mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
2ccdfeb9e1
- Increases linker performance under Linux builds by using Gold linker, if available - ccache is used if available - removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch) - add LGTM bandges for code analysis overview Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
229 lines
6.4 KiB
C++
229 lines
6.4 KiB
C++
// Python includes
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#include <Python.h>
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#undef B0
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// Qt includes
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#include <QResource>
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#include <QMetaType>
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#include <QFile>
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#include <QDir>
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#include <QMap>
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// hyperion util includes
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#include <utils/jsonschema/QJsonSchemaChecker.h>
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#include <utils/JsonUtils.h>
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#include <utils/Components.h>
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// effect engine includes
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#include <effectengine/EffectEngine.h>
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#include <effectengine/Effect.h>
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#include <effectengine/EffectModule.h>
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#include <effectengine/EffectFileHandler.h>
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#include "HyperionConfig.h"
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EffectEngine::EffectEngine(Hyperion * hyperion)
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: _hyperion(hyperion)
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, _availableEffects()
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, _activeEffects()
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, _log(Logger::getInstance("EFFECTENGINE"))
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, _effectFileHandler(EffectFileHandler::getInstance())
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{
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Q_INIT_RESOURCE(EffectEngine);
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qRegisterMetaType<std::vector<ColorRgb>>("std::vector<ColorRgb>");
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qRegisterMetaType<hyperion::Components>("hyperion::Components");
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// connect the Hyperion channel clear feedback
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connect(_hyperion, SIGNAL(channelCleared(int)), this, SLOT(channelCleared(int)));
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connect(_hyperion, SIGNAL(allChannelsCleared()), this, SLOT(allChannelsCleared()));
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// get notifications about refreshed effect list
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connect(_effectFileHandler, &EffectFileHandler::effectListChanged, this, &EffectEngine::handleUpdatedEffectList);
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// register smooth cfgs and fill available effects
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handleUpdatedEffectList();
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}
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EffectEngine::~EffectEngine()
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{
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}
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bool EffectEngine::saveEffect(const QJsonObject& obj, QString& resultMsg)
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{
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return _effectFileHandler->saveEffect(obj, resultMsg);
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}
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bool EffectEngine::deleteEffect(const QString& effectName, QString& resultMsg)
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{
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return _effectFileHandler->deleteEffect(effectName, resultMsg);
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}
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const std::list<ActiveEffectDefinition> &EffectEngine::getActiveEffects()
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{
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_availableActiveEffects.clear();
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for (Effect * effect : _activeEffects)
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{
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ActiveEffectDefinition activeEffectDefinition;
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activeEffectDefinition.script = effect->getScript();
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activeEffectDefinition.name = effect->getName();
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activeEffectDefinition.priority = effect->getPriority();
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activeEffectDefinition.timeout = effect->getTimeout();
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activeEffectDefinition.args = effect->getArgs();
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_availableActiveEffects.push_back(activeEffectDefinition);
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}
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return _availableActiveEffects;
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}
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const std::list<EffectSchema> & EffectEngine::getEffectSchemas()
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{
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return _effectFileHandler->getEffectSchemas();
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}
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void EffectEngine::cacheRunningEffects()
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{
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_cachedActiveEffects.clear();
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for (Effect * effect : _activeEffects)
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{
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ActiveEffectDefinition activeEffectDefinition;
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activeEffectDefinition.script = effect->getScript();
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activeEffectDefinition.name = effect->getName();
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activeEffectDefinition.priority = effect->getPriority();
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activeEffectDefinition.timeout = effect->getTimeout();
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activeEffectDefinition.args = effect->getArgs();
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_cachedActiveEffects.push_back(activeEffectDefinition);
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channelCleared(effect->getPriority());
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}
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}
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void EffectEngine::startCachedEffects()
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{
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for (const auto & def : _cachedActiveEffects)
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{
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// the smooth cfg AND origin are ignored for this start!
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runEffect(def.name, def.args, def.priority, def.timeout, def.script);
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}
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_cachedActiveEffects.clear();
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}
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void EffectEngine::handleUpdatedEffectList()
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{
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_availableEffects.clear();
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for (auto def : _effectFileHandler->getEffects())
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{
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// add smoothing configs to Hyperion
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if (def.args["smoothing-custom-settings"].toBool())
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{
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def.smoothCfg = _hyperion->addSmoothingConfig(
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def.args["smoothing-time_ms"].toInt(),
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def.args["smoothing-updateFrequency"].toDouble(),
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0 );
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}
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else
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{
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def.smoothCfg = _hyperion->addSmoothingConfig(true);
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}
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_availableEffects.push_back(def);
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}
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emit effectListUpdated();
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}
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int EffectEngine::runEffect(const QString &effectName, int priority, int timeout, const QString &origin)
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{
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return runEffect(effectName, QJsonObject(), priority, timeout, "", origin);
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}
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int EffectEngine::runEffect(const QString &effectName, const QJsonObject &args, int priority, int timeout, const QString &pythonScript, const QString &origin, unsigned smoothCfg, const QString &imageData)
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{
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Info( _log, "run effect %s on channel %d", QSTRING_CSTR(effectName), priority);
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if (pythonScript.isEmpty())
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{
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const EffectDefinition *effectDefinition = nullptr;
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for (const EffectDefinition &e : _availableEffects)
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{
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if (e.name == effectName)
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{
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effectDefinition = &e;
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break;
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}
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}
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if (effectDefinition == nullptr)
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{
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// no such effect
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Error(_log, "Effect %s not found", QSTRING_CSTR(effectName));
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return -1;
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}
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return runEffectScript(effectDefinition->script, effectName, (args.isEmpty() ? effectDefinition->args : args), priority, timeout, origin, effectDefinition->smoothCfg);
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}
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return runEffectScript(pythonScript, effectName, args, priority, timeout, origin, smoothCfg, imageData);
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}
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int EffectEngine::runEffectScript(const QString &script, const QString &name, const QJsonObject &args, int priority, int timeout, const QString &origin, unsigned smoothCfg, const QString &imageData)
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{
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// clear current effect on the channel
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channelCleared(priority);
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// create the effect
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Effect *effect = new Effect(_hyperion, priority, timeout, script, name, args, imageData);
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connect(effect, &Effect::setInput, _hyperion, &Hyperion::setInput, Qt::QueuedConnection);
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connect(effect, &Effect::setInputImage, _hyperion, &Hyperion::setInputImage, Qt::QueuedConnection);
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connect(effect, &QThread::finished, this, &EffectEngine::effectFinished);
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_activeEffects.push_back(effect);
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// start the effect
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_hyperion->registerInput(priority, hyperion::COMP_EFFECT, origin, name ,smoothCfg);
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effect->start();
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return 0;
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}
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void EffectEngine::channelCleared(int priority)
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{
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for (Effect * effect : _activeEffects)
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{
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if (effect->getPriority() == priority)
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{
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effect->setInteruptionFlag();
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}
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}
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}
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void EffectEngine::allChannelsCleared()
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{
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for (Effect * effect : _activeEffects)
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{
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if (effect->getPriority() != 254)
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{
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effect->setInteruptionFlag();
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}
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}
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}
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void EffectEngine::effectFinished()
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{
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Effect* effect = qobject_cast<Effect*>(sender());
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if (!effect->hasInteruptionFlag())
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{
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// effect stopped by itself. Clear the channel
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_hyperion->clear(effect->getPriority());
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}
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Info( _log, "effect finished");
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for (auto effectIt = _activeEffects.begin(); effectIt != _activeEffects.end(); ++effectIt)
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{
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if (*effectIt == effect)
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{
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_activeEffects.erase(effectIt);
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break;
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}
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}
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// cleanup the effect
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effect->deleteLater();
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}
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