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https://github.com/hyperion-project/hyperion.ng.git
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8d304d58d2
* Rename test to test123 * Delete test123 * New color Ajustment Trilinear interpolation between the 8 corners of the color cube (black, red, green, blue, cyan, magenta, yellow, white) * Renaming * overloading getadjustmentX() * Renaming * Additional renaming * Added more RgbChannel * Added more colors to channelAdjustment * Added additional colors * Added additional colors * Added additional colors * Added additional color adjustments * Update MultiColorAdjustment.cpp * Fixed black adjustment * Color config in array form
68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
#pragma once
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// STL includes
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#include <cstdint>
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/// Correction for a single color byte value
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/// All configuration values are unsigned int and assume the color value to be between 0 and 255
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class RgbChannelAdjustment
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{
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public:
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/// Default constructor
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RgbChannelAdjustment();
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/// Constructor
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/// @param adjustR
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/// @param adjustG
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/// @param adjustB
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RgbChannelAdjustment(uint8_t adjustR, uint8_t adjustG, uint8_t adjustB);
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/// Destructor
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~RgbChannelAdjustment();
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/// setAdjustment RGB
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/// @param adjustR
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/// @param adjustG
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/// @param adjustB
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void setAdjustment(uint8_t adjustR, uint8_t adjustG, uint8_t adjustB);
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/// @return The current adjustR value
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uint8_t getAdjustmentR() const;
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/// @param threshold New adjustR value
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void setAdjustmentR(uint8_t adjustR);
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/// @return The current adjustG value
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uint8_t getAdjustmentG() const;
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/// @param gamma New adjustG value
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void setAdjustmentG(uint8_t adjustG);
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/// @return The current adjustB value
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uint8_t getAdjustmentB() const;
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/// @param blacklevel New adjustB value
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void setAdjustmentB(uint8_t adjustB);
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/// Transform the given array value
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/// @param input The input color bytes
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/// @return The corrected byte value
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uint8_t getAdjustmentR(uint8_t inputR) const;
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uint8_t getAdjustmentG(uint8_t inputG) const;
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uint8_t getAdjustmentB(uint8_t inputB) const;
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private:
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/// color channels
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enum ColorChannel { RED=0,GREEN=1, BLUE=2 };
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/// (re)-initilize the color mapping
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void initializeMapping();
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/// The adjustment of RGB channel
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uint8_t _adjust[3];
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/// The mapping from input color to output color
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uint8_t _mapping[3][256];
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};
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