hyperion.ng/include/grabber/DispmanxFrameGrabber.h
redpanther 6bef43887b implement dispmanx forwarding a a separate dispmanx wrapper
implement forwarding for amlogic grabber


Former-commit-id: 8a793d24bd083f9eca07c34ec3b222f0e54b4426
2016-02-24 14:34:19 +01:00

72 lines
1.9 KiB
C++

#pragma once
// BCM includes
#pragma GCC system_header
#include <bcm_host.h>
// STL includes
#include <cstdint>
// Utils includes
#include <utils/Image.h>
#include <utils/ColorRgba.h>
#include <utils/VideoMode.h>
///
/// The DispmanxFrameGrabber is used for creating snapshots of the display (screenshots) with a
/// downsized and scaled resolution.
///
class DispmanxFrameGrabber
{
public:
///
/// Construct a DispmanxFrameGrabber that will capture snapshots with specified dimensions.
///
/// @param[in] width The width of the captured screenshot
/// @param[in] height The heigth of the captured screenshot
///
DispmanxFrameGrabber(const unsigned width, const unsigned height);
~DispmanxFrameGrabber();
///
/// Updates the frame-grab flags as used by the VC library for frame grabbing
///
/// @param vc_flags The snapshot grabbing mask
///
void setFlags(const int vc_flags);
///
/// Set the video mode (2D/3D)
/// @param[in] mode The new video mode
///
void setVideoMode(const VideoMode videoMode);
///
/// Captures a single snapshot of the display and writes the data to the given image. The
/// provided image should have the same dimensions as the configured values (_width and
/// _height)
///
/// @param[out] image The snapped screenshot (should be initialized with correct width and
/// height)
///
void grabFrame(Image<ColorRgba> & image);
private:
/// Handle to the display that is being captured
DISPMANX_DISPLAY_HANDLE_T _vc_display;
/// Handle to the resource for storing the captured snapshot
DISPMANX_RESOURCE_HANDLE_T _vc_resource;
/// Rectangle of the captured resource that is transfered to user space
VC_RECT_T _rectangle;
/// Flags (transforms) for creating snapshots
int _vc_flags;
/// With of the captured snapshot [pixels]
const unsigned _width;
/// Height of the captured snapshot [pixels]
const unsigned _height;
};