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https://github.com/hyperion-project/hyperion.ng.git
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7c9ac7d151
Added doxygen comments.
108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
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// STL includes
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#include <algorithm>
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// hyperion includes
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#include "ImageToLedsMap.h"
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using namespace hyperion;
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ImageToLedsMap::ImageToLedsMap(
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const unsigned width,
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const unsigned height,
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const unsigned horizontalBorder,
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const unsigned verticalBorder,
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const std::vector<Led>& leds) :
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_width(width),
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_height(height),
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mColorsMap()
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{
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// Sanity check of the size of the borders (and width and height)
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assert(width > 2*verticalBorder);
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assert(height > 2*horizontalBorder);
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// Reserve enough space in the map for the leds
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mColorsMap.reserve(leds.size());
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const unsigned xOffset = verticalBorder;
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const unsigned actualWidth = width - 2 * verticalBorder;
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const unsigned yOffset = horizontalBorder;
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const unsigned actualHeight = height - 2 * horizontalBorder;
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for (const Led& led : leds)
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{
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// Compute the index boundaries for this led
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const unsigned minX_idx = xOffset + unsigned(std::round((actualWidth-1) * led.minX_frac));
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const unsigned maxX_idx = xOffset + unsigned(std::round((actualWidth-1) * led.maxX_frac));
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const unsigned minY_idx = yOffset + unsigned(std::round((actualHeight-1) * led.minY_frac));
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const unsigned maxY_idx = yOffset + unsigned(std::round((actualHeight-1) * led.maxY_frac));
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// Add all the indices in the above defined rectangle to the indices for this led
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std::vector<unsigned> ledColors;
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for (unsigned y = minY_idx; y<=maxY_idx && y<height; ++y)
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{
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for (unsigned x = minX_idx; x<=maxX_idx && x<width; ++x)
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{
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ledColors.push_back(y*width + x);
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}
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}
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// Add the constructed vector to the map
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mColorsMap.push_back(ledColors);
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}
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}
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unsigned ImageToLedsMap::width() const
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{
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return _width;
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}
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unsigned ImageToLedsMap::height() const
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{
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return _height;
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}
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std::vector<RgbColor> ImageToLedsMap::getMeanLedColor(const RgbImage & image) const
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{
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std::vector<RgbColor> colors(mColorsMap.size(), RgbColor::BLACK);
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getMeanLedColor(image, colors);
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return colors;
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}
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void ImageToLedsMap::getMeanLedColor(const RgbImage & image, std::vector<RgbColor> & ledColors) const
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{
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// Sanity check for the number of leds
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assert(mColorsMap.size() == ledColors.size());
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// Iterate each led and compute the mean
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auto led = ledColors.begin();
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for (auto ledColors = mColorsMap.begin(); ledColors != mColorsMap.end(); ++ledColors, ++led)
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{
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const RgbColor color = calcMeanColor(image, *ledColors);
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*led = color;
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}
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}
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RgbColor ImageToLedsMap::calcMeanColor(const RgbImage & image, const std::vector<unsigned> & colors) const
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{
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// Accumulate the sum of each seperate color channel
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uint_fast16_t cummRed = 0;
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uint_fast16_t cummGreen = 0;
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uint_fast16_t cummBlue = 0;
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for (const unsigned colorOffset : colors)
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{
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const RgbColor& color = image.memptr()[colorOffset];
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cummRed += color.red;
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cummGreen += color.green;
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cummBlue += color.blue;
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}
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// Compute the average of each color channel
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const uint8_t avgRed = uint8_t(cummRed/colors.size());
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const uint8_t avgGreen = uint8_t(cummGreen/colors.size());
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const uint8_t avgBlue = uint8_t(cummBlue/colors.size());
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// Return the computed color
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return {avgRed, avgGreen, avgBlue};
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}
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