hyperion.ng/include/hyperion
Paulchen Panther 8f67294de6 Implement "reloadEffects" function in Hyperion for "write and delete" custom created effect configuration files (#293)
* Update EffectEngine.h

* add reloadEffects function

* add readEffects function

* add reloadEffects function

* Call reloadEffects after handleCreateEffectCommand and handleDeleteEffectCommand
2016-11-20 18:41:10 +01:00
..
ColorAdjustment.h Add color adjustment to all RBG channels 2016-04-02 00:04:11 +02:00
ColorTransform.h Update ColorTransform.h 2016-03-10 17:57:52 +01:00
ComponentRegister.h Webui: extend led hardware config + connection lost page (#226) 2016-09-07 20:10:37 +02:00
GrabberWrapper.h implement optional color correction for V4L only (#267) 2016-10-10 18:29:54 +02:00
Hyperion.h Implement "reloadEffects" function in Hyperion for "write and delete" custom created effect configuration files (#293) 2016-11-20 18:41:10 +01:00
ImageProcessor.h JsonCpp to QTJson (Part 3) (#257) 2016-09-25 21:59:31 +02:00
ImageProcessorFactory.h JsonCpp to QTJson (Part 5) (#270) 2016-10-11 19:51:20 +02:00
ImageToLedsMap.h make blackboder component enable/disable at runtime (#228) 2016-09-08 16:32:42 +02:00
LedString.h JsonCpp to QTJson (Part 3) (#257) 2016-09-25 21:59:31 +02:00
MessageForwarder.h Webui: extend led hardware config + connection lost page (#226) 2016-09-07 20:10:37 +02:00
PriorityMuxer.h implement optional color correction for V4L only (#267) 2016-10-10 18:29:54 +02:00