mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
c135d91986
* - New Media Foundation grabber - JsonAPI available grabber fix - commented json config removed * Added libjpeg-turbo to dependencies * Fix OSX build Removed Azure Pipelines from build scripts * Remove Platform from Dashboard * Correct Grabber Namings * Grabber UI improvements, generic JSONEditor Selection Update * Active grabber fix * Stop Framebuffer grabber on failure * - Image format NV12 and I420 added - Flip mode - Scaling factor for MJPEG - VSCode (compile before run) - CI (push) dependency libjpeg-turbo added * Refactor MediaFoundation (Part 1) * Remove QDebug output * Added image flipping ability to MF Grabber * fix issue 1160 * -Reload MF Grabber only once per WebUI update - Cleanup * Improvements * - Set 'Software Frame Decimation' begin to 0 - Removed grabber specific device name from Log - Keep pixel format when switching resolution - Display 'Flip mode' correct in Log - BGR24 images always flipped * Refactor MediaFoundation (Part 2) * Refactor V4L2 grabber (part 1) (#62) * Media Foundation grabber adapted to V4L2 change * Enable Media Foundation grabber on windows * Have fps as int, fix height typo * Added video standards to JsonAPI output * Error handling in source reader improved * Fix "Frame to small" error * Discovery VideoSources and Dynamically Update Editor * Hide all element when no video grabber discovered, upate naming * Do not show unsupported grabbers * Copy Log to Clipboard * Update Grabber schema and Defaults * Update access levels and validate crop ranges * Height and width in Qt grabber corrected * Correct formatting * Untabify * Global component states across instances * Components divided on the dashboard * refactor * Fix Merge-issues * Database migration aligning with updated grabber model * Align Grabber.js with new utility functions * Allow editor-validation for enum-lists * Handle "Show Explainations scenario" correctly * Grabber - Ensure save is only possible on valid content * Dashboard update + fix GlobalSignal connection * Ensure default database is populated with current release * Correct grabber4L2 access level * Display Signal detection area in preview * Write Hyperion version into default config on compiling. * Create defaultconfig.json dynamically * WebUI changes * Correct grabber config look-ups * Refactor i18n language loading * Fix en.json * Split global capture from instance capture config * Update grabber default values * Standalone grabber: Add --debug switch * Enhance showInputOptionsForKey for multiple keys * Add grabber instance link to system grabber config * Only show signal detection area, if grabber is enabled * Always show Active element on grabber page * Remote control - Only display gabber status, if global grabber is enabled * WebUI optimization (thx to @mkcologne) Start Grabber only when global settings are enabled Fixed an issue in the WebUI preview * V4L2/MF changes * Jsoneditor, Correct translation for default values * Refactor LED-Device handling in UI and make element naming consistent * MF Discovery extended * Fix LGTM finding * Support Grabber Bri, Hue, Sat and Con in UI, plus their defaults * Concider Access level for item filtering * Concider Access level for item filtering * Revert "Concider Access level for item filtering" This reverts commit 5b0ce3c0f2de67e0c43788190cfff45614706129. * Disable fpsSoftwareDecimation for framegrabber, as not supported yet * JSON-Editor- Add updated schema for validation on dynamic elements * added V4L2 color IDs * LGTM findings fix * destroy SR callback only on exit * Grabber.js - Hide elements not supported by platform * Fixed freezing start effect * Grabber UI - Hardware controls - Show current values and allow to reset to defaults * Grabber - Discovery - Add current values to properties * Small things * Clean-up Effects and have ENDLESS consistently defined * Fix on/off/on priority during startup, by initializing _prevVisComp in line with background priority * Add missing translation mappings * DirectX Grabber reactivated/ QT Grabber size decimation fixed * typo in push-master workflow * Use PreciseTimer for Grabber to ensure stable FPS timing * Set default Screencapture rate consistently * Fix libjpeg-turbo download * Remove Zero character from file * docker-compile Add PLATFORM parameter, only copy output file after successful compile * Framebuffer, Dispmanx, OSX, AML Grabber discovery, various clean-up and consistencies across grabbers * Fix merge problem - on docker-compile Add PLATFORM parameter, only copy output file after successful compile * Fix definition * OSXFRameGrabber - Revert cast * Clean-ups nach Feedback * Disable certain libraries when building armlogic via standard stretch image as developer * Add CEC availability to ServerInfo to have it platform independent * Grabber UI - Fix problem that crop values are not populated when refining editor rage * Preserve value when updating json-editor range * LEDVisualisation - Clear image when source changes * Fix - Preserve value when updating json-editor range * LEDVisualisation - Clear image when no component is active * Allow to have password handled by Password-Manager (#1263) * Update default signal detection area to green assuming rainbow grabber * LED Visualisation - Handle empty priority update * Fix yuv420 in v4l2 grabber * V4L2-Grabber discovery - Only report grabbers with valid video input information * Grabber - Update static variables to have them working in release build * LED Visualisation - ClearImage when no priorities * LED Visualisation - Fix Logo resizing issue * LED Visualisation - Have nearly black background and negative logo Co-authored-by: LordGrey <lordgrey.emmel@gmail.com> Co-authored-by: LordGrey <48840279+Lord-Grey@users.noreply.github.com>
281 lines
8.2 KiB
C++
281 lines
8.2 KiB
C++
#pragma once
|
|
|
|
// STL includes
|
|
#include <vector>
|
|
#include <cstdint>
|
|
|
|
// QT includes
|
|
#include <QMap>
|
|
#include <QObject>
|
|
#include <QMap>
|
|
#include <QVector>
|
|
|
|
// Utils includes
|
|
#include <utils/ColorRgb.h>
|
|
#include <utils/Image.h>
|
|
#include <utils/Components.h>
|
|
|
|
// global defines
|
|
#define SMOOTHING_MODE_DEFAULT 0
|
|
#define SMOOTHING_MODE_PAUSE 1
|
|
|
|
class QTimer;
|
|
class Logger;
|
|
|
|
///
|
|
/// The PriorityMuxer handles the priority channels. Led values input/ images are written to the priority map
|
|
/// and the muxer keeps track of all active priorities. The current priority can be queried and per
|
|
/// priority the led colors. Handles also manual/auto selection mode, provides a lot of signals to hook into priority related events
|
|
///
|
|
class PriorityMuxer : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
///
|
|
/// The information structure for a single priority channel
|
|
///
|
|
struct InputInfo
|
|
{
|
|
/// The priority of this channel
|
|
int priority;
|
|
/// The absolute timeout of the channel
|
|
int64_t timeoutTime_ms;
|
|
/// The colors for each led of the channel
|
|
std::vector<ColorRgb> ledColors;
|
|
/// The raw Image (size should be preprocessed!)
|
|
Image<ColorRgb> image;
|
|
/// The component
|
|
hyperion::Components componentId;
|
|
/// Who set it
|
|
QString origin;
|
|
/// id of smoothing config
|
|
unsigned smooth_cfg;
|
|
/// specific owner description
|
|
QString owner;
|
|
};
|
|
|
|
//Foreground and Background priorities
|
|
const static int FG_PRIORITY;
|
|
const static int BG_PRIORITY;
|
|
const static int MANUAL_SELECTED_PRIORITY;
|
|
/// The lowest possible priority, which is used when no priority channels are active
|
|
const static int LOWEST_PRIORITY;
|
|
/// Timeout used to identify a non active priority
|
|
const static int TIMEOUT_NOT_ACTIVE_PRIO;
|
|
|
|
///
|
|
/// Constructs the PriorityMuxer for the given number of LEDs (used to switch to black when
|
|
/// there are no priority channels
|
|
///
|
|
/// @param ledCount The number of LEDs
|
|
///
|
|
PriorityMuxer(int ledCount, QObject * parent);
|
|
|
|
///
|
|
/// Destructor
|
|
///
|
|
~PriorityMuxer() override;
|
|
|
|
///
|
|
/// @brief Start/Stop the PriorityMuxer update timer; On disabled no priority and timeout updates will be performend
|
|
/// @param enable The new state
|
|
///
|
|
void setEnable(bool enable);
|
|
|
|
/// @brief Enable or disable auto source selection
|
|
/// @param enable True if it should be enabled else false
|
|
/// @param update True to update _currentPriority - INTERNAL usage.
|
|
/// @return True if changed has been applied, false if the state is unchanged
|
|
///
|
|
bool setSourceAutoSelectEnabled(bool enable, bool update = true);
|
|
|
|
///
|
|
/// @brief Get the state of source auto selection
|
|
/// @return True if enabled, else false
|
|
///
|
|
bool isSourceAutoSelectEnabled() const { return _sourceAutoSelectEnabled; }
|
|
|
|
///
|
|
/// @brief Overwrite current lowest priority with manual selection; On success disables auto selection
|
|
/// @param priority The
|
|
/// @return True on success, false if priority not found
|
|
///
|
|
bool setPriority(int priority);
|
|
|
|
///
|
|
/// @brief Update all LED-Colors with min length of >= 1 to fit the new led length
|
|
/// @param[in] ledCount The count of LEDs
|
|
///
|
|
void updateLedColorsLength(int ledCount);
|
|
|
|
///
|
|
/// Returns the current priority
|
|
///
|
|
/// @return The current priority
|
|
///
|
|
int getCurrentPriority() const { return _currentPriority; }
|
|
|
|
///
|
|
/// Returns the previous priority before current priority
|
|
///
|
|
/// @return The previous priority
|
|
///
|
|
int getPreviousPriority() const { return _previousPriority; }
|
|
|
|
///
|
|
/// Returns the state (enabled/disabled) of a specific priority channel
|
|
/// @param priority The priority channel
|
|
/// @return True if the priority channel exists else false
|
|
///
|
|
bool hasPriority(int priority) const;
|
|
|
|
///
|
|
/// Returns the number of active priorities
|
|
///
|
|
/// @return The list with active priorities
|
|
///
|
|
QList<int> getPriorities() const;
|
|
|
|
///
|
|
/// Returns the information of a specified priority channel.
|
|
/// If a priority is no longer available the _lowestPriorityInfo (255) is returned
|
|
///
|
|
/// @param priority The priority channel
|
|
///
|
|
/// @return The information for the specified priority channel
|
|
///
|
|
InputInfo getInputInfo(int priority) const;
|
|
|
|
///
|
|
/// @brief Register a new input by priority, the priority is not active (timeout -100 isn't muxer recognized) until you start to update the data with setInput()
|
|
/// A repeated call to update the base data of a known priority won't overwrite their current timeout
|
|
/// @param[in] priority The priority of the channel
|
|
/// @param[in] component The component of the channel
|
|
/// @param[in] origin Who set the channel (CustomString@IP)
|
|
/// @param[in] owner Specific owner string, might be empty
|
|
/// @param[in] smooth_cfg The smooth id to use
|
|
///
|
|
void registerInput(int priority, hyperion::Components component, const QString& origin = "System", const QString& owner = "", unsigned smooth_cfg = SMOOTHING_MODE_DEFAULT);
|
|
|
|
///
|
|
/// @brief Update the current color of a priority (previous registered with registerInput())
|
|
/// @param priority The priority to update
|
|
/// @param ledColors The colors
|
|
/// @param timeout_ms The new timeout (defaults to -1 endless)
|
|
/// @return True on success, false when priority is not found
|
|
///
|
|
bool setInput(int priority, const std::vector<ColorRgb>& ledColors, int64_t timeout_ms = -1);
|
|
|
|
///
|
|
/// @brief Update the current image of a priority (prev registered with registerInput())
|
|
/// @param priority The priority to update
|
|
/// @param image The new image
|
|
/// @param timeout_ms The new timeout (defaults to -1 endless)
|
|
/// @return True on success, false when priority is not found
|
|
///
|
|
bool setInputImage(int priority, const Image<ColorRgb>& image, int64_t timeout_ms = -1);
|
|
|
|
///
|
|
/// @brief Set the given priority to inactive
|
|
/// @param priority The priority
|
|
/// @return True on success false if not found
|
|
///
|
|
bool setInputInactive(int priority);
|
|
|
|
///
|
|
/// Clears the specified priority channel and update _currentPriority on success
|
|
///
|
|
/// @param[in] priority The priority of the channel to clear
|
|
/// @return True if priority has been cleared else false (not found)
|
|
///
|
|
bool clearInput(int priority);
|
|
|
|
///
|
|
/// Clears all priority channels
|
|
///
|
|
void clearAll(bool forceClearAll=false);
|
|
|
|
///
|
|
/// @brief Queue a manual push where muxer doesn't recognize them (e.g. continuous single color pushes)
|
|
///
|
|
void queuePush() { emit timeRunner(); }
|
|
|
|
signals:
|
|
///
|
|
/// @brief Signal which emits when a effect or color with timeout > -1 is running, once per second
|
|
///
|
|
void timeRunner();
|
|
|
|
///
|
|
/// @brief Emits whenever the visible priority has changed
|
|
/// @param priority The new visible priority
|
|
///
|
|
void visiblePriorityChanged(quint8 priority);
|
|
|
|
///
|
|
/// @brief Emits whenever the current visible component changed
|
|
/// @param comp The new component
|
|
///
|
|
void visibleComponentChanged(hyperion::Components comp);
|
|
|
|
///
|
|
/// @brief Emits whenever something changes which influences the priorities listing
|
|
/// Emits also in 1s interval when a COLOR or EFFECT is running with a timeout > -1
|
|
///
|
|
void prioritiesChanged();
|
|
|
|
///
|
|
/// internal used signal to resolve treading issues with timer
|
|
///
|
|
void signalTimeTrigger();
|
|
|
|
private slots:
|
|
///
|
|
/// Slot which is called to adapt to 1s interval for signal timeRunner() / prioritiesChanged()
|
|
///
|
|
void timeTrigger();
|
|
|
|
///
|
|
/// Updates the current time. Channels with a configured time out will be checked and cleared if
|
|
/// required.
|
|
///
|
|
void setCurrentTime();
|
|
|
|
private:
|
|
///
|
|
/// @brief Get the component of the given priority
|
|
/// @return The component
|
|
///
|
|
hyperion::Components getComponentOfPriority(int priority) const;
|
|
|
|
/// Logger instance
|
|
Logger* _log;
|
|
|
|
/// The current priority (lowest value in _activeInputs)
|
|
int _currentPriority;
|
|
|
|
/// The previous priority before current priority
|
|
int _previousPriority;
|
|
|
|
/// The manual select priority set with setPriority
|
|
int _manualSelectedPriority;
|
|
|
|
// The last visible component
|
|
hyperion::Components _prevVisComp = hyperion::COMP_INVALID;
|
|
|
|
/// The mapping from priority channel to led-information
|
|
QMap<int, InputInfo> _activeInputs;
|
|
|
|
/// The information of the lowest priority channel
|
|
InputInfo _lowestPriorityInfo;
|
|
|
|
// Reflect the state of auto select
|
|
bool _sourceAutoSelectEnabled;
|
|
|
|
// Timer to update Muxer times independent
|
|
QTimer* _updateTimer;
|
|
|
|
QTimer* _timer;
|
|
QTimer* _blockTimer;
|
|
};
|