hyperion.ng/include/events/EventHandler.h
LordGrey a1f0821f33
Introduce Event Services (#1653)
* Allow to enable/disable suspend & lock event handling

* Fix Windows

* Refactor event handling incl.CEC

* Revert "Auxiliary commit to revert individual files from 0d9a8b8a3a4a09609a339f54c7d8a9384c561282"

This reverts commit 80737d926ad151a07b2493dd1685ed502975cb2e.

* Support Events for Grabbers generically

* Have CECEvent to actions configurable, further clean-ups

* Remove handleEvent from V4L2grabber, as grabber will be stopped on suspend

* Validate that one CEC Event can only trigger one action

* MacOS lock/unlock added

* fast windows fix

* Corrections

* Fix CodeQL findings

* add macos lock/unlock handler

* Migration of CEC-config and have default actions

* Correct target_link_libraries

* Include Foundation

* macOS include AppKit

* Support Scheduled Events, cleanups.

* Fix destructing

* Fix coredump during free

* Consider additional error sceanrio

* Fix missing code

* install desktop icons

* correct bash logic

---------

Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2023-11-27 09:06:43 +01:00

50 lines
642 B
C++

#ifndef EVENTHANDLER_H
#define EVENTHANDLER_H
#include <utils/settings.h>
#include <events/EventEnum.h>
#include <QObject>
class Logger;
class EventHandler : public QObject
{
Q_OBJECT
public:
EventHandler();
~EventHandler() override;
static EventHandler* getInstance();
public slots:
void suspend(bool sleep);
void suspend();
void resume();
void toggleSuspend();
void idle(bool isIdle);
void idle();
void resumeIdle();
void toggleIdle();
void handleEvent(Event event);
signals:
void signalEvent(Event event);
protected:
Logger * _log {};
private:
bool _isSuspended;
bool _isIdle;
};
#endif // EVENTHANDLER_H