mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
186 lines
5.6 KiB
C++
186 lines
5.6 KiB
C++
#include <iostream>
|
|
|
|
#include <hyperion/Hyperion.h>
|
|
|
|
// Blackborder includes
|
|
#include <blackborder/BlackBorderProcessor.h>
|
|
|
|
using namespace hyperion;
|
|
|
|
BlackBorderProcessor::BlackBorderProcessor(Hyperion* hyperion, QObject* parent)
|
|
: QObject(parent)
|
|
, _hyperion(hyperion)
|
|
, _enabled(false)
|
|
, _unknownSwitchCnt(600)
|
|
, _borderSwitchCnt(50)
|
|
, _maxInconsistentCnt(10)
|
|
, _blurRemoveCnt(1)
|
|
, _detectionMode("default")
|
|
, _detector(nullptr)
|
|
, _currentBorder({true, -1, -1})
|
|
, _previousDetectedBorder({true, -1, -1})
|
|
, _consistentCnt(0)
|
|
, _inconsistentCnt(10)
|
|
, _oldThreshold(-0.1)
|
|
, _hardDisabled(false)
|
|
, _userEnabled(false)
|
|
{
|
|
// init
|
|
handleSettingsUpdate(settings::BLACKBORDER, _hyperion->getSetting(settings::BLACKBORDER));
|
|
|
|
// listen for settings updates
|
|
connect(_hyperion, &Hyperion::settingsChanged, this, &BlackBorderProcessor::handleSettingsUpdate);
|
|
|
|
// listen for component state changes
|
|
connect(_hyperion, &Hyperion::compStateChangeRequest, this, &BlackBorderProcessor::handleCompStateChangeRequest);
|
|
}
|
|
|
|
BlackBorderProcessor::~BlackBorderProcessor()
|
|
{
|
|
delete _detector;
|
|
}
|
|
|
|
void BlackBorderProcessor::handleSettingsUpdate(settings::type type, const QJsonDocument& config)
|
|
{
|
|
if(type == settings::BLACKBORDER)
|
|
{
|
|
const QJsonObject& obj = config.object();
|
|
_unknownSwitchCnt = obj["unknownFrameCnt"].toInt(600);
|
|
_borderSwitchCnt = obj["borderFrameCnt"].toInt(50);
|
|
_maxInconsistentCnt = obj["maxInconsistentCnt"].toInt(10);
|
|
_blurRemoveCnt = obj["blurRemoveCnt"].toInt(1);
|
|
_detectionMode = obj["mode"].toString("default");
|
|
const double newThreshold = obj["threshold"].toDouble(5.0)/100.0;
|
|
|
|
if(_oldThreshold != newThreshold)
|
|
{
|
|
_oldThreshold = newThreshold;
|
|
|
|
delete _detector;
|
|
|
|
_detector = new BlackBorderDetector(newThreshold);
|
|
}
|
|
|
|
Debug(Logger::getInstance("BLACKBORDER"), "Set mode to: %s", QSTRING_CSTR(_detectionMode));
|
|
|
|
// eval the comp state
|
|
handleCompStateChangeRequest(hyperion::COMP_BLACKBORDER, obj["enable"].toBool(true));
|
|
}
|
|
}
|
|
|
|
void BlackBorderProcessor::handleCompStateChangeRequest(hyperion::Components component, bool enable)
|
|
{
|
|
if(component == hyperion::COMP_BLACKBORDER)
|
|
{
|
|
_userEnabled = enable;
|
|
if(enable)
|
|
{
|
|
// eg effects and probably other components don't want a BB, mimik a wrong comp state to the comp register
|
|
if(!_hardDisabled)
|
|
_enabled = enable;
|
|
}
|
|
else
|
|
{
|
|
_enabled = enable;
|
|
}
|
|
|
|
_hyperion->setNewComponentState(hyperion::COMP_BLACKBORDER, enable);
|
|
}
|
|
}
|
|
|
|
void BlackBorderProcessor::setHardDisable(bool disable)
|
|
{
|
|
if (disable)
|
|
{
|
|
_enabled = false;
|
|
}
|
|
else
|
|
{
|
|
// the user has the last word to enable
|
|
if(_userEnabled)
|
|
_enabled = true;
|
|
}
|
|
_hardDisabled = disable;
|
|
};
|
|
|
|
BlackBorder BlackBorderProcessor::getCurrentBorder() const
|
|
{
|
|
return _currentBorder;
|
|
}
|
|
|
|
bool BlackBorderProcessor::enabled() const
|
|
{
|
|
return _enabled;
|
|
}
|
|
|
|
void BlackBorderProcessor::setEnabled(bool enable)
|
|
{
|
|
_enabled = enable;
|
|
}
|
|
|
|
bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
|
|
{
|
|
// the new changes ignore false small borders (no reset of consistance)
|
|
// as long as the previous stable state returns within 10 frames
|
|
// and will only switch to a new border if it is realy detected stable >50 frames
|
|
|
|
// sometimes the grabber delivers "bad" frames with a smaller black border (looks like random number every few frames and even when freezing the image)
|
|
// maybe some interferences of the power supply or bad signal causing this effect - not exactly sure what causes it but changing the power supply of the converter significantly increased that "random" effect on my system
|
|
// (you can check with the debug output below or if you want i can provide some output logs)
|
|
// this "random effect" caused the old algorithm to switch to that smaller border immediatly, resulting in a too small border being detected
|
|
// makes it look like the border detectionn is not working - since the new 3 line detection algorithm is more precise this became a problem specialy in dark scenes
|
|
// wisc
|
|
|
|
// std::cout << "c: " << setw(2) << _currentBorder.verticalSize << " " << setw(2) << _currentBorder.horizontalSize << " p: " << setw(2) << _previousDetectedBorder.verticalSize << " " << setw(2) << _previousDetectedBorder.horizontalSize << " n: " << setw(2) << newDetectedBorder.verticalSize << " " << setw(2) << newDetectedBorder.horizontalSize << " c:i " << setw(2) << _consistentCnt << ":" << setw(2) << _inconsistentCnt << std::endl;
|
|
|
|
// set the consistency counter
|
|
if (newDetectedBorder == _previousDetectedBorder)
|
|
{
|
|
++_consistentCnt;
|
|
_inconsistentCnt = 0;
|
|
}
|
|
else
|
|
{
|
|
++_inconsistentCnt;
|
|
if (_inconsistentCnt <= _maxInconsistentCnt)// only few inconsistent frames
|
|
{
|
|
//discard the newDetectedBorder -> keep the consistent count for previousDetectedBorder
|
|
return false;
|
|
}
|
|
// the inconsistency threshold is reached
|
|
// -> give the newDetectedBorder a chance to proof that its consistent
|
|
_previousDetectedBorder = newDetectedBorder;
|
|
_consistentCnt = 0;
|
|
}
|
|
|
|
// check if there is a change
|
|
if (_currentBorder == newDetectedBorder)
|
|
{
|
|
// No change required
|
|
_inconsistentCnt = 0; // we have found a consistent border -> reset _inconsistentCnt
|
|
return false;
|
|
}
|
|
|
|
bool borderChanged = false;
|
|
if (newDetectedBorder.unknown)
|
|
{
|
|
// apply the unknown border if we consistently can't determine a border
|
|
if (_consistentCnt == _unknownSwitchCnt)
|
|
{
|
|
_currentBorder = newDetectedBorder;
|
|
borderChanged = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// apply the detected border if it has been detected consistently
|
|
if (_currentBorder.unknown || _consistentCnt == _borderSwitchCnt)
|
|
{
|
|
_currentBorder = newDetectedBorder;
|
|
borderChanged = true;
|
|
}
|
|
}
|
|
|
|
return borderChanged;
|
|
}
|