hyperion.ng/libsrc/utils/ColorSys.cpp
redPanther caab8e819b Adjustment merge + new brightness settings (#359)
* add new rgbtransform

* activate rgbtransform

* integrate new transform and gamma in adjustment, disable transform

* fix brighness limit

* advance upper and lower thresholds

* start removing color transform

* adjust configs/schema

* implement json for new color adjustment

* finish hyperion-remote extension for new adjustment settings

* fix typos

* rename luminance to brightness
fix jsonapi for new adjustment

* fix some bugs in adjustments

* fix i18n

* fix gamma via json

* now brighness values goes from 0-1 with 0.5 is the default for all brighness is equal between the channels. less 0.5 all channels scaled down
to new brighness, above 0.5 if possible channel gets brighter - but brighness is not equal between the channels anymore
brighness value curve is now exponential instead of linear - this feels more natural

* hslv cleanup
2017-01-06 14:25:55 +01:00

37 lines
1.1 KiB
C++

#include <utils/ColorSys.h>
#include <QColor>
void ColorSys::rgb2hsl(uint8_t red, uint8_t green, uint8_t blue, uint16_t & hue, float & saturation, float & luminance)
{
QColor color(red,green,blue);
qreal h,s,l;
color.getHslF(&h,&s,&l);
hue = h;
saturation = s;
luminance = l;
}
void ColorSys::hsl2rgb(uint16_t hue, float saturation, float luminance, uint8_t & red, uint8_t & green, uint8_t & blue)
{
QColor color(QColor::fromHslF(hue,(qreal)saturation,(qreal)luminance));
red = (uint8_t)color.red();
green = (uint8_t)color.green();
blue = (uint8_t)color.blue();
}
void ColorSys::rgb2hsv(uint8_t red, uint8_t green, uint8_t blue, uint16_t & hue, uint8_t & saturation, uint8_t & value)
{
QColor color(red,green,blue);
hue = color.hsvHue();
saturation = color.hsvSaturation();
value = color.value();
}
void ColorSys::hsv2rgb(uint16_t hue, uint8_t saturation, uint8_t value, uint8_t & red, uint8_t & green, uint8_t & blue)
{
QColor color(QColor::fromHsv(hue,saturation,value));
red = (uint8_t)color.red();
green = (uint8_t)color.green();
blue = (uint8_t)color.blue();
}