hyperion.ng/libsrc/utils/ImageResampler.cpp
Markus c135d91986
Media Foundation/V4L2 grabber ... (#1119)
* - New Media Foundation grabber
- JsonAPI available grabber fix
- commented json config removed

* Added libjpeg-turbo to dependencies

* Fix OSX build
Removed Azure Pipelines from build scripts

* Remove Platform from Dashboard

* Correct Grabber Namings

* Grabber UI improvements, generic JSONEditor Selection Update

* Active grabber fix

* Stop Framebuffer grabber on failure

* - Image format NV12 and I420 added
- Flip mode
- Scaling factor for MJPEG
- VSCode (compile before run)
- CI (push) dependency libjpeg-turbo added

* Refactor MediaFoundation (Part 1)

* Remove QDebug output

* Added image flipping ability to MF Grabber

* fix issue 1160

* -Reload MF Grabber only once per WebUI update
- Cleanup

* Improvements

* - Set 'Software Frame Decimation' begin to 0
- Removed grabber specific device name from Log
- Keep pixel format when switching resolution
- Display 'Flip mode' correct in Log
- BGR24 images always flipped

* Refactor MediaFoundation (Part 2)

* Refactor V4L2 grabber (part 1) (#62)

* Media Foundation grabber adapted to V4L2 change

* Enable Media Foundation grabber on windows

* Have fps as int, fix height typo

* Added video standards to JsonAPI output

* Error handling in source reader improved

* Fix "Frame to small" error

* Discovery VideoSources and Dynamically Update Editor

* Hide all element when no video grabber discovered, upate naming

* Do not show unsupported grabbers

* Copy Log to Clipboard

* Update Grabber schema and Defaults

* Update access levels and validate crop ranges

* Height and width in Qt grabber corrected

* Correct formatting

* Untabify

* Global component states across instances

* Components divided on the dashboard

* refactor

* Fix Merge-issues

* Database migration aligning with updated grabber model

* Align Grabber.js with new utility functions

* Allow editor-validation for enum-lists

* Handle "Show Explainations scenario" correctly

* Grabber - Ensure save is only possible on valid content

* Dashboard update + fix GlobalSignal connection

* Ensure default database is populated with current release

* Correct grabber4L2 access level

* Display Signal detection area in preview

* Write Hyperion version into default config on compiling.

* Create defaultconfig.json dynamically

* WebUI changes

* Correct grabber config look-ups

* Refactor i18n language loading

* Fix en.json

* Split global capture from instance capture config

* Update grabber default values

* Standalone grabber: Add --debug switch

* Enhance showInputOptionsForKey for multiple keys

* Add grabber instance link to system grabber config

* Only show signal detection area, if grabber is enabled

* Always show Active element on grabber page

* Remote control - Only display gabber status, if global grabber is enabled

* WebUI optimization (thx to @mkcologne)
Start Grabber only when global settings are enabled
Fixed an issue in the WebUI preview

* V4L2/MF changes

* Jsoneditor, Correct translation for default values

* Refactor LED-Device handling in UI and make element naming consistent

* MF Discovery extended

* Fix LGTM finding

* Support Grabber Bri, Hue, Sat and Con in UI, plus their defaults

* Concider Access level for item filtering

* Concider Access level for item filtering

* Revert "Concider Access level for item filtering"

This reverts commit 5b0ce3c0f2.

* Disable fpsSoftwareDecimation for framegrabber, as not supported yet

* JSON-Editor- Add updated schema for validation on dynamic elements

* added V4L2 color IDs

* LGTM findings fix

* destroy SR callback only on exit

* Grabber.js - Hide elements not supported by platform

* Fixed freezing start effect

* Grabber UI - Hardware controls - Show current values and allow to reset to defaults

* Grabber - Discovery - Add current values to properties

* Small things

* Clean-up Effects and have ENDLESS consistently defined

* Fix on/off/on priority during startup, by initializing _prevVisComp in line with background priority

* Add missing translation mappings

* DirectX Grabber reactivated/ QT Grabber size decimation fixed

* typo in push-master workflow

* Use PreciseTimer for Grabber to ensure stable FPS timing

* Set default Screencapture rate consistently

* Fix libjpeg-turbo download

* Remove Zero character from file

* docker-compile Add PLATFORM parameter, only copy output file after successful compile

* Framebuffer, Dispmanx, OSX, AML Grabber discovery, various clean-up and consistencies across grabbers

* Fix merge problem - on docker-compile Add PLATFORM parameter, only copy output file after successful compile

* Fix definition

* OSXFRameGrabber - Revert cast

* Clean-ups nach Feedback

* Disable certain libraries when building armlogic via standard stretch image as developer

* Add CEC availability to ServerInfo to have it platform independent

* Grabber UI - Fix problem that crop values are not populated when refining editor rage

* Preserve value when updating json-editor range

* LEDVisualisation - Clear image when source changes

* Fix - Preserve value when updating json-editor range

* LEDVisualisation - Clear image when no component is active

* Allow to have password handled by Password-Manager (#1263)

* Update default signal detection area to green assuming rainbow grabber

* LED Visualisation - Handle empty priority update

* Fix yuv420 in v4l2 grabber

* V4L2-Grabber discovery - Only report grabbers with valid video input information

* Grabber - Update static variables to have them working in release build

* LED Visualisation - ClearImage when no priorities

* LED Visualisation - Fix Logo resizing issue

* LED Visualisation - Have nearly black background and negative logo

Co-authored-by: LordGrey <lordgrey.emmel@gmail.com>
Co-authored-by: LordGrey <48840279+Lord-Grey@users.noreply.github.com>
2021-07-14 20:48:33 +02:00

168 lines
4.6 KiB
C++

#include "utils/ImageResampler.h"
#include <utils/ColorSys.h>
#include <utils/Logger.h>
ImageResampler::ImageResampler()
: _horizontalDecimation(8)
, _verticalDecimation(8)
, _cropLeft(0)
, _cropRight(0)
, _cropTop(0)
, _cropBottom(0)
, _videoMode(VideoMode::VIDEO_2D)
, _flipMode(FlipMode::NO_CHANGE)
{
}
void ImageResampler::setCropping(int cropLeft, int cropRight, int cropTop, int cropBottom)
{
_cropLeft = cropLeft;
_cropRight = cropRight;
_cropTop = cropTop;
_cropBottom = cropBottom;
}
void ImageResampler::processImage(const uint8_t * data, int width, int height, int lineLength, PixelFormat pixelFormat, Image<ColorRgb> &outputImage) const
{
int cropRight = _cropRight;
int cropBottom = _cropBottom;
int xDestFlip = 0, yDestFlip = 0;
int uOffset = 0, vOffset = 0;
// handle 3D mode
switch (_videoMode)
{
case VideoMode::VIDEO_3DSBS:
cropRight = width >> 1;
break;
case VideoMode::VIDEO_3DTAB:
cropBottom = height >> 1;
break;
default:
break;
}
// calculate the output size
int outputWidth = (width - _cropLeft - cropRight - (_horizontalDecimation >> 1) + _horizontalDecimation - 1) / _horizontalDecimation;
int outputHeight = (height - _cropTop - cropBottom - (_verticalDecimation >> 1) + _verticalDecimation - 1) / _verticalDecimation;
outputImage.resize(outputWidth, outputHeight);
for (int yDest = 0, ySource = _cropTop + (_verticalDecimation >> 1); yDest < outputHeight; ySource += _verticalDecimation, ++yDest)
{
int yOffset = lineLength * ySource;
if (pixelFormat == PixelFormat::NV12)
{
uOffset = (height + ySource / 2) * lineLength;
}
else if (pixelFormat == PixelFormat::I420)
{
uOffset = width * height + (ySource/2) * width/2;
vOffset = width * height * 1.25 + (ySource/2) * width/2;
}
for (int xDest = 0, xSource = _cropLeft + (_horizontalDecimation >> 1); xDest < outputWidth; xSource += _horizontalDecimation, ++xDest)
{
switch (_flipMode)
{
case FlipMode::HORIZONTAL:
xDestFlip = xDest;
yDestFlip = outputHeight-yDest-1;
break;
case FlipMode::VERTICAL:
xDestFlip = outputWidth-xDest-1;
yDestFlip = yDest;
break;
case FlipMode::BOTH:
xDestFlip = outputWidth-xDest-1;
yDestFlip = outputHeight-yDest-1;
break;
case FlipMode::NO_CHANGE:
xDestFlip = xDest;
yDestFlip = yDest;
break;
}
ColorRgb &rgb = outputImage(xDestFlip, yDestFlip);
switch (pixelFormat)
{
case PixelFormat::UYVY:
{
int index = yOffset + (xSource << 1);
uint8_t y = data[index+1];
uint8_t u = ((xSource&1) == 0) ? data[index ] : data[index-2];
uint8_t v = ((xSource&1) == 0) ? data[index+2] : data[index ];
ColorSys::yuv2rgb(y, u, v, rgb.red, rgb.green, rgb.blue);
}
break;
case PixelFormat::YUYV:
{
int index = yOffset + (xSource << 1);
uint8_t y = data[index];
uint8_t u = ((xSource&1) == 0) ? data[index+1] : data[index-1];
uint8_t v = ((xSource&1) == 0) ? data[index+3] : data[index+1];
ColorSys::yuv2rgb(y, u, v, rgb.red, rgb.green, rgb.blue);
}
break;
case PixelFormat::BGR16:
{
int index = yOffset + (xSource << 1);
rgb.blue = (data[index] & 0x1f) << 3;
rgb.green = (((data[index+1] & 0x7) << 3) | (data[index] & 0xE0) >> 5) << 2;
rgb.red = (data[index+1] & 0xF8);
}
break;
case PixelFormat::BGR24:
{
int index = yOffset + (xSource << 1) + xSource;
rgb.blue = data[index ];
rgb.green = data[index+1];
rgb.red = data[index+2];
}
break;
case PixelFormat::RGB32:
{
int index = yOffset + (xSource << 2);
rgb.red = data[index ];
rgb.green = data[index+1];
rgb.blue = data[index+2];
}
break;
case PixelFormat::BGR32:
{
int index = yOffset + (xSource << 2);
rgb.blue = data[index ];
rgb.green = data[index+1];
rgb.red = data[index+2];
}
break;
case PixelFormat::NV12:
{
uint8_t y = data[yOffset + xSource];
uint8_t u = data[uOffset + ((xSource >> 1) << 1)];
uint8_t v = data[uOffset + ((xSource >> 1) << 1) + 1];
ColorSys::yuv2rgb(y, u, v, rgb.red, rgb.green, rgb.blue);
}
break;
case PixelFormat::I420:
{
int y = data[yOffset + xSource];
int u = data[uOffset + (xSource >> 1)];
int v = data[vOffset + (xSource >> 1)];
ColorSys::yuv2rgb(y, u, v, rgb.red, rgb.green, rgb.blue);
break;
}
break;
#ifdef HAVE_TURBO_JPEG
case PixelFormat::MJPEG:
break;
#endif
case PixelFormat::NO_CHANGE:
Error(Logger::getInstance("ImageResampler"), "Invalid pixel format given");
break;
}
}
}
}