |
| 	///
 | |
| 	/// @param ledCount The number of LEDs
 | |
| 	///
 | |
| 	PriorityMuxer(int ledCount, QObject * parent);
 | |
| 
 | |
| 	///
 | |
| 	/// Destructor
 | |
| 	///
 | |
| 	~PriorityMuxer() override;
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Start/Stop the PriorityMuxer update timer; On disabled no priority and timeout updates will be performend
 | |
| 	/// @param  enable  The new state
 | |
| 	///
 | |
| 	void setEnable(bool enable);
 | |
| 
 | |
| 	/// @brief Enable or disable auto source selection
 | |
| 	/// @param   enable   True if it should be enabled else false
 | |
| 	/// @param   update   True to update _currentPriority - INTERNAL usage.
 | |
| 	/// @return           True if changed has been applied, false if the state is unchanged
 | |
| 	///
 | |
| 	bool setSourceAutoSelectEnabled(bool enabel, bool update = true);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Get the state of source auto selection
 | |
| 	/// @return  True if enabled, else false
 | |
| 	///
 | |
| 	bool isSourceAutoSelectEnabled() const { return _sourceAutoSelectEnabled; }
 | |
| 
 | |
| 	///
 | |
| 	/// @brief  Overwrite current lowest priority with manual selection; On success disables auto selection
 | |
| 	/// @param   priority  The
 | |
| 	/// @return            True on success, false if priority not found
 | |
| 	///
 | |
| 	bool setPriority(int priority);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Update all LED-Colors with min length of >= 1 to fit the new led length
 | |
| 	/// @param[in] ledCount   The count of LEDs
 | |
| 	///
 | |
| 	void updateLedColorsLength(int ledCount);
 | |
| 
 | |
| 	///
 | |
| 	/// Returns the current priority
 | |
| 	///
 | |
| 	/// @return The current priority
 | |
| 	///
 | |
| 	int getCurrentPriority() const { return _currentPriority; }
 | |
| 
 | |
| 	///
 | |
| 	/// Returns the previous priority before current priority
 | |
| 	///
 | |
| 	/// @return The previous priority
 | |
| 	///
 | |
| 	int getPreviousPriority() const { return _previousPriority; }
 | |
| 
 | |
| 	///
 | |
| 	/// Returns the state (enabled/disabled) of a specific priority channel
 | |
| 	/// @param priority The priority channel
 | |
| 	/// @return True if the priority channel exists else false
 | |
| 	///
 | |
| 	bool hasPriority(int priority) const;
 | |
| 
 | |
| 	///
 | |
| 	/// Returns the number of active priorities
 | |
| 	///
 | |
| 	/// @return The list with active priorities
 | |
| 	///
 | |
| 	QList<int> getPriorities() const;
 | |
| 
 | |
| 	///
 | |
| 	/// Returns the information of a specified priority channel.
 | |
| 	/// If a priority is no longer available the _lowestPriorityInfo (255) is returned
 | |
| 	///
 | |
| 	/// @param priority The priority channel
 | |
| 	///
 | |
| 	/// @return The information for the specified priority channel
 | |
| 	///
 | |
| 	InputInfo getInputInfo(int priority) const;
 | |
| 
 | |
| 	///
 | |
| 	/// @brief  Register a new input by priority, the priority is not active (timeout -100 isn't muxer recognized) until you start to update the data with setInput()
 | |
| 	/// 		A repeated call to update the base data of a known priority won't overwrite their current timeout
 | |
| 	/// @param[in] priority    The priority of the channel
 | |
| 	/// @param[in] component   The component of the channel
 | |
| 	/// @param[in] origin      Who set the channel (CustomString@IP)
 | |
| 	/// @param[in] owner       Specific owner string, might be empty
 | |
| 	/// @param[in] smooth_cfg  The smooth id to use
 | |
| 	///
 | |
| 	void registerInput(int priority, hyperion::Components component, const QString& origin = "System", const QString& owner = "", unsigned smooth_cfg = SMOOTHING_MODE_DEFAULT);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief   Update the current color of a priority (previous registered with registerInput())
 | |
| 	/// @param  priority    The priority to update
 | |
| 	/// @param  ledColors   The colors
 | |
| 	/// @param  timeout_ms  The new timeout (defaults to -1 endless)
 | |
| 	/// @return             True on success, false when priority is not found
 | |
| 	///
 | |
| 	bool setInput(int priority, const std::vector<ColorRgb>& ledColors, int64_t timeout_ms = -1);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief   Update the current image of a priority (prev registered with registerInput())
 | |
| 	/// @param  priority    The priority to update
 | |
| 	/// @param  image       The new image
 | |
| 	/// @param  timeout_ms  The new timeout (defaults to -1 endless)
 | |
| 	/// @return             True on success, false when priority is not found
 | |
| 	///
 | |
| 	bool setInputImage(int priority, const Image<ColorRgb>& image, int64_t timeout_ms = -1);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Set the given priority to inactive
 | |
| 	/// @param priority  The priority
 | |
| 	/// @return True on success false if not found
 | |
| 	///
 | |
| 	bool setInputInactive(int priority);
 | |
| 
 | |
| 	///
 | |
| 	/// Clears the specified priority channel and update _currentPriority on success
 | |
| 	///
 | |
| 	/// @param[in] priority  The priority of the channel to clear
 | |
| 	/// @return              True if priority has been cleared else false (not found)
 | |
| 	///
 | |
| 	bool clearInput(int priority);
 | |
| 
 | |
| 	///
 | |
| 	/// Clears all priority channels
 | |
| 	///
 | |
| 	void clearAll(bool forceClearAll=false);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Queue a manual push where muxer doesn't recognize them (e.g. continuous single color pushes)
 | |
| 	///
 | |
| 	void queuePush() { emit timeRunner(); }
 | |
| 
 | |
| signals:
 | |
| 	///
 | |
| 	/// @brief Signal which emits when a effect or color with timeout > -1 is running, once per second
 | |
| 	///
 | |
| 	void timeRunner();
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Emits whenever the visible priority has changed
 | |
| 	/// @param  priority  The new visible priority
 | |
| 	///
 | |
| 	void visiblePriorityChanged(quint8 priority);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Emits whenever the current visible component changed
 | |
| 	/// @param comp  The new component
 | |
| 	///
 | |
| 	void visibleComponentChanged(hyperion::Components comp);
 | |
| 
 | |
| 	///
 | |
| 	/// @brief Emits whenever something changes which influences the priorities listing
 | |
| 	///        Emits also in 1s interval when a COLOR or EFFECT is running with a timeout > -1
 | |
| 	///
 | |
| 	void prioritiesChanged();
 | |
| 
 | |
| 	///
 | |
| 	/// internal used signal to resolve treading issues with timer
 | |
| 	///
 | |
| 	void signalTimeTrigger();
 | |
| 
 | |
| private slots:
 | |
| 	///
 | |
| 	/// Slot which is called to adapt to 1s interval for signal timeRunner() / prioritiesChanged()
 | |
| 	///
 | |
| 	void timeTrigger();
 | |
| 
 | |
| 	///
 | |
| 	/// Updates the current time. Channels with a configured time out will be checked and cleared if
 | |
| 	/// required.
 | |
| 	///
 | |
| 	void setCurrentTime();
 | |
| 
 | |
| private:
 | |
| 	///
 | |
| 	/// @brief Get the component of the given priority
 | |
| 	/// @return The component
 | |
| 	///
 | |
| 	hyperion::Components getComponentOfPriority(int priority) const;
 | |
| 
 | |
| 	/// Logger instance
 | |
| 	Logger* _log;
 | |
| 
 | |
| 	/// The current priority (lowest value in _activeInputs)
 | |
| 	int _currentPriority;
 | |
| 
 | |
| 	/// The previous priority before current priority
 | |
| 	int _previousPriority;
 | |
| 
 | |
| 	/// The manual select priority set with setPriority
 | |
| 	int _manualSelectedPriority;
 | |
| 
 | |
| 	// The last visible component
 | |
| 	hyperion::Components _prevVisComp = hyperion::COMP_INVALID;
 | |
| 
 | |
| 	/// The mapping from priority channel to led-information
 | |
| 	QMap<int, InputInfo> _activeInputs;
 | |
| 
 | |
| 	/// The information of the lowest priority channel
 | |
| 	InputInfo _lowestPriorityInfo;
 | |
| 
 | |
| 	// Reflect the state of auto select
 | |
| 	bool _sourceAutoSelectEnabled;
 | |
| 
 | |
| 	// Timer to update Muxer times independent
 | |
| 	QTimer* _updateTimer;
 | |
| 
 | |
| 	QTimer* _timer;
 | |
| 	QTimer* _blockTimer;
 | |
| };
 |