mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
2739aec1e3
* refactor: API split * refactor: cleanup hyperiond
629 lines
18 KiB
C++
629 lines
18 KiB
C++
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// STL includes
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#include <exception>
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#include <sstream>
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#include <unistd.h>
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// QT includes
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#include <QString>
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#include <QStringList>
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#include <QThread>
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// hyperion include
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#include <hyperion/Hyperion.h>
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#include <hyperion/MessageForwarder.h>
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#include <hyperion/ImageProcessor.h>
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#include <hyperion/ColorAdjustment.h>
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// utils
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#include <utils/hyperion.h>
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#include <utils/GlobalSignals.h>
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// Leddevice includes
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#include <leddevice/LedDeviceWrapper.h>
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#include <hyperion/MultiColorAdjustment.h>
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#include "LinearColorSmoothing.h"
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// effect engine includes
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#include <effectengine/EffectEngine.h>
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// settingsManagaer
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#include <hyperion/SettingsManager.h>
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// BGEffectHandler
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#include <hyperion/BGEffectHandler.h>
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// CaptureControl (Daemon capture)
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#include <hyperion/CaptureCont.h>
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// Boblight
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#include <boblightserver/BoblightServer.h>
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Hyperion::Hyperion(const quint8& instance)
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: QObject()
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, _instIndex(instance)
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, _settingsManager(new SettingsManager(instance, this))
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, _componentRegister(this)
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, _ledString(hyperion::createLedString(getSetting(settings::LEDS).array(), hyperion::createColorOrder(getSetting(settings::DEVICE).object())))
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, _imageProcessor(new ImageProcessor(_ledString, this))
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, _muxer(_ledString.leds().size())
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, _raw2ledAdjustment(hyperion::createLedColorsAdjustment(_ledString.leds().size(), getSetting(settings::COLOR).object()))
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, _effectEngine(nullptr)
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, _messageForwarder(nullptr)
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, _log(Logger::getInstance("HYPERION"))
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, _hwLedCount()
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, _ledGridSize(hyperion::getLedLayoutGridSize(getSetting(settings::LEDS).array()))
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, _ledBuffer(_ledString.leds().size(), ColorRgb::BLACK)
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{
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}
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Hyperion::~Hyperion()
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{
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freeObjects(false);
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}
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void Hyperion::start()
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{
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// forward settings changed to Hyperion
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connect(_settingsManager, &SettingsManager::settingsChanged, this, &Hyperion::settingsChanged);
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// get newVideoMode from HyperionIManager
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connect(this, &Hyperion::newVideoMode, this, &Hyperion::handleNewVideoMode);
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if (!_raw2ledAdjustment->verifyAdjustments())
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{
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Warning(_log, "At least one led has no color calibration, please add all leds from your led layout to an 'LED index' field!");
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}
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// handle hwLedCount
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_hwLedCount = qMax(unsigned(getSetting(settings::DEVICE).object()["hardwareLedCount"].toInt(getLedCount())), getLedCount());
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// init colororder vector
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for (Led& led : _ledString.leds())
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{
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_ledStringColorOrder.push_back(led.colorOrder);
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}
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// connect Hyperion::update with Muxer visible priority changes as muxer updates independent
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connect(&_muxer, &PriorityMuxer::visiblePriorityChanged, this, &Hyperion::update);
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connect(&_muxer, &PriorityMuxer::visibleComponentChanged, this, &Hyperion::handleVisibleComponentChanged);
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// listens for ComponentRegister changes of COMP_ALL to perform core enable/disable actions
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// connect(&_componentRegister, &ComponentRegister::updatedComponentState, this, &Hyperion::updatedComponentState);
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// listen for settings updates of this instance (LEDS & COLOR)
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connect(_settingsManager, &SettingsManager::settingsChanged, this, &Hyperion::handleSettingsUpdate);
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// set color correction activity state
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const QJsonObject color = getSetting(settings::COLOR).object();
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// initialize leddevices
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QJsonObject ledDevice = getSetting(settings::DEVICE).object();
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ledDevice["currentLedCount"] = int(_hwLedCount); // Inject led count info
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_ledDeviceWrapper = new LedDeviceWrapper(this);
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connect(this, &Hyperion::compStateChangeRequest, _ledDeviceWrapper, &LedDeviceWrapper::handleComponentState);
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connect(this, &Hyperion::ledDeviceData, _ledDeviceWrapper, &LedDeviceWrapper::updateLeds);
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_ledDeviceWrapper->createLedDevice(ledDevice);
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// smoothing
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_deviceSmooth = new LinearColorSmoothing(getSetting(settings::SMOOTHING), this);
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connect(this, &Hyperion::settingsChanged, _deviceSmooth, &LinearColorSmoothing::handleSettingsUpdate);
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// create the message forwarder only on main instance
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if (_instIndex == 0)
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_messageForwarder = new MessageForwarder(this);
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// create the effect engine; needs to be initialized after smoothing!
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_effectEngine = new EffectEngine(this);
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connect(_effectEngine, &EffectEngine::effectListUpdated, this, &Hyperion::effectListUpdated);
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// initial startup effect
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hyperion::handleInitialEffect(this, getSetting(settings::FGEFFECT).object());
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// handle background effect
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_BGEffectHandler = new BGEffectHandler(this);
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// create the Daemon capture interface
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_captureCont = new CaptureCont(this);
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// forwards global signals to the corresponding slots
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connect(GlobalSignals::getInstance(), &GlobalSignals::registerGlobalInput, this, &Hyperion::registerInput);
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connect(GlobalSignals::getInstance(), &GlobalSignals::clearGlobalInput, this, &Hyperion::clear);
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connect(GlobalSignals::getInstance(), &GlobalSignals::setGlobalColor, this, &Hyperion::setColor);
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connect(GlobalSignals::getInstance(), &GlobalSignals::setGlobalImage, this, &Hyperion::setInputImage);
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// if there is no startup / background eff and no sending capture interface we probably want to push once BLACK (as PrioMuxer won't emit a prioritiy change)
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update();
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// boblight, can't live in global scope as it depends on layout
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_boblightServer = new BoblightServer(this, getSetting(settings::BOBLSERVER));
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connect(this, &Hyperion::settingsChanged, _boblightServer, &BoblightServer::handleSettingsUpdate);
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// instance inited
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emit started();
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// enter thread event loop
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}
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void Hyperion::stop()
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{
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emit finished();
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thread()->wait();
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}
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void Hyperion::freeObjects(bool emitCloseSignal)
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{
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// switch off all leds
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clear(-1,true);
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if (emitCloseSignal)
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{
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emit closing();
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}
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// delete components on exit of hyperion core
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delete _boblightServer;
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delete _captureCont;
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delete _effectEngine;
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delete _raw2ledAdjustment;
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delete _messageForwarder;
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delete _settingsManager;
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delete _ledDeviceWrapper;
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}
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void Hyperion::handleSettingsUpdate(const settings::type& type, const QJsonDocument& config)
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{
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// std::cout << "Hyperion::handleSettingsUpdate" << std::endl;
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// std::cout << config.toJson().toStdString() << std::endl;
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if(type == settings::COLOR)
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{
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const QJsonObject obj = config.object();
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// change in color recreate ledAdjustments
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delete _raw2ledAdjustment;
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_raw2ledAdjustment = hyperion::createLedColorsAdjustment(_ledString.leds().size(), obj);
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if (!_raw2ledAdjustment->verifyAdjustments())
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{
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Warning(_log, "At least one led has no color calibration, please add all leds from your led layout to an 'LED index' field!");
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}
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}
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else if(type == settings::LEDS)
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{
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QMutexLocker lock(&_changes);
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const QJsonArray leds = config.array();
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// stop and cache all running effects, as effects depend heavily on ledlayout
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_effectEngine->cacheRunningEffects();
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// ledstring, img processor, muxer, ledGridSize (eff engine image based effects), _ledBuffer and ByteOrder of ledstring
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_ledString = hyperion::createLedString(leds, hyperion::createColorOrder(getSetting(settings::DEVICE).object()));
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_imageProcessor->setLedString(_ledString);
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_muxer.updateLedColorsLength(_ledString.leds().size());
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_ledGridSize = hyperion::getLedLayoutGridSize(leds);
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std::vector<ColorRgb> color(_ledString.leds().size(), ColorRgb{0,0,0});
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_ledBuffer = color;
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_ledStringColorOrder.clear();
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for (Led& led : _ledString.leds())
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{
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_ledStringColorOrder.push_back(led.colorOrder);
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}
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// handle hwLedCount update
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_hwLedCount = qMax(unsigned(getSetting(settings::DEVICE).object()["hardwareLedCount"].toInt(getLedCount())), getLedCount());
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// change in leds are also reflected in adjustment
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delete _raw2ledAdjustment;
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_raw2ledAdjustment = hyperion::createLedColorsAdjustment(_ledString.leds().size(), getSetting(settings::COLOR).object());
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// start cached effects
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_effectEngine->startCachedEffects();
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}
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else if(type == settings::DEVICE)
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{
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QMutexLocker lock(&_changes);
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QJsonObject dev = config.object();
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// handle hwLedCount update
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_hwLedCount = qMax(unsigned(dev["hardwareLedCount"].toInt(getLedCount())), getLedCount());
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// force ledString update, if device ByteOrder changed
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if(_ledDeviceWrapper->getColorOrder() != dev["colorOrder"].toString("rgb"))
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{
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_ledString = hyperion::createLedString(getSetting(settings::LEDS).array(), hyperion::createColorOrder(dev));
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_imageProcessor->setLedString(_ledString);
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_ledStringColorOrder.clear();
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for (Led& led : _ledString.leds())
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{
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_ledStringColorOrder.push_back(led.colorOrder);
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}
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}
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// do always reinit until the led devices can handle dynamic changes
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dev["currentLedCount"] = int(_hwLedCount); // Inject led count info
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_ledDeviceWrapper->createLedDevice(dev);
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// TODO: Check, if framegrabber frequency is lower than latchtime..., if yes, stop
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}
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else if(type == settings::SMOOTHING)
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{
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_deviceSmooth->handleSettingsUpdate( type, config);
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}
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// update once to push single color sets / adjustments/ ledlayout resizes and update ledBuffer color
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update();
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}
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QJsonDocument Hyperion::getSetting(const settings::type& type)
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{
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return _settingsManager->getSetting(type);
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}
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bool Hyperion::saveSettings(QJsonObject config, const bool& correct)
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{
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return _settingsManager->saveSettings(config, correct);
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}
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int Hyperion::getLatchTime() const
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{
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return _ledDeviceWrapper->getLatchTime();
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}
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unsigned Hyperion::addSmoothingConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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{
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return _deviceSmooth->addConfig(settlingTime_ms, ledUpdateFrequency_hz, updateDelay);
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}
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unsigned Hyperion::updateSmoothingConfig(unsigned id, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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{
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return _deviceSmooth->updateConfig(id, settlingTime_ms, ledUpdateFrequency_hz, updateDelay);
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}
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unsigned Hyperion::getLedCount() const
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{
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return _ledString.leds().size();
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}
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void Hyperion::setSourceAutoSelect(const bool state)
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{
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_muxer.setSourceAutoSelectEnabled(state);
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}
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bool Hyperion::setVisiblePriority(const int& priority)
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{
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return _muxer.setPriority(priority);
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}
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bool Hyperion::sourceAutoSelectEnabled()
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{
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return _muxer.isSourceAutoSelectEnabled();
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}
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void Hyperion::setNewComponentState(const hyperion::Components& component, const bool& state)
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{
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_componentRegister.setNewComponentState(component, state);
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}
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std::map<hyperion::Components, bool> Hyperion::getAllComponents()
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{
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return _componentRegister.getRegister();
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}
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int Hyperion::isComponentEnabled(const hyperion::Components &comp)
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{
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return _componentRegister.isComponentEnabled(comp);
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}
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void Hyperion::registerInput(const int priority, const hyperion::Components& component, const QString& origin, const QString& owner, unsigned smooth_cfg)
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{
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_muxer.registerInput(priority, component, origin, owner, smooth_cfg);
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}
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bool Hyperion::setInput(const int priority, const std::vector<ColorRgb>& ledColors, int timeout_ms, const bool& clearEffect)
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{
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if(_muxer.setInput(priority, ledColors, timeout_ms))
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{
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// clear effect if this call does not come from an effect
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if(clearEffect)
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_effectEngine->channelCleared(priority);
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// if this priority is visible, update immediately
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if(priority == _muxer.getCurrentPriority())
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{
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update();
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}
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return true;
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}
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return false;
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}
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bool Hyperion::setInputImage(const int priority, const Image<ColorRgb>& image, int64_t timeout_ms, const bool& clearEffect)
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{
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if (!_muxer.hasPriority(priority))
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{
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emit GlobalSignals::getInstance()->globalRegRequired(priority);
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return false;
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}
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if(_muxer.setInputImage(priority, image, timeout_ms))
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{
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// clear effect if this call does not come from an effect
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if(clearEffect)
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_effectEngine->channelCleared(priority);
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// if this priority is visible, update immediately
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if(priority == _muxer.getCurrentPriority())
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{
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update();
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}
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return true;
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}
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return false;
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}
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bool Hyperion::setInputInactive(const quint8& priority)
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{
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return _muxer.setInputInactive(priority);
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}
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void Hyperion::setColor(const int priority, const std::vector<ColorRgb> &ledColors, const int timeout_ms, const QString &origin, bool clearEffects)
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{
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// clear effect if this call does not come from an effect
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if (clearEffects)
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_effectEngine->channelCleared(priority);
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// create full led vector from single/multiple colors
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unsigned int size = _ledString.leds().size();
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std::vector<ColorRgb> newLedColors;
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while (true)
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{
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for (const auto &entry : ledColors)
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{
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newLedColors.emplace_back(entry);
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if (newLedColors.size() == size)
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goto end;
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}
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}
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end:
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if (getPriorityInfo(priority).componentId != hyperion::COMP_COLOR)
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clear(priority);
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// register color
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registerInput(priority, hyperion::COMP_COLOR, origin);
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// write color to muxer & queuePush
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setInput(priority, newLedColors, timeout_ms);
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if (timeout_ms <= 0)
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_muxer.queuePush();
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}
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const QStringList & Hyperion::getAdjustmentIds() const
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{
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return _raw2ledAdjustment->getAdjustmentIds();
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}
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ColorAdjustment * Hyperion::getAdjustment(const QString& id)
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{
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return _raw2ledAdjustment->getAdjustment(id);
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}
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void Hyperion::adjustmentsUpdated()
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{
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emit adjustmentChanged();
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update();
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}
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bool Hyperion::clear(const int priority, bool forceClearAll)
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{
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if (priority < 0)
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{
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_muxer.clearAll(forceClearAll);
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// send clearall signal to the effect engine
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_effectEngine->allChannelsCleared();
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return true;
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}
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else
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{
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// send clear signal to the effect engine
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// (outside the check so the effect gets cleared even when the effect is not sending colors)
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_effectEngine->channelCleared(priority);
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if (_muxer.clearInput(priority))
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return true;
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}
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return false;
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}
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int Hyperion::getCurrentPriority() const
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{
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return _muxer.getCurrentPriority();
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}
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bool Hyperion::isCurrentPriority(const int priority) const
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{
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return getCurrentPriority() == priority;
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}
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QList<int> Hyperion::getActivePriorities() const
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{
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return _muxer.getPriorities();
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}
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const Hyperion::InputInfo Hyperion::getPriorityInfo(const int priority) const
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{
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return _muxer.getInputInfo(priority);
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}
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QString Hyperion::saveEffect(const QJsonObject& obj)
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{
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return _effectEngine->saveEffect(obj);
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}
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QString Hyperion::deleteEffect(const QString& effectName)
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{
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return _effectEngine->deleteEffect(effectName);
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}
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const std::list<EffectDefinition> & Hyperion::getEffects() const
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{
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return _effectEngine->getEffects();
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}
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const std::list<ActiveEffectDefinition> & Hyperion::getActiveEffects()
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{
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return _effectEngine->getActiveEffects();
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}
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const std::list<EffectSchema> & Hyperion::getEffectSchemas()
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{
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return _effectEngine->getEffectSchemas();
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}
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const QJsonObject& Hyperion::getQJsonConfig()
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{
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return _settingsManager->getSettings();
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}
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int Hyperion::setEffect(const QString &effectName, int priority, int timeout, const QString & origin)
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{
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return _effectEngine->runEffect(effectName, priority, timeout, origin);
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}
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int Hyperion::setEffect(const QString &effectName, const QJsonObject &args, int priority, int timeout, const QString &pythonScript, const QString &origin, const QString &imageData)
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{
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return _effectEngine->runEffect(effectName, args, priority, timeout, pythonScript, origin, 0, imageData);
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}
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void Hyperion::setLedMappingType(const int& mappingType)
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{
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if(mappingType != _imageProcessor->getUserLedMappingType())
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{
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_imageProcessor->setLedMappingType(mappingType);
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emit imageToLedsMappingChanged(mappingType);
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}
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}
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const int & Hyperion::getLedMappingType()
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{
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return _imageProcessor->getUserLedMappingType();
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}
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void Hyperion::setVideoMode(const VideoMode& mode)
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{
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emit videoMode(mode);
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}
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const VideoMode & Hyperion::getCurrentVideoMode()
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{
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return _currVideoMode;
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}
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const QString & Hyperion::getActiveDeviceType()
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{
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return _ledDeviceWrapper->getActiveDeviceType();
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}
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void Hyperion::handleVisibleComponentChanged(const hyperion::Components &comp)
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{
|
|
_imageProcessor->setBlackbarDetectDisable((comp == hyperion::COMP_EFFECT));
|
|
_imageProcessor->setHardLedMappingType((comp == hyperion::COMP_EFFECT) ? 0 : -1);
|
|
_raw2ledAdjustment->setBacklightEnabled((comp != hyperion::COMP_COLOR && comp != hyperion::COMP_EFFECT));
|
|
}
|
|
|
|
void Hyperion::update()
|
|
{
|
|
QMutexLocker lock(&_changes);
|
|
|
|
// Obtain the current priority channel
|
|
int priority = _muxer.getCurrentPriority();
|
|
const PriorityMuxer::InputInfo priorityInfo = _muxer.getInputInfo(priority);
|
|
|
|
// copy image & process OR copy ledColors from muxer
|
|
Image<ColorRgb> image = priorityInfo.image;
|
|
if(image.size() > 3)
|
|
{
|
|
emit currentImage(image);
|
|
_ledBuffer = _imageProcessor->process(image);
|
|
}
|
|
else
|
|
_ledBuffer = priorityInfo.ledColors;
|
|
|
|
// emit rawLedColors before transform
|
|
emit rawLedColors(_ledBuffer);
|
|
|
|
_raw2ledAdjustment->applyAdjustment(_ledBuffer);
|
|
|
|
int i = 0;
|
|
for (ColorRgb& color : _ledBuffer)
|
|
{
|
|
// correct the color byte order
|
|
switch (_ledStringColorOrder.at(i))
|
|
{
|
|
case ORDER_RGB:
|
|
// leave as it is
|
|
break;
|
|
case ORDER_BGR:
|
|
std::swap(color.red, color.blue);
|
|
break;
|
|
case ORDER_RBG:
|
|
std::swap(color.green, color.blue);
|
|
break;
|
|
case ORDER_GRB:
|
|
std::swap(color.red, color.green);
|
|
break;
|
|
case ORDER_GBR:
|
|
std::swap(color.red, color.green);
|
|
std::swap(color.green, color.blue);
|
|
break;
|
|
|
|
case ORDER_BRG:
|
|
std::swap(color.red, color.blue);
|
|
std::swap(color.green, color.blue);
|
|
break;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
// fill additional hw leds with black
|
|
if ( _hwLedCount > _ledBuffer.size() )
|
|
{
|
|
_ledBuffer.resize(_hwLedCount, ColorRgb::BLACK);
|
|
}
|
|
|
|
// Write the data to the device
|
|
if (_ledDeviceWrapper->enabled())
|
|
{
|
|
// Smoothing is disabled
|
|
if (! _deviceSmooth->enabled())
|
|
{
|
|
//std::cout << "Hyperion::update()> Non-Smoothing - "; LedDevice::printLedValues ( _ledBuffer);
|
|
emit ledDeviceData(_ledBuffer);
|
|
}
|
|
else
|
|
{
|
|
_deviceSmooth->selectConfig(priorityInfo.smooth_cfg);
|
|
|
|
// feed smoothing in pause mode to maintain a smooth transistion back to smooth mode
|
|
if (_deviceSmooth->enabled() || _deviceSmooth->pause())
|
|
{
|
|
_deviceSmooth->updateLedValues(_ledBuffer);
|
|
}
|
|
}
|
|
}
|
|
//else
|
|
//{
|
|
// /LEDDevice is disabled
|
|
// Debug(_log, "LEDDevice is disabled - no update required");
|
|
//}
|
|
}
|