hyperion.ng/libsrc/hyperion/MultiColorTransform.h

65 lines
1.7 KiB
C++

#pragma once
// STL includes
#include <vector>
// Utils includes
#include <utils/ColorRgb.h>
// Hyperion includes
#include <hyperion/ColorTransform.h>
///
/// The LedColorTransform is responsible for performing color transformation from 'raw' colors
/// received as input to colors mapped to match the color-properties of the leds.
///
class MultiColorTransform
{
public:
MultiColorTransform(const unsigned ledCnt);
~MultiColorTransform();
/**
* Adds a new ColorTransform to this MultiColorTransform
*
* @param transform The new ColorTransform (ownership is transfered)
*/
void addTransform(ColorTransform * transform);
void setTransformForLed(const std::string& id, const unsigned startLed, const unsigned endLed);
bool verifyTransforms() const;
///
/// Returns the identifier of all the unique ColorTransform
///
/// @return The list with unique id's of the ColorTransforms
const std::vector<std::string> & getTransformIds();
///
/// Returns the pointer to the ColorTransform with the given id
///
/// @param id The identifier of the ColorTransform
///
/// @return The ColorTransform with the given id (or nullptr if it does not exist)
///
ColorTransform* getTransform(const std::string& id);
///
/// Performs the color transoformation from raw-color to led-color
///
/// @param ledColors The list with raw colors
///
void applyTransform(std::vector<ColorRgb>& ledColors);
private:
/// List with transform ids
std::vector<std::string> _transformIds;
/// List with unique ColorTransforms
std::vector<ColorTransform*> _transform;
/// List with a pointer to the ColorTransform for each individual led
std::vector<ColorTransform*> _ledTransforms;
};