hyperion.ng/include/effectengine/EffectFileHandler.h
LordGrey efc2046ab5
Various Cleanups (#1075)
* LedDevice - Address clang findings

* Fix Windows Warnings

* Ensure newInput is initialised

* Clean-up unused elements for Plaform Capture

* Fix initialization problem and spellings

* Address clang findings and spelling corrections

* LedDevice clean-ups

* Cleanups

* Align that getLedCount is int

* Have "display" as default for Grabbers

* Fix config during start-up for missing elements

* Framegrabber Clean-up - Remove non supported grabbers from selection, filter valid options

* Typo

* Framegrabber.json - Fix property numbering

* Preselect active Grabbertype

* Sort Grabbernames

* Align options with selected element

* Fix deletion of pointer to incomplete type 'BonjourBrowserWrapper'

* Address macOS compile warnings

* Have default layout = 1 LED only to avoid errors as in #673

* Address lgtm findings

* Address finding that params passed to LedDevice discovery were not considered

* Cleanups after merging with latest master

* Update Changelog

* Address lgtm findings

* Fix comment

* Test Fix

* Fix Python Warning

* Handle Dummy Device assignment correctly

* Address delete called on non-final 'commandline::Option' that has virtual functions but non-virtual destructor

* Correct that QTimer.start accepts only int

* Have Release Python GIL & reset threat state chnage downward compatible

* Correct format specifier

* LedDevice - add assertions

* Readonly DB - Fix merge issue

* Smoothing - Fix wrong defaults

* LedDevice - correct assertion

* Show smoothing config set# in debug and related values.

* Suppress error on windows, if default file is "/dev/null"

* CMAKE - Allow to define QT_BASE_DIR dynamically via environment-variable

* Ignore Visual Studio specific files

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2020-11-14 17:58:56 +01:00

85 lines
2.1 KiB
C++

#pragma once
// util
#include <utils/Logger.h>
#include <effectengine/EffectDefinition.h>
#include <effectengine/EffectSchema.h>
#include <utils/settings.h>
class EffectFileHandler : public QObject
{
Q_OBJECT
private:
friend class HyperionDaemon;
EffectFileHandler(const QString& rootPath, const QJsonDocument& effectConfig, QObject* parent = nullptr);
public:
static EffectFileHandler* efhInstance;
static EffectFileHandler* getInstance() { return efhInstance; }
///
/// @brief Get all available effects
///
std::list<EffectDefinition> getEffects() const { return _availableEffects; }
///
/// @brief Get all available schemas
///
std::list<EffectSchema> getEffectSchemas() const { return _effectSchemas; }
///
/// @brief Save an effect
/// @param obj The effect args
/// @return If not empty, it contains the error
///
QString saveEffect(const QJsonObject& obj);
///
/// @brief Delete an effect by name.
/// @param effectName The effect name to delete
/// @return If not empty, it contains the error
///
QString deleteEffect(const QString& effectName);
public slots:
///
/// @brief Handle settings update from Hyperion Settingsmanager emit
/// @param type settingyType from enum
/// @param config configuration object
///
void handleSettingsUpdate(settings::type type, const QJsonDocument& config);
signals:
///
/// @brief Emits whenever the data changes for an effect
///
void effectListChanged();
private:
///
/// @brief refresh available schemas and effects
///
void updateEffects();
///
/// @brief Load the effect definition, called by updateEffects()
///
bool loadEffectDefinition(const QString & path, const QString & effectConfigFile, EffectDefinition &effectDefinition);
///
/// @brief load effect schemas, called by updateEffects()
///
bool loadEffectSchema(const QString & path, const QString & effectSchemaFile, EffectSchema &effectSchema);
private:
QJsonObject _effectConfig;
Logger* _log;
const QString _rootPath;
// available effects
std::list<EffectDefinition> _availableEffects;
// all schemas
std::list<EffectSchema> _effectSchemas;
};