mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
* add SSDP name field * YALL - yet another led layout * led layout migration * add initial vscode config * merge clearAll with clear, rename Hyperion::compStateChange * simpler components api * Corrected code formatting + triggered PR build * fix: regression from #636 * Support for color patterns Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
#pragma once
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#include <hyperion/GrabberWrapper.h>
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#include <grabber/V4L2Grabber.h>
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class V4L2Wrapper : public GrabberWrapper
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{
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Q_OBJECT
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public:
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V4L2Wrapper(const QString & device,
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VideoStandard videoStandard,
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PixelFormat pixelFormat,
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int pixelDecimation );
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virtual ~V4L2Wrapper() {};
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bool getSignalDetectionEnable();
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public slots:
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bool start();
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void stop();
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void setSignalThreshold(double redSignalThreshold, double greenSignalThreshold, double blueSignalThreshold);
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void setCropping(int cropLeft, int cropRight, int cropTop, int cropBottom);
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void setSignalDetectionOffset(double verticalMin, double horizontalMin, double verticalMax, double horizontalMax);
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void setSignalDetectionEnable(bool enable);
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void setDeviceVideoStandard(QString device, VideoStandard videoStandard);
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signals:
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void compStateChangeRequest(const hyperion::Components component, bool enable);
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private slots:
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void newFrame(const Image<ColorRgb> & image);
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void readError(const char* err);
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virtual void action();
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private:
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/// The V4L2 grabber
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V4L2Grabber _grabber;
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};
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