hyperion.ng/include/flatbufserver/FlatBufferConnection.h
LordGrey ad293b2fb6
IPv6 support (#1369)
* hyperion-remote - Support IPv6

* LEDDevices - Remove IPv6 limitations

* Separate JsonEditorHostValidation

* Standalone grabbers & JSON/Flatbuffer forwarder: IPv6 support

* remote: Fix setting multiple colors via Hex, add standard logging

* IPv6 Updates -Add db migration activities

* Addressing non-Windows compile issues

* Code cleanup, address clang feedback

* Update address (hostname, IPv4/IPv6) help text

* Apply migration steps to "old" configurations imported

* Show user the UI-Url, if hyperion is already running, address clang findings

* Windows Cmake OpenSLL output

* Minor Text update
2021-11-17 21:30:43 +01:00

142 lines
2.9 KiB
C++

#pragma once
// Qt includes
#include <QString>
#include <QColor>
#include <QImage>
#include <QTcpSocket>
#include <QTimer>
#include <QMap>
#include <QHostAddress>
// hyperion util
#include <utils/Image.h>
#include <utils/ColorRgb.h>
#include <utils/VideoMode.h>
#include <utils/Logger.h>
#include <flatbuffers/flatbuffers.h>
const int FLATBUFFER_DEFAULT_PORT = 19400;
namespace hyperionnet
{
struct Reply;
}
///
/// Connection class to setup an connection to the hyperion server and execute commands.
///
class FlatBufferConnection : public QObject
{
Q_OBJECT
public:
///
/// @brief Constructor
/// @param host The hostname or IP-address of the Hyperion Flatbuffer server (for example "192.168.0.32")
/// @param port The port of the Hyperion Flatpuffer server (default is 19400)
/// @param skipReply If true skip reply
///
FlatBufferConnection(const QString& origin, const QString& host, int priority, bool skipReply, quint16 port = FLATBUFFER_DEFAULT_PORT);
///
/// @brief Destructor
///
~FlatBufferConnection() override;
/// @brief Do not read reply messages from Hyperion if set to true
void setSkipReply(bool skip);
///
/// @brief Register a new priority with given origin
/// @param origin The user friendly origin string
/// @param priority The priority to register
///
void setRegister(const QString& origin, int priority);
///
/// @brief Set all leds to the specified color
/// @param color The color
/// @param priority The priority
/// @param duration The duration in milliseconds
///
void setColor(const ColorRgb & color, int priority, int duration = 1);
///
/// @brief Clear the given priority channel
/// @param priority The priority
///
void clear(int priority);
///
/// @brief Clear all priority channels
///
void clearAll();
///
/// @brief Send a command message and receive its reply
/// @param message The message to send
///
void sendMessage(const uint8_t* buffer, uint32_t size);
public slots:
///
/// @brief Set the leds according to the given image
/// @param image The image
///
void setImage(const Image<ColorRgb> &image);
private slots:
///
/// @brief Try to connect to the Hyperion host
///
void connectToHost();
///
/// @brief Slot called when new data has arrived
///
void readData();
signals:
///
/// @brief emits when a new videoMode was requested from flatbuf client
///
void setVideoMode(VideoMode videoMode);
private:
///
/// @brief Parse a reply message
/// @param reply The received reply
/// @return true if the reply indicates success
///
bool parseReply(const hyperionnet::Reply *reply);
private:
/// The TCP-Socket with the connection to the server
QTcpSocket _socket;
QString _origin;
int _priority;
/// Host address
QString _host;
/// Host port
uint16_t _port;
/// buffer for reply
QByteArray _receiveBuffer;
QTimer _timer;
QAbstractSocket::SocketState _prevSocketState;
Logger * _log;
flatbuffers::FlatBufferBuilder _builder;
bool _registered;
};