mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
300 lines
9.5 KiB
C++
300 lines
9.5 KiB
C++
// Qt includes
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#include <QDateTime>
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#include <QTimer>
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#include "LinearColorSmoothing.h"
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#include <hyperion/Hyperion.h>
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#include <cmath>
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using namespace hyperion;
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const int64_t DEFAUL_SETTLINGTIME = 200; // settlingtime in ms
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const double DEFAUL_UPDATEFREQUENCY = 25; // updatefrequncy in hz
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const int64_t DEFAUL_UPDATEINTERVALL = static_cast<int64_t>(1000 / DEFAUL_UPDATEFREQUENCY); // updateintervall in ms
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const unsigned DEFAUL_OUTPUTDEPLAY = 0; // outputdelay in ms
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LinearColorSmoothing::LinearColorSmoothing(const QJsonDocument& config, Hyperion* hyperion)
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: QObject(hyperion)
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, _log(Logger::getInstance("SMOOTHING"))
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, _hyperion(hyperion)
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, _updateInterval(DEFAUL_UPDATEINTERVALL)
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, _settlingTime(DEFAUL_SETTLINGTIME)
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, _timer(new QTimer(this))
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, _outputDelay(DEFAUL_OUTPUTDEPLAY)
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, _writeToLedsEnable(false)
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, _continuousOutput(false)
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, _pause(false)
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, _currentConfigId(0)
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, _enabled(false)
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{
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// init cfg 0 (default)
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addConfig(DEFAUL_SETTLINGTIME, DEFAUL_UPDATEFREQUENCY, DEFAUL_OUTPUTDEPLAY);
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handleSettingsUpdate(settings::SMOOTHING, config);
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selectConfig(0, true);
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// add pause on cfg 1
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SMOOTHING_CFG cfg = {true, 0, 0, 0};
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_cfgList.append(cfg);
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// listen for comp changes
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connect(_hyperion, &Hyperion::compStateChangeRequest, this, &LinearColorSmoothing::componentStateChange);
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// timer
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connect(_timer, &QTimer::timeout, this, &LinearColorSmoothing::updateLeds);
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}
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void LinearColorSmoothing::handleSettingsUpdate(settings::type type, const QJsonDocument& config)
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{
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if(type == settings::SMOOTHING)
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{
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// std::cout << "LinearColorSmoothing::handleSettingsUpdate" << std::endl;
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// std::cout << config.toJson().toStdString() << std::endl;
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QJsonObject obj = config.object();
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if(enabled() != obj["enable"].toBool(true))
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setEnable(obj["enable"].toBool(true));
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_continuousOutput = obj["continuousOutput"].toBool(true);
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SMOOTHING_CFG cfg = {false,
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static_cast<int64_t>(obj["time_ms"].toInt(DEFAUL_SETTLINGTIME)),
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static_cast<int64_t>(1000.0/obj["updateFrequency"].toDouble(DEFAUL_UPDATEFREQUENCY)),
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static_cast<unsigned>(obj["updateDelay"].toInt(DEFAUL_OUTPUTDEPLAY))
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};
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//Debug( _log, "smoothing cfg_id %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay );
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_cfgList[0] = cfg;
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// if current id is 0, we need to apply the settings (forced)
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if( _currentConfigId == 0)
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{
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//Debug( _log, "_currentConfigId == 0");
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selectConfig(0, true);
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}
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else
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{
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//Debug( _log, "_currentConfigId != 0");
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}
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}
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}
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int LinearColorSmoothing::write(const std::vector<ColorRgb> &ledValues)
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{
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_targetTime = QDateTime::currentMSecsSinceEpoch() + _settlingTime;
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_targetValues = ledValues;
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// received a new target color
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if (_previousValues.empty())
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{
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// not initialized yet
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_previousTime = QDateTime::currentMSecsSinceEpoch();
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_previousValues = ledValues;
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//Debug( _log, "Start Smoothing timer: settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
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QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
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}
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return 0;
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}
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int LinearColorSmoothing::updateLedValues(const std::vector<ColorRgb>& ledValues)
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{
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int retval = 0;
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if (!_enabled)
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{
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return -1;
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}
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else
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{
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retval = write(ledValues);
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}
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return retval;
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}
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void LinearColorSmoothing::updateLeds()
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{
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int64_t now = QDateTime::currentMSecsSinceEpoch();
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int64_t deltaTime = _targetTime - now;
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//Debug(_log, "elapsed Time [%d], _targetTime [%d] - now [%d], deltaTime [%d]", now -_previousTime, _targetTime, now, deltaTime);
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if (deltaTime < 0)
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{
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_previousValues = _targetValues;
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_previousTime = now;
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queueColors(_previousValues);
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_writeToLedsEnable = _continuousOutput;
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}
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else
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{
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_writeToLedsEnable = true;
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//std::cout << "LinearColorSmoothing::updateLeds> _previousValues: "; LedDevice::printLedValues ( _previousValues );
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float k = 1.0f - 1.0f * deltaTime / (_targetTime - _previousTime);
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int reddif = 0, greendif = 0, bluedif = 0;
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for (size_t i = 0; i < _previousValues.size(); ++i)
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{
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ColorRgb & prev = _previousValues[i];
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ColorRgb & target = _targetValues[i];
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reddif = target.red - prev.red;
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greendif = target.green - prev.green;
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bluedif = target.blue - prev.blue;
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prev.red += (reddif < 0 ? -1:1) * std::ceil(k * std::abs(reddif));
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prev.green += (greendif < 0 ? -1:1) * std::ceil(k * std::abs(greendif));
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prev.blue += (bluedif < 0 ? -1:1) * std::ceil(k * std::abs(bluedif));
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}
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_previousTime = now;
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//std::cout << "LinearColorSmoothing::updateLeds> _targetValues: "; LedDevice::printLedValues ( _targetValues );
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queueColors(_previousValues);
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}
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}
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void LinearColorSmoothing::queueColors(const std::vector<ColorRgb> & ledColors)
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{
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//Debug(_log, "queueColors - _outputDelay[%d] _outputQueue.size() [%d], _writeToLedsEnable[%d]", _outputDelay, _outputQueue.size(), _writeToLedsEnable);
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if (_outputDelay == 0)
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{
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// No output delay => immediate write
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if ( _writeToLedsEnable && !_pause)
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{
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// if ( ledColors.size() == 0 )
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// qFatal ("No LedValues! - in LinearColorSmoothing::queueColors() - _outputDelay == 0");
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// else
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emit _hyperion->ledDeviceData(ledColors);
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}
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}
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else
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{
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// Push new colors in the delay-buffer
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if ( _writeToLedsEnable )
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_outputQueue.push_back(ledColors);
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// If the delay-buffer is filled pop the front and write to device
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if (_outputQueue.size() > 0 )
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{
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if ( _outputQueue.size() > _outputDelay || !_writeToLedsEnable )
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{
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if (!_pause)
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{
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emit _hyperion->ledDeviceData(_outputQueue.front());
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}
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_outputQueue.pop_front();
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}
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}
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}
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}
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void LinearColorSmoothing::clearQueuedColors()
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{
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QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
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_previousValues.clear();
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_targetValues.clear();
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}
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void LinearColorSmoothing::componentStateChange(hyperion::Components component, bool state)
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{
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_writeToLedsEnable = state;
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if(component == hyperion::COMP_LEDDEVICE)
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{
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clearQueuedColors();
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}
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if(component == hyperion::COMP_SMOOTHING)
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{
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setEnable(state);
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}
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}
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void LinearColorSmoothing::setEnable(bool enable)
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{
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_enabled = enable;
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if (!_enabled)
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{
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clearQueuedColors();
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}
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// update comp register
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_hyperion->setNewComponentState(hyperion::COMP_SMOOTHING, enable);
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}
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void LinearColorSmoothing::setPause(bool pause)
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{
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_pause = pause;
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}
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unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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{
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SMOOTHING_CFG cfg = {false, settlingTime_ms, int64_t(1000.0/ledUpdateFrequency_hz), updateDelay};
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_cfgList.append(cfg);
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//Debug( _log, "smoothing cfg %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _cfgList.count()-1, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay );
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return _cfgList.count() - 1;
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}
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unsigned LinearColorSmoothing::updateConfig(unsigned cfgID, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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{
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unsigned updatedCfgID = cfgID;
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if ( cfgID < static_cast<unsigned>(_cfgList.count()) )
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{
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SMOOTHING_CFG cfg = {false, settlingTime_ms, int64_t(1000.0/ledUpdateFrequency_hz), updateDelay};
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_cfgList[updatedCfgID] = cfg;
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}
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else
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{
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updatedCfgID = addConfig ( settlingTime_ms, ledUpdateFrequency_hz, updateDelay);
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}
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// Debug( _log, "smoothing updatedCfgID %u: settlingTime: %d ms, "
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// "interval: %d ms (%u Hz), updateDelay: %u frames", cfgID, _settlingTime, int64_t(1000.0/ledUpdateFrequency_hz), unsigned(ledUpdateFrequency_hz), updateDelay );
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return updatedCfgID;
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}
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bool LinearColorSmoothing::selectConfig(unsigned cfg, bool force)
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{
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if (_currentConfigId == cfg && !force)
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{
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//Debug( _log, "selectConfig SAME as before, not FORCED - _currentConfigId [%u], force [%d]", cfg, force);
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//Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
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return true;
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}
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//Debug( _log, "selectConfig FORCED - _currentConfigId [%u], force [%d]", cfg, force);
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if ( cfg < (unsigned)_cfgList.count())
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{
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_settlingTime = _cfgList[cfg].settlingTime;
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_outputDelay = _cfgList[cfg].outputDelay;
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_pause = _cfgList[cfg].pause;
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if (_cfgList[cfg].updateInterval != _updateInterval)
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{
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QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
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_updateInterval = _cfgList[cfg].updateInterval;
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if ( this->enabled() && this->_writeToLedsEnable )
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{
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//Debug( _log, "_cfgList[cfg].updateInterval != _updateInterval - Restart timer - _updateInterval [%d]", _updateInterval);
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QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
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}
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else
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{
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//Debug( _log, "Smoothing disabled, do NOT restart timer");
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}
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}
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_currentConfigId = cfg;
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// Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
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// DebugIf( enabled() && !_pause, _log, "set smoothing cfg: %u settlingTime: %d ms, interval: %d ms, updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, _outputDelay );
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// DebugIf( _pause, _log, "set smoothing cfg: %d, pause", _currentConfigId );
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return true;
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}
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// reset to default
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_currentConfigId = 0;
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return false;
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}
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