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https://github.com/hyperion-project/hyperion.ng.git
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87 lines
2.3 KiB
C++
87 lines
2.3 KiB
C++
#include <hyperion/ImageToLedsMap.h>
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using namespace hyperion;
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ImageToLedsMap::ImageToLedsMap(
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unsigned width,
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unsigned height,
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unsigned horizontalBorder,
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unsigned verticalBorder,
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const std::vector<Led>& leds)
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: _width(width)
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, _height(height)
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, _horizontalBorder(horizontalBorder)
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, _verticalBorder(verticalBorder)
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, _colorsMap()
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{
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// Sanity check of the size of the borders (and width and height)
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Q_ASSERT(_width > 2*_verticalBorder);
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Q_ASSERT(_height > 2*_horizontalBorder);
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Q_ASSERT(_width < 10000);
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Q_ASSERT(_height < 10000);
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// Reserve enough space in the map for the leds
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_colorsMap.reserve(leds.size());
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const unsigned xOffset = _verticalBorder;
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const unsigned actualWidth = _width - 2 * _verticalBorder;
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const unsigned yOffset = _horizontalBorder;
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const unsigned actualHeight = _height - 2 * _horizontalBorder;
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for (const Led& led : leds)
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{
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// skip leds without area
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if ((led.maxX_frac-led.minX_frac) < 1e-6 || (led.maxY_frac-led.minY_frac) < 1e-6)
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{
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_colorsMap.emplace_back();
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continue;
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}
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// Compute the index boundaries for this led
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unsigned minX_idx = xOffset + unsigned(qRound(actualWidth * led.minX_frac));
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unsigned maxX_idx = xOffset + unsigned(qRound(actualWidth * led.maxX_frac));
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unsigned minY_idx = yOffset + unsigned(qRound(actualHeight * led.minY_frac));
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unsigned maxY_idx = yOffset + unsigned(qRound(actualHeight * led.maxY_frac));
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// make sure that the area is at least a single led large
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minX_idx = qMin(minX_idx, xOffset + actualWidth - 1);
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if (minX_idx == maxX_idx)
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{
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maxX_idx++;
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}
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minY_idx = qMin(minY_idx, yOffset + actualHeight - 1);
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if (minY_idx == maxY_idx)
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{
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maxY_idx++;
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}
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// Add all the indices in the above defined rectangle to the indices for this led
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const auto maxYLedCount = qMin(maxY_idx, yOffset+actualHeight);
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const auto maxXLedCount = qMin(maxX_idx, xOffset+actualWidth);
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std::vector<unsigned> ledColors;
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ledColors.reserve((size_t) maxXLedCount*maxYLedCount);
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for (unsigned y = minY_idx; y < maxYLedCount; ++y)
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{
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for (unsigned x = minX_idx; x < maxXLedCount; ++x)
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{
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ledColors.push_back(y*width + x);
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}
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}
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// Add the constructed vector to the map
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_colorsMap.push_back(ledColors);
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}
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}
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unsigned ImageToLedsMap::width() const
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{
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return _width;
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}
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unsigned ImageToLedsMap::height() const
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{
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return _height;
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}
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