hyperion.ng/include/utils/ColorRgb.h
LordGrey e9936e131b
mDNS Support (#1452)
* Allow build, if no grabbers are enabled

* Align available functions to right Qt version

* Update to next development version

* Align available functions to right Qt version

* fix workflows (apt/nightly)

* Disable QNetworkConfigurationManager deprecation warnings

* Initial go on Smart Pointers

* Add Deallocation

* Correct QT_WARNING_DISABLE_DEPRECATED (available since 5.9)

* Cluster Build Variables

* Hyperion Light

* Address build warnings

* Hyperion Light - UI

* Update Protobuf to latest master

* Removed compiler warnings

* Added restart ability to systray

* Correct Protobuf

* Ignore 'no-return' warning on protobuf build

* hyperion-remote: Fix auto discovery of hyperion server

* Fix Qt version override

* Update changelog

* Remove Grabber Components, if no Grabber exists

* Standalone Grabber - Fix fps default

* Remote Control - Have Source Selction accrosswhole screen

* Enable Blackborder detection only, if relevant input sources available

* Enable Blackborder detection only, if relevant input sources available

* Remote UI - rearrange containers

* Checkout

* Fix compilation on windows

* Re-added qmdnsengine template cmake

* chrono added for linux

* Removed existing AVAHI/Bonjour, allow to enable/disable mDNS

* hyperiond macos typo fix

* Fix macOS Bundle build

* Fix macOS bundle info details

* Correct CMake files

* Removed existing AVAHI/Bonjour (2)

* Share hyperion's services via mDNS

* Add mDNS Browser and mDNS for LED-Devices

* Support mDNS discovery for standalone grabbers

* Remove ZLib Dependency & Cleanup

* mDNS - hanle 2.local2 an ".local." domains equally

* Hue - Link discovery to bridge class, workaround port 443 for mDNS discovery

* Fix save button state when switching between devices

* Removed sessions (of other hyperions)

* mDNS Publisher - Simplify service naming

* mDNS refactoring & Forwarder discovery

* mDNS Updates to use device service name

* Consistency of standalone grabbers with mDNS Service Registry

* Merge branch 'hyperion-project:master' into mDNS

* Start JSON and WebServers only after Instance 0 is available

* Remove bespoke qDebug Output again

* MDNS updates and refactor Forwarder

* Minor updates

* Upgrade to CMake 3.1

* typo

* macOS fix

* Correct merge

* - Remove dynamic linker flag from standalone dispmanX Grabber
- Added ability to use system qmdns libs

* Cec handler library will load at runtime

* typo fix

* protobuf changes

* mDNS changes for Windows/macOS

* test window build qmdnsengine

* absolute path to protobuf cmake dir

* Rework Hue Wizard supporting mDNS

* LED-Devices - Retry support + Refactoring (excl. Hue)

* LED-Devices - Refactoring/Retry support Hue + additional alignments

* Address LGTM findings

* Fix CI-Build, revert test changes

* Build Windows in Release mode to avoid python problem

* Correct that WebServerObject is available earlier

* Ensure that instance name in logs for one instance are presented

* Update content LEDs

* Rework mDNS Address lookup

* Fix LED UI

* Fix for non mDNS Services (ignore default port)

* Disbale device when now input is available

* Revert back some updates, ensure last color is updated when switched on

* Handle reopening case and changed IP, port for API-calls

* Add UPD-DDP Device

* WLED support for DDP

* Fix printout

* LEDDevice - Allow more retries, udapte defaults

* LED-Net Devices - Select Custom device, if configured

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
2022-05-01 19:42:47 +02:00

144 lines
3.5 KiB
C++

#pragma once
// STL includes
#include <cstdint>
#include <iostream>
#include <QTextStream>
///
/// Plain-Old-Data structure containing the red-green-blue color specification. Size of the
/// structure is exactly 3-bytes for easy writing to led-device
///
struct ColorRgb
{
/// The red color channel
uint8_t red;
/// The green color channel
uint8_t green;
/// The blue color channel
uint8_t blue;
/// 'Black' RgbColor (0, 0, 0)
static const ColorRgb BLACK;
/// 'Red' RgbColor (255, 0, 0)
static const ColorRgb RED;
/// 'Green' RgbColor (0, 255, 0)
static const ColorRgb GREEN;
/// 'Blue' RgbColor (0, 0, 255)
static const ColorRgb BLUE;
/// 'Yellow' RgbColor (255, 255, 0)
static const ColorRgb YELLOW;
/// 'White' RgbColor (255, 255, 255)
static const ColorRgb WHITE;
ColorRgb() = default;
ColorRgb(uint8_t _red, uint8_t _green,uint8_t _blue):
red(_red),
green(_green),
blue(_blue)
{
}
ColorRgb operator-(const ColorRgb& b) const
{
ColorRgb a(*this);
a.red -= b.red;
a.green -= b.green;
a.blue -= b.blue;
return a;
}
QString toQString() const
{
return QString("(%1,%2,%3)").arg(red).arg(green).arg(blue);
}
};
/// Assert to ensure that the size of the structure is 'only' 3 bytes
static_assert(sizeof(ColorRgb) == 3, "Incorrect size of ColorRgb");
///
/// Stream operator to write ColorRgb to an outputstream (format "'{'[red]','[green]','[blue]'}'")
///
/// @param os The output stream
/// @param color The color to write
/// @return The output stream (with the color written to it)
///
inline std::ostream& operator<<(std::ostream& os, const ColorRgb& color)
{
os << "{"
<< static_cast<unsigned>(color.red) << ","
<< static_cast<unsigned>(color.green) << ","
<< static_cast<unsigned>(color.blue)
<< "}";
return os;
}
///
/// Stream operator to write ColorRgb to a QTextStream (format "'{'[red]','[green]','[blue]'}'")
///
/// @param os The output stream
/// @param color The color to write
/// @return The output stream (with the color written to it)
///
inline QTextStream& operator<<(QTextStream &os, const ColorRgb& color)
{
os << "{"
<< static_cast<unsigned>(color.red) << ","
<< static_cast<unsigned>(color.green) << ","
<< static_cast<unsigned>(color.blue)
<< "}";
return os;
}
/// Compare operator to check if a color is 'equal' to another color
inline bool operator==(const ColorRgb & lhs, const ColorRgb & rhs)
{
return lhs.red == rhs.red &&
lhs.green == rhs.green &&
lhs.blue == rhs.blue;
}
/// Compare operator to check if a color is 'smaller' than another color
inline bool operator<(const ColorRgb & lhs, const ColorRgb & rhs)
{
return lhs.red < rhs.red &&
lhs.green < rhs.green &&
lhs.blue < rhs.blue;
}
/// Compare operator to check if a color is 'not equal' to another color
inline bool operator!=(const ColorRgb & lhs, const ColorRgb & rhs)
{
return !(lhs == rhs);
}
/// Compare operator to check if a color is 'smaller' than or 'equal' to another color
inline bool operator<=(const ColorRgb & lhs, const ColorRgb & rhs)
{
return lhs.red <= rhs.red &&
lhs.green <= rhs.green &&
lhs.blue <= rhs.blue;
}
/// Compare operator to check if a color is 'greater' to another color
inline bool operator>(const ColorRgb & lhs, const ColorRgb & rhs)
{
return lhs.red > rhs.red &&
lhs.green > rhs.green &&
lhs.blue > rhs.blue;
}
/// Compare operator to check if a color is 'greater' than or 'equal' to another color
inline bool operator>=(const ColorRgb & lhs, const ColorRgb & rhs)
{
return lhs.red >= rhs.red &&
lhs.green >= rhs.green &&
lhs.blue >= rhs.blue;
}