mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
e46d392ed1
- also added a transaction number (tan). This is a user defined number to track exactly every reply
247 lines
6.2 KiB
C++
247 lines
6.2 KiB
C++
#pragma once
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// stl includes
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#include <string>
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// Qt includes
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#include <QByteArray>
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#include <QTcpSocket>
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// jsoncpp includes
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#include <json/json.h>
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// Hyperion includes
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#include <hyperion/Hyperion.h>
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// util includes
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#include <utils/jsonschema/JsonSchemaChecker.h>
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#include <utils/Logger.h>
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#include <utils/Components.h>
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class ImageProcessor;
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///
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/// The Connection object created by \a JsonServer when a new connection is establshed
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///
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class JsonClientConnection : public QObject
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{
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Q_OBJECT
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public:
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///
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/// Constructor
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/// @param socket The Socket object for this connection
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/// @param hyperion The Hyperion server
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///
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JsonClientConnection(QTcpSocket * socket);
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///
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/// Destructor
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///
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~JsonClientConnection();
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public slots:
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void componentStateChanged(const hyperion::Components component, bool enable);
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signals:
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///
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/// Signal which is emitted when the connection is being closed
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/// @param connection This connection object
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///
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void connectionClosed(JsonClientConnection * connection);
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private slots:
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///
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/// Slot called when new data has arrived
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///
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void readData();
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///
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/// Slot called when this connection is being closed
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///
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void socketClosed();
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private:
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///
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/// Handle an incoming JSON message
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///
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/// @param message the incoming message as string
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///
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void handleMessage(const std::string & message);
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///
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/// Handle an incoming JSON Color message
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///
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/// @param message the incoming message
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///
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void handleColorCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Image message
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///
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/// @param message the incoming message
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///
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void handleImageCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Effect message
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///
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/// @param message the incoming message
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///
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void handleEffectCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Server info message
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///
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/// @param message the incoming message
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///
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void handleServerInfoCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Clear message
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///
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/// @param message the incoming message
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///
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void handleClearCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Clearall message
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///
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/// @param message the incoming message
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///
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void handleClearallCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Transform message
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///
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/// @param message the incoming message
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///
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void handleTransformCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Temperature message
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///
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/// @param message the incoming message
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///
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void handleTemperatureCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Adjustment message
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///
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/// @param message the incoming message
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///
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void handleAdjustmentCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON SourceSelect message
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///
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/// @param message the incoming message
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///
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void handleSourceSelectCommand(const Json::Value & message, const std::string &command, const int tan);
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/// Handle an incoming JSON GetConfig message
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///
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/// @param message the incoming message
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///
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void handleConfigCommand(const Json::Value & message, const std::string &command, const int tan);
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/// Handle an incoming JSON GetConfig message
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///
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/// @param message the incoming message
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///
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void handleSchemaGetCommand(const Json::Value & message, const std::string &command, const int tan);
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/// Handle an incoming JSON GetConfig message
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///
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/// @param message the incoming message
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///
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void handleConfigGetCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON SetConfig message
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///
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void handleConfigSetCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON Component State message
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///
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/// @param message the incoming message
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///
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void handleComponentStateCommand(const Json::Value & message, const std::string &command, const int tan);
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///
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/// Handle an incoming JSON message of unknown type
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///
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void handleNotImplemented();
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///
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/// Send a message to the connected client
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///
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/// @param message The JSON message to send
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///
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void sendMessage(const Json::Value & message);
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void sendMessage(const Json::Value & message, QTcpSocket * socket);
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///
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/// Send a standard reply indicating success
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///
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void sendSuccessReply(const std::string &command="", const int tan=0);
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///
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/// Send an error message back to the client
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///
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/// @param error String describing the error
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///
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void sendErrorReply(const std::string & error, const std::string &command="", const int tan=0);
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///
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/// Do handshake for a websocket connection
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///
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void doWebSocketHandshake();
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///
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/// Handle incoming websocket data frame
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///
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void handleWebSocketFrame();
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///
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/// forward json message
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///
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void forwardJsonMessage(const Json::Value & message);
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private:
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///
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/// Check if a JSON messag is valid according to a given JSON schema
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///
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/// @param message JSON message which need to be checked
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/// @param schemaResource Qt Resource identifier with the JSON schema
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/// @param errors Output error message
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/// @param ignoreRequired ignore the required value in JSON schema
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///
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/// @return true if message conforms the given JSON schema
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///
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bool checkJson(const Json::Value & message, const QString &schemaResource, std::string & errors, bool ignoreRequired = false);
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private:
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/// The TCP-Socket that is connected tot the Json-client
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QTcpSocket * _socket;
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/// The processor for translating images to led-values
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ImageProcessor * _imageProcessor;
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/// Link to Hyperion for writing led-values to a priority channel
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Hyperion * _hyperion;
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/// The buffer used for reading data from the socket
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QByteArray _receiveBuffer;
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/// used for WebSocket detection and connection handling
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bool _webSocketHandshakeDone;
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/// The logger instance
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Logger * _log;
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/// Flag if forwarder is enabled
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bool _forwarder_enabled;
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};
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