mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
e889996ae7
* remove color temperatire, its the same as color adjustment * remove temperature from schema * implement most part of v4l only colro settings, now hyperion update knows from which component the colors come * update configs * fix webui config write * reomve correction and temperature from hyperion-remote
78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
#pragma once
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#include <QString>
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namespace hyperion
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{
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/**
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* Enumeration of components in Hyperion.
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*/
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enum Components
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{
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COMP_INVALID,
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COMP_SMOOTHING,
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COMP_BLACKBORDER,
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COMP_KODICHECKER,
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COMP_FORWARDER,
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COMP_UDPLISTENER,
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COMP_BOBLIGHTSERVER,
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COMP_GRABBER,
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COMP_V4L,
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COMP_COLOR,
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COMP_EFFECT
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};
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inline const char* componentToString(Components c)
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{
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switch (c)
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{
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case COMP_SMOOTHING: return "Smoothing";
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case COMP_BLACKBORDER: return "Blackborder detector";
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case COMP_KODICHECKER: return "KodiVideoChecker";
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case COMP_FORWARDER: return "Json/Proto forwarder";
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case COMP_UDPLISTENER: return "UDP listener";
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case COMP_BOBLIGHTSERVER:return "Boblight server";
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case COMP_GRABBER: return "Framegrabber";
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case COMP_V4L: return "V4L capture device";
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case COMP_COLOR: return "solid color";
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case COMP_EFFECT: return "effect";
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default: return "";
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}
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}
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inline const char* componentToIdString(Components c)
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{
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switch (c)
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{
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case COMP_SMOOTHING: return "SMOOTHING";
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case COMP_BLACKBORDER: return "BLACKBORDER";
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case COMP_KODICHECKER: return "KODICHECKER";
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case COMP_FORWARDER: return "FORWARDER";
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case COMP_UDPLISTENER: return "UDPLISTENER";
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case COMP_BOBLIGHTSERVER:return "BOBLIGHTSERVER";
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case COMP_GRABBER: return "GRABBER";
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case COMP_V4L: return "V4L";
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case COMP_COLOR: return "COLOR";
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case COMP_EFFECT: return "EFFECT";
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default: return "";
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}
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}
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inline Components stringToComponent(QString component)
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{
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component = component.toUpper();
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if (component == "SMOOTHING") return COMP_SMOOTHING;
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if (component == "BLACKBORDER") return COMP_BLACKBORDER;
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if (component == "KODICHECKER") return COMP_KODICHECKER;
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if (component == "FORWARDER") return COMP_FORWARDER;
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if (component == "UDPLISTENER") return COMP_UDPLISTENER;
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if (component == "BOBLIGHTSERVER")return COMP_BOBLIGHTSERVER;
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if (component == "GRABBER") return COMP_GRABBER;
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if (component == "V4L") return COMP_V4L;
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if (component == "COLOR") return COMP_COLOR;
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if (component == "EFFECT") return COMP_EFFECT;
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return COMP_INVALID;
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}
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}
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