hyperion.ng/include/protoserver/ProtoConnection.h
poljvd d89f504d83 Refactor V4L2 and X11 grabbers to share more code
Former-commit-id: 46176e53d1acf39f9bd0c0ecbb8e5fb5ab4d45be
2014-11-21 21:24:33 +01:00

103 lines
2.2 KiB
C++

#pragma once
// stl includes
#include <string>
// Qt includes
#include <QColor>
#include <QImage>
#include <QTcpSocket>
#include <QMap>
// hyperion util
#include <utils/Image.h>
#include <utils/ColorRgb.h>
// jsoncpp includes
#include <message.pb.h>
///
/// Connection class to setup an connection to the hyperion server and execute commands
///
class ProtoConnection
{
public:
///
/// Constructor
///
/// @param address The address of the Hyperion server (for example "192.168.0.32:19444)
///
ProtoConnection(const std::string & address);
///
/// Destructor
///
~ProtoConnection();
/// Do not read reply messages from Hyperion if set to true
void setSkipReply(bool skip);
///
/// Set all leds to the specified color
///
/// @param color The color
/// @param priority The priority
/// @param duration The duration in milliseconds
///
void setColor(const ColorRgb & color, int priority, int duration = 1);
///
/// Set the leds according to the given image (assume the image is stretched to the display size)
///
/// @param image The image
/// @param priority The priority
/// @param duration The duration in milliseconds
///
void setImage(const Image<ColorRgb> & image, int priority, int duration = -1);
///
/// Clear the given priority channel
///
/// @param priority The priority
///
void clear(int priority);
///
/// Clear all priority channels
///
void clearAll();
private:
/// Try to connect to the Hyperion host
void connectToHost();
///
/// Send a command message and receive its reply
///
/// @param message The message to send
///
void sendMessage(const proto::HyperionRequest & message);
///
/// Parse a reply message
///
/// @param reply The received reply
///
/// @return true if the reply indicates success
///
bool parseReply(const proto::HyperionReply & reply);
private:
/// The TCP-Socket with the connection to the server
QTcpSocket _socket;
/// Host address
QString _host;
/// Host port
uint16_t _port;
/// Skip receiving reply messages from Hyperion if set
bool _skipReply;
};