mirror of
https://github.com/hyperion-project/hyperion.ng.git
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c135d91986
* - New Media Foundation grabber
- JsonAPI available grabber fix
- commented json config removed
* Added libjpeg-turbo to dependencies
* Fix OSX build
Removed Azure Pipelines from build scripts
* Remove Platform from Dashboard
* Correct Grabber Namings
* Grabber UI improvements, generic JSONEditor Selection Update
* Active grabber fix
* Stop Framebuffer grabber on failure
* - Image format NV12 and I420 added
- Flip mode
- Scaling factor for MJPEG
- VSCode (compile before run)
- CI (push) dependency libjpeg-turbo added
* Refactor MediaFoundation (Part 1)
* Remove QDebug output
* Added image flipping ability to MF Grabber
* fix issue 1160
* -Reload MF Grabber only once per WebUI update
- Cleanup
* Improvements
* - Set 'Software Frame Decimation' begin to 0
- Removed grabber specific device name from Log
- Keep pixel format when switching resolution
- Display 'Flip mode' correct in Log
- BGR24 images always flipped
* Refactor MediaFoundation (Part 2)
* Refactor V4L2 grabber (part 1) (#62)
* Media Foundation grabber adapted to V4L2 change
* Enable Media Foundation grabber on windows
* Have fps as int, fix height typo
* Added video standards to JsonAPI output
* Error handling in source reader improved
* Fix "Frame to small" error
* Discovery VideoSources and Dynamically Update Editor
* Hide all element when no video grabber discovered, upate naming
* Do not show unsupported grabbers
* Copy Log to Clipboard
* Update Grabber schema and Defaults
* Update access levels and validate crop ranges
* Height and width in Qt grabber corrected
* Correct formatting
* Untabify
* Global component states across instances
* Components divided on the dashboard
* refactor
* Fix Merge-issues
* Database migration aligning with updated grabber model
* Align Grabber.js with new utility functions
* Allow editor-validation for enum-lists
* Handle "Show Explainations scenario" correctly
* Grabber - Ensure save is only possible on valid content
* Dashboard update + fix GlobalSignal connection
* Ensure default database is populated with current release
* Correct grabber4L2 access level
* Display Signal detection area in preview
* Write Hyperion version into default config on compiling.
* Create defaultconfig.json dynamically
* WebUI changes
* Correct grabber config look-ups
* Refactor i18n language loading
* Fix en.json
* Split global capture from instance capture config
* Update grabber default values
* Standalone grabber: Add --debug switch
* Enhance showInputOptionsForKey for multiple keys
* Add grabber instance link to system grabber config
* Only show signal detection area, if grabber is enabled
* Always show Active element on grabber page
* Remote control - Only display gabber status, if global grabber is enabled
* WebUI optimization (thx to @mkcologne)
Start Grabber only when global settings are enabled
Fixed an issue in the WebUI preview
* V4L2/MF changes
* Jsoneditor, Correct translation for default values
* Refactor LED-Device handling in UI and make element naming consistent
* MF Discovery extended
* Fix LGTM finding
* Support Grabber Bri, Hue, Sat and Con in UI, plus their defaults
* Concider Access level for item filtering
* Concider Access level for item filtering
* Revert "Concider Access level for item filtering"
This reverts commit 5b0ce3c0f2
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* Disable fpsSoftwareDecimation for framegrabber, as not supported yet
* JSON-Editor- Add updated schema for validation on dynamic elements
* added V4L2 color IDs
* LGTM findings fix
* destroy SR callback only on exit
* Grabber.js - Hide elements not supported by platform
* Fixed freezing start effect
* Grabber UI - Hardware controls - Show current values and allow to reset to defaults
* Grabber - Discovery - Add current values to properties
* Small things
* Clean-up Effects and have ENDLESS consistently defined
* Fix on/off/on priority during startup, by initializing _prevVisComp in line with background priority
* Add missing translation mappings
* DirectX Grabber reactivated/ QT Grabber size decimation fixed
* typo in push-master workflow
* Use PreciseTimer for Grabber to ensure stable FPS timing
* Set default Screencapture rate consistently
* Fix libjpeg-turbo download
* Remove Zero character from file
* docker-compile Add PLATFORM parameter, only copy output file after successful compile
* Framebuffer, Dispmanx, OSX, AML Grabber discovery, various clean-up and consistencies across grabbers
* Fix merge problem - on docker-compile Add PLATFORM parameter, only copy output file after successful compile
* Fix definition
* OSXFRameGrabber - Revert cast
* Clean-ups nach Feedback
* Disable certain libraries when building armlogic via standard stretch image as developer
* Add CEC availability to ServerInfo to have it platform independent
* Grabber UI - Fix problem that crop values are not populated when refining editor rage
* Preserve value when updating json-editor range
* LEDVisualisation - Clear image when source changes
* Fix - Preserve value when updating json-editor range
* LEDVisualisation - Clear image when no component is active
* Allow to have password handled by Password-Manager (#1263)
* Update default signal detection area to green assuming rainbow grabber
* LED Visualisation - Handle empty priority update
* Fix yuv420 in v4l2 grabber
* V4L2-Grabber discovery - Only report grabbers with valid video input information
* Grabber - Update static variables to have them working in release build
* LED Visualisation - ClearImage when no priorities
* LED Visualisation - Fix Logo resizing issue
* LED Visualisation - Have nearly black background and negative logo
Co-authored-by: LordGrey <lordgrey.emmel@gmail.com>
Co-authored-by: LordGrey <48840279+Lord-Grey@users.noreply.github.com>
172 lines
3.7 KiB
C++
172 lines
3.7 KiB
C++
#pragma once
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#include <QObject>
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#include <cstdint>
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#include <utils/ColorRgb.h>
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#include <utils/Image.h>
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#include <utils/VideoMode.h>
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#include <utils/VideoStandard.h>
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#include <utils/ImageResampler.h>
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#include <utils/Logger.h>
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#include <utils/Components.h>
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///
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/// @brief The Grabber class is responsible to apply image resizes (with or without ImageResampler)
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class Grabber : public QObject
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{
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Q_OBJECT
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public:
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Grabber(const QString& grabberName = "", int cropLeft=0, int cropRight=0, int cropTop=0, int cropBottom=0);
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///
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/// Set the video mode (2D/3D)
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/// @param[in] mode The new video mode
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///
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virtual void setVideoMode(VideoMode mode);
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///
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/// Apply new flip mode (vertical/horizontal/both)
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/// @param[in] mode The new flip mode
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///
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virtual void setFlipMode(FlipMode mode);
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///
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/// @brief Apply new crop values, on errors reject the values
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///
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virtual void setCropping(int cropLeft, int cropRight, int cropTop, int cropBottom);
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///
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/// @brief Apply new video input (used from v4l2/MediaFoundation)
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/// @param input device input
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///
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virtual bool setInput(int input);
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///
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/// @brief Apply new width/height values, on errors (collide with cropping) reject the values
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/// @return True on success else false
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///
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virtual bool setWidthHeight(int width, int height);
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///
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/// @brief Apply new capture framerate in Hz
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/// @param fps framesPerSecond
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///
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virtual bool setFramerate(int fps);
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///
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/// @brief Apply new framerate software decimation (used from v4l2/MediaFoundation)
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/// @param decimation how many frames per second to omit
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///
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virtual void setFpsSoftwareDecimation(int decimation);
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///
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/// @brief Apply videoStandard (used from v4l2)
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///
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virtual void setVideoStandard(VideoStandard videoStandard);
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///
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/// @brief Apply new pixelDecimation
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///
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virtual bool setPixelDecimation(int pixelDecimation);
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///
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/// @brief Apply display index (used from qt)
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///
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virtual bool setDisplayIndex(int /*index*/) { return true; }
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///
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/// @brief Prevent the real capture implementation from capturing if disabled
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///
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virtual void setEnabled(bool enable);
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///
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/// @brief get current resulting height of image (after crop)
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///
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int getImageWidth() const { return _width; }
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///
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/// @brief get current resulting width of image (after crop)
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///
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int getImageHeight() const { return _height; }
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///
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/// @brief Get current capture framerate in Hz
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/// @param fps framesPerSecond
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///
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int getFramerate() const { return _fps; }
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///
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/// @brief Get capture interval in ms
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///
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int getUpdateInterval() const { return 1000/_fps; }
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///
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/// @brief Get pixelDecimation
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///
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int getPixelDecimation() const { return _pixelDecimation; }
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QString getGrabberName() const { return _grabberName; }
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protected slots:
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///
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/// @brief Set device in error state
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///
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/// @param[in] errorMsg The error message to be logged
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///
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virtual void setInError( const QString& errorMsg);
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protected:
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QString _grabberName;
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/// logger instance
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Logger * _log;
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ImageResampler _imageResampler;
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bool _useImageResampler;
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/// the selected VideoMode
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VideoMode _videoMode;
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/// the used video standard
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VideoStandard _videoStandard;
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/// Image size decimation
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int _pixelDecimation;
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/// the used Flip Mode
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FlipMode _flipMode;
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/// With of the captured snapshot [pixels]
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int _width;
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/// Height of the captured snapshot [pixels]
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int _height;
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/// frame per second
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int _fps;
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/// fps software decimation
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int _fpsSoftwareDecimation;
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/// device input
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int _input;
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/// number of pixels to crop after capturing
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int _cropLeft, _cropRight, _cropTop, _cropBottom;
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// Device states
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/// Is the device enabled?
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bool _isEnabled;
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/// Is the device in error state and stopped?
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bool _isDeviceInError;
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};
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