hyperion.ng/effects/fade.py
redPanther e9040f885d disable smoothing for effects (#425)
* no smooth for efx
rework fade effect

* join strobe and fade effects
new effect "breath"

* - make transition efx to smooth mode more smooth
- fixes for pacman
- rework fade base effect - make it more versatile
- fix prios in schema files
- new notify blue effect to demonstrate capability of fade effect
2017-03-30 06:20:20 +02:00

89 lines
2.5 KiB
Python

import hyperion, time
# Get the parameters
fadeInTime = float(hyperion.args.get('fade-in-time', 2000)) / 1000.0
fadeOutTime = float(hyperion.args.get('fade-out-time', 2000)) / 1000.0
colorStart = hyperion.args.get('color-start', (255,174,11))
colorEnd = hyperion.args.get('color-end', (0,0,0))
colorStartTime = float(hyperion.args.get('color-start-time', 1000)) / 1000
colorEndTime = float(hyperion.args.get('color-end-time', 1000)) / 1000
repeat = hyperion.args.get('repeat-count', 0)
maintainEndCol = hyperion.args.get('maintain-end-color', True)
minStepTime = 0.03
currentR = currentG = currentB = 0
# create color table for fading from start to end color
color_step = (
(colorEnd[0] - colorStart[0]) / 256.0,
(colorEnd[1] - colorStart[1]) / 256.0,
(colorEnd[2] - colorStart[2]) / 256.0
)
calcChannel = lambda i: min(max(int(colorStart[i] + color_step[i]*step),0),255)
colors = []
for step in range(256):
colors.append( (calcChannel(0),calcChannel(1),calcChannel(2)) )
# calculate timings
if fadeInTime>0:
incrementIn = max(1,int(round(256.0 / (fadeInTime / minStepTime) )))
sleepTimeIn = fadeInTime / (256.0 / incrementIn)
else:
incrementIn = sleepTimeIn = 1
if fadeOutTime>0:
incrementOut = max(1,int(round(256.0 / (fadeOutTime / minStepTime) )))
sleepTimeOut = fadeOutTime / (256.0 / incrementOut)
else:
incrementOut = sleepTimeOut = 1
def setColor(r,g,b):
global currentR,currentG,currentB
currentR = r
currentG = g
currentB = b
hyperion.setColor(r,g,b)
# loop
repeatCounter = 1
while not hyperion.abort():
# fade in
if fadeInTime > 0:
for step in range(0,256,incrementIn):
if hyperion.abort(): break
setColor( colors[step][0],colors[step][1],colors[step][2] )
time.sleep(sleepTimeIn)
# end color
t = 0.0
while t<colorStartTime and not hyperion.abort():
setColor( colors[255][0],colors[255][1],colors[255][2] )
time.sleep(0.01)
t += 0.01
# fade out
if fadeOutTime > 0:
for step in range(255,-1,-incrementOut):
if hyperion.abort(): break
hyperion.setColor( colors[step][0],colors[step][1],colors[step][2] )
time.sleep(sleepTimeOut)
# start color
t = 0.0
while t<colorEndTime and not hyperion.abort():
setColor( colors[0][0],colors[0][1],colors[0][2] )
time.sleep(0.01)
t += 0.01
# repeat
if repeat > 0 and repeatCounter >= repeat : break
repeatCounter += 1
time.sleep(0.5)
# maintain end color until effect end
while not hyperion.abort() and maintainEndCol:
hyperion.setColor( currentR, currentG, currentB )
time.sleep(1)