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* Update CMakeLists.txt * Update Hyperion.h * Update LedDevice.h * Update LedDeviceFactory.h * Update Hyperion.cpp * Update LedString.cpp * Update JsonClientConnection.cpp * Update LedDeviceAdalight.cpp * Update LedDeviceAdalight.h * Update LedDeviceAPA102.cpp * Update LedDeviceAdalightApa102.h * Update LedDeviceAdalightApa102.cpp * Update LedDeviceAPA102.h * Update LedDeviceAtmo.cpp * Update LedDeviceAtmo.h * Update LedDeviceAtmoOrb.cpp * Update LedDeviceAtmoOrb.h * Update LedDeviceDMX.cpp * Update LedDeviceDMX.h * Update LedDeviceFactory.cpp * Update LedDeviceFadeCandy.cpp * Update LedDeviceFadeCandy.h * Update LedDeviceFile.cpp * Update LedDeviceFile.h * Update LedDeviceHyperionUsbasp.cpp * Update LedDeviceHyperionUsbasp.h * Update LedDeviceLightpack.cpp * Update LedDeviceLightpack.h * Update LedDeviceLpd6803.cpp * Update LedDeviceLpd6803.h * Update LedDeviceLpd8806.cpp * Update LedDeviceLpd8806.h * Update LedDeviceMultiLightpack.cpp * Update LedDeviceMultiLightpack.h * Update LedDeviceP9813.cpp * Update LedDeviceP9813.h * Update LedDevicePaintpack.cpp * Update LedDevicePaintpack.h * Update LedDevicePhilipsHue.cpp * Update LedDevicePhilipsHue.h * Update LedDevicePiBlaster.cpp * Update LedDevicePiBlaster.h * Update LedDeviceRawHID.cpp * Update LedDeviceRawHID.h * Update LedDeviceSedu.cpp * Update LedDeviceSedu.h * Update LedDeviceSk6812SPI.cpp * Update LedDeviceSk6812SPI.h * Update LedDeviceTinkerforge.cpp * Update LedDeviceTinkerforge.h * Update LedDeviceTpm2.cpp * Update LedDeviceTpm2.h * Update LedDeviceTpm2net.cpp * Update LedDeviceTpm2net.h * Update LedDeviceUdpE131.cpp * Update LedDeviceUdpE131.h * Update LedDeviceUdpH801.cpp * Update LedDeviceUdpH801.h * Update LedDeviceUdpRaw.cpp * Update LedDeviceUdpRaw.h * Update LedDeviceWs2801.cpp * Update LedDeviceWs2801.h * Update LedDeviceWS2812b.cpp * Update LedDeviceWS2812b.h * Update LedDeviceWs2812SPI.cpp * Update LedDeviceWs2812SPI.h * Update LedDeviceWS281x.cpp * Update LedDeviceWS281x.h * Update ProviderHID.cpp * Update ProviderHID.h * Update ProviderRs232.cpp * Update ProviderRs232.h * Update ProviderSpi.cpp * Update ProviderSpi.h * Update ProviderUdp.cpp * Update ProviderUdp.h * Update LedDevice.cpp * Update CMakeLists.txt * Update hyperiond.cpp * Update hyperiond.h * Update TestSpi.cpp * Delete AUTHORS * Delete CMakeLists.txt * Delete LICENSE * Delete json_batchallocator.h * Delete json_internalarray.inl * Delete json_internalmap.inl * Delete json_reader.cpp * Delete json_tool.h * Delete json_value.cpp * Delete json_valueiterator.inl * Delete json_writer.cpp * Delete sconscript * Delete autolink.h * Delete config.h * Delete features.h * Delete forwards.h * Delete json.h * Delete reader.h * Delete value.h * Delete writer.h
229 lines
5.3 KiB
C++
Executable File
229 lines
5.3 KiB
C++
Executable File
#pragma once
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// Qt includes
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#include <QNetworkAccessManager>
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#include <QTimer>
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// Leddevice includes
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#include <leddevice/LedDevice.h>
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/**
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* A color point in the color space of the hue system.
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*/
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struct CiColor {
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/// X component.
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float x;
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/// Y component.
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float y;
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/// The brightness.
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float bri;
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};
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bool operator==(CiColor p1, CiColor p2);
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bool operator!=(CiColor p1, CiColor p2);
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/**
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* Color triangle to define an available color space for the hue lamps.
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*/
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struct CiColorTriangle {
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CiColor red, green, blue;
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};
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/**
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* Simple class to hold the id, the latest color, the color space and the original state.
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*/
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class PhilipsHueLight {
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public:
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unsigned int id;
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CiColor black;
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CiColor color;
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CiColorTriangle colorSpace;
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QString originalState;
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///
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/// Constructs the light.
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///
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/// @param id the light id
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///
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/// @param originalState the json string of the original state
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///
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/// @param modelId the model id of the hue lamp which is used to determine the color space
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///
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PhilipsHueLight(unsigned int id, QString originalState, QString modelId);
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///
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/// Converts an RGB color to the Hue xy color space and brightness.
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/// https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md
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///
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/// @param red the red component in [0, 1]
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/// @param green the green component in [0, 1]
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/// @param blue the blue component in [0, 1]
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///
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/// @return color point
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///
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CiColor rgbToCiColor(float red, float green, float blue);
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///
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/// @param p the color point to check
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/// @return true if the color point is covered by the lamp color space
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///
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bool isPointInLampsReach(CiColor p);
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///
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/// @param p1 point one
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/// @param p2 point tow
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///
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/// @return the cross product between p1 and p2
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///
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float crossProduct(CiColor p1, CiColor p2);
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///
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/// @param a reference point one
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/// @param b reference point two
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/// @param p the point to which the closest point is to be found
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///
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/// @return the closest color point of p to a and b
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///
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CiColor getClosestPointToPoint(CiColor a, CiColor b, CiColor p);
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///
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/// @param p1 point one
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/// @param p2 point tow
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///
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/// @return the distance between the two points
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///
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float getDistanceBetweenTwoPoints(CiColor p1, CiColor p2);
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};
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/**
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* Implementation for the Philips Hue system.
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*
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* To use set the device to "philipshue".
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* Uses the official Philips Hue API (http://developers.meethue.com).
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* Framegrabber must be limited to 10 Hz / numer of lights to avoid rate limitation by the hue bridge.
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* Create a new API user name "newdeveloper" on the bridge (http://developers.meethue.com/gettingstarted.html)
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*
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* @author ntim (github), bimsarck (github)
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*/
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class LedDevicePhilipsHue: public LedDevice {
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Q_OBJECT
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public:
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///
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/// Constructs specific LedDevice
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///
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/// @param deviceConfig json device config
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///
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LedDevicePhilipsHue(const QJsonObject &deviceConfig);
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///
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/// Destructor of this device
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///
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virtual ~LedDevicePhilipsHue();
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///
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/// Sets configuration
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///
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/// @param deviceConfig the json device config
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/// @return true if success
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bool init(const QJsonObject &deviceConfig);
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/// constructs leddevice
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static LedDevice* construct(const QJsonObject &deviceConfig);
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/// Restores the original state of the leds.
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virtual int switchOff();
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private slots:
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/// Restores the status of all lights.
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void restoreStates();
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private:
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///
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/// Sends the given led-color values via put request to the hue system
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///
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/// @param ledValues The color-value per led
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///
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/// @return Zero on success else negative
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///
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virtual int write(const std::vector<ColorRgb> & ledValues);
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/// Array to save the lamps.
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std::vector<PhilipsHueLight> lights;
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/// Ip address of the bridge
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QString host;
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/// User name for the API ("newdeveloper")
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QString username;
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/// QNetworkAccessManager object for sending requests.
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QNetworkAccessManager* manager;
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/// Use timer to reset lights when we got into "GRABBINGMODE_OFF".
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QTimer timer;
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///
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bool switchOffOnBlack;
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/// Transition time in multiples of 100 ms.
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/// The default of the Hue lights will be 400 ms, but we want to have it snapier
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int transitiontime;
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/// Array of the light ids.
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std::vector<unsigned int> lightIds;
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///
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/// Sends a HTTP GET request (blocking).
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///
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/// @param route the URI of the request
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///
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/// @return response of the request
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///
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QByteArray get(QString route);
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///
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/// Sends a HTTP PUT request (non-blocking).
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///
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/// @param route the URI of the request
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///
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/// @param content content of the request
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///
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void put(QString route, QString content);
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///
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/// @param lightId the id of the hue light (starting from 1)
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///
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/// @return the URI of the light state for PUT requests.
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///
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QString getStateRoute(unsigned int lightId);
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///
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/// @param lightId the id of the hue light (starting from 1)
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///
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/// @return the URI of the light for GET requests.
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///
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QString getRoute(unsigned int lightId);
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///
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/// @param route
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///
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/// @return the full URL of the request.
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///
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QString getUrl(QString route);
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///
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/// Queries the status of all lights and saves it.
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///
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/// @param nLights the number of lights
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///
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void saveStates(unsigned int nLights);
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///
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/// Switches the leds on.
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///
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/// @param nLights the number of lights
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///
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void switchOn(unsigned int nLights);
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///
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/// @return true if light states have been saved.
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///
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bool areStatesSaved();
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};
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