hyperion.ng/include/utils/ColorArgb.h
Murat Seker 138b7d9c94
Random cleanup (#861)
Co-authored-by: Seker <murat.seker@barco.com>
2020-07-12 09:19:59 +02:00

50 lines
1.2 KiB
C++

#pragma once
// STL includes
#include <cstdint>
#include <ostream>
struct ColorArgb
{
/// The alpha mask channel
uint8_t alpha;
/// The red color channel
uint8_t red;
/// The green color channel
uint8_t green;
/// The blue color channel
uint8_t blue;
/// 'Black' RgbColor (255, 0, 0, 0)
static ColorArgb BLACK;
/// 'Red' RgbColor (255, 255, 0, 0)
static ColorArgb RED;
/// 'Green' RgbColor (255, 0, 255, 0)
static ColorArgb GREEN;
/// 'Blue' RgbColor (255, 0, 0, 255)
static ColorArgb BLUE;
/// 'Yellow' RgbColor (255, 255, 255, 0)
static ColorArgb YELLOW;
/// 'White' RgbColor (255, 255, 255, 255)
static ColorArgb WHITE;
};
/// Assert to ensure that the size of the structure is 'only' 3 bytes
static_assert(sizeof(ColorArgb) == 4, "Incorrect size of ColorARGB");
///
/// Stream operator to write ColorRgb to an outputstream (format "'{'[alpha]', '[red]','[green]','[blue]'}'")
///
/// @param os The output stream
/// @param color The color to write
/// @return The output stream (with the color written to it)
///
inline std::ostream& operator<<(std::ostream& os, const ColorArgb& color)
{
os << "{" << unsigned(color.alpha) << "," << unsigned(color.red) << "," << unsigned(color.green) << "," << unsigned(color.blue) << "}";
return os;
}