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https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
caab8e819b
* add new rgbtransform * activate rgbtransform * integrate new transform and gamma in adjustment, disable transform * fix brighness limit * advance upper and lower thresholds * start removing color transform * adjust configs/schema * implement json for new color adjustment * finish hyperion-remote extension for new adjustment settings * fix typos * rename luminance to brightness fix jsonapi for new adjustment * fix some bugs in adjustments * fix i18n * fix gamma via json * now brighness values goes from 0-1 with 0.5 is the default for all brighness is equal between the channels. less 0.5 all channels scaled down to new brighness, above 0.5 if possible channel gets brighter - but brighness is not equal between the channels anymore brighness value curve is now exponential instead of linear - this feels more natural * hslv cleanup
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#include <utils/ColorSys.h>
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#include <QColor>
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void ColorSys::rgb2hsl(uint8_t red, uint8_t green, uint8_t blue, uint16_t & hue, float & saturation, float & luminance)
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{
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QColor color(red,green,blue);
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qreal h,s,l;
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color.getHslF(&h,&s,&l);
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hue = h;
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saturation = s;
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luminance = l;
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}
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void ColorSys::hsl2rgb(uint16_t hue, float saturation, float luminance, uint8_t & red, uint8_t & green, uint8_t & blue)
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{
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QColor color(QColor::fromHslF(hue,(qreal)saturation,(qreal)luminance));
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red = (uint8_t)color.red();
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green = (uint8_t)color.green();
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blue = (uint8_t)color.blue();
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}
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void ColorSys::rgb2hsv(uint8_t red, uint8_t green, uint8_t blue, uint16_t & hue, uint8_t & saturation, uint8_t & value)
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{
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QColor color(red,green,blue);
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hue = color.hsvHue();
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saturation = color.hsvSaturation();
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value = color.value();
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}
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void ColorSys::hsv2rgb(uint16_t hue, uint8_t saturation, uint8_t value, uint8_t & red, uint8_t & green, uint8_t & blue)
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{
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QColor color(QColor::fromHsv(hue,saturation,value));
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red = (uint8_t)color.red();
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green = (uint8_t)color.green();
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blue = (uint8_t)color.blue();
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}
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