mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
138b7d9c94
Co-authored-by: Seker <murat.seker@barco.com>
184 lines
4.9 KiB
C++
184 lines
4.9 KiB
C++
#pragma once
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// util
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#include <utils/Logger.h>
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#include <utils/VideoMode.h>
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#include <utils/settings.h>
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#include <utils/Components.h>
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// qt
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#include <QMap>
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class Hyperion;
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class InstanceTable;
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enum class InstanceState{
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H_STARTED,
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H_ON_STOP,
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H_STOPPED,
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H_CREATED,
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H_DELETED
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};
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///
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/// @brief HyperionInstanceManager manages the instances of the the Hyperion class
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///
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class HyperionIManager : public QObject
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{
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Q_OBJECT
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public:
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// global instance pointer
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static HyperionIManager* getInstance() { return HIMinstance; }
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static HyperionIManager* HIMinstance;
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public slots:
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///
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/// @brief Is given instance running?
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/// @param inst The instance to check
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/// @return True when running else false
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///
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bool IsInstanceRunning(const quint8& inst) { return _runningInstances.contains(inst); }
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///
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/// @brief Get a Hyperion instance by index
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/// @param intance the index
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/// @return Hyperion instance, if index is not found returns instance 0
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///
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Hyperion* getHyperionInstance(const quint8& instance = 0);
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///
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/// @brief Get instance data of all instaces in db + running state
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///
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const QVector<QVariantMap> getInstanceData();
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///
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/// @brief Start a Hyperion instance
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/// @param instance Instance index
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/// @param block If true return when thread has been started
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/// @return Return true on success, false if not found in db
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///
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bool startInstance(const quint8& inst, const bool& block = false);
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///
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/// @brief Stop a Hyperion instance
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/// @param instance Instance index
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/// @return Return true on success, false if not found in db
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///
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bool stopInstance(const quint8& inst);
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///
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/// @brief Toggle the state of all Hyperion instances
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/// @param pause If true all instances toggle to pause, else to resume
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///
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void toggleStateAllInstances(const bool& pause = false);
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///
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/// @brief Create a new Hyperion instance entry in db
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/// @param name The friendly name of the instance
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/// @param start If true it will be started after creation (async)
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/// @return Return true on success false if name is already in use or a db error occurred
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///
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bool createInstance(const QString& name, const bool& start = false);
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///
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/// @brief Delete Hyperion instance entry in db. Cleanup also all associated table data for this instance
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/// @param inst The instance index
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/// @return Return true on success, false if not found or not allowed
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///
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bool deleteInstance(const quint8& inst);
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///
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/// @brief Assign a new name to the given instance
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/// @param inst The instance index
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/// @param name The instance name index
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/// @return Return true on success, false if not found
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///
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bool saveName(const quint8& inst, const QString& name);
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signals:
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///
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/// @brief Emits whenever the state of a instance changes according to enum instanceState
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/// @param instaneState A state from enum
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/// @param instance The index of instance
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/// @param name The name of the instance, just available with H_CREATED
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///
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void instanceStateChanged(const InstanceState& state, const quint8& instance, const QString& name = QString());
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///
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/// @brief Emits whenever something changes, the lazy version of instanceStateChanged (- H_ON_STOP) + saveName() emit
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///
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void change();
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signals:
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///////////////////////////////////////
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/// FROM HYPERIONDAEMON TO HYPERION ///
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///////////////////////////////////////
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///
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/// @brief PIPE videoMode back to Hyperion
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///
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void newVideoMode(const VideoMode& mode);
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///////////////////////////////////////
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/// FROM HYPERION TO HYPERIONDAEMON ///
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///////////////////////////////////////
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///
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/// @brief PIPE settings events from Hyperion
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///
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void settingsChanged(const settings::type& type, const QJsonDocument& data);
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///
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/// @brief PIPE videoMode request changes from Hyperion to HyperionDaemon
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///
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void requestVideoMode(const VideoMode& mode);
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///
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/// @brief PIPE component state changes from Hyperion to HyperionDaemon
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///
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void compStateChangeRequest(const hyperion::Components component, bool enable);
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private slots:
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///
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/// @brief handle started signal of Hyperion instances
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///
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void handleStarted();
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///
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/// @brief handle finished signal of Hyperion instances
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///
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void handleFinished();
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private:
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friend class HyperionDaemon;
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///
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/// @brief Construct the Manager
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/// @param The root path of all userdata
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///
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HyperionIManager(const QString& rootPath, QObject* parent = nullptr);
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///
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/// @brief Start all instances that are marked as enabled in db. Non blocking
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///
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void startAll();
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///
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/// @brief Stop all instances, used from hyperiond
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///
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void stopAll();
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///
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/// @brief check if a instance is allowed for management. Instance 0 represents the root instance
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/// @apram inst The instance to check
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///
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bool isInstAllowed(const quint8& inst) { return (inst > 0); }
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private:
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Logger* _log;
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InstanceTable* _instanceTable;
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const QString _rootPath;
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QMap<quint8, Hyperion*> _runningInstances;
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QList<quint8> _startQueue;
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};
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