hyperion.ng/libsrc/leddevice/LedDevicePaintpack.h
redPanther d679affeb4 Leddevice rework2 (#193)
* commit debug code to save it due to merge

* migrate first devices to new device registry and configure on runtime

* fadecandy and rs232 resets device if config is set

* try to hunt crash on osx

* test commit if this works with osx

* refactor spi devices

* cleanup

* refactor leddevices file, tinkerforge and ws2812b

* refactor raw usb devices

* refactor udp devices

* - add tpm2net driver
- remove old udp driver from build (files left in place for reference for new udp driver)
- json serverinfo shows available leddevices

* finish rework part 2 of leddevices

* add schemas for leddevices.
currently only compiled in, but not usedx
2016-08-23 20:07:12 +02:00

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C++

#pragma once
// STL includes
#include <vector>
// Hyperion includes
#include "LedHIDDevice.h"
///
/// LedDevice implementation for a paintpack device ()
///
class LedDevicePaintpack : public LedHIDDevice
{
public:
///
/// Constructs specific LedDevice
///
/// @param deviceConfig json device config
///
LedDevicePaintpack(const Json::Value &deviceConfig);
/// constructs leddevice
static LedDevice* construct(const Json::Value &deviceConfig);
///
/// Writes the RGB-Color values to the leds.
///
/// @param[in] ledValues The RGB-color per led
///
/// @return Zero on success else negative
///
virtual int write(const std::vector<ColorRgb>& ledValues);
///
/// Switch the leds off
///
/// @return Zero on success else negative
///
virtual int switchOff();
};