hyperion.ng/include/effectengine/ActiveEffectDefinition.h
Paulchen-Panther bb9b02cf05 get current state (active Effects) over JSON Interface (#608)
* Create ActiveEffectDefinition.h

* Update EffectEngine.h

* Update Hyperion.h

* Update Effect.h

* Update EffectEngine.cpp

* Update Hyperion.cpp

* Update JsonClientConnection.cpp


Former-commit-id: 5664b69da6893dd0d0de0e7c74c01cdcafd57310
2016-04-24 17:07:31 +02:00

16 lines
193 B
C++

#pragma once
// stl include
#include <string>
// json include
#include <json/value.h>
struct ActiveEffectDefinition
{
std::string script;
int priority;
int timeout;
Json::Value args;
};