hyperion.ng/libsrc/hyperion/LinearColorSmoothing.cpp

315 lines
10 KiB
C++

// Qt includes
#include <QDateTime>
#include <QTimer>
#include "LinearColorSmoothing.h"
#include <hyperion/Hyperion.h>
#include <cmath>
using namespace hyperion;
const int64_t DEFAUL_SETTLINGTIME = 200; // settlingtime in ms
const double DEFAUL_UPDATEFREQUENCY = 25; // updatefrequncy in hz
const int64_t DEFAUL_UPDATEINTERVALL = static_cast<int64_t>(1000 / DEFAUL_UPDATEFREQUENCY); // updateintervall in ms
const unsigned DEFAUL_OUTPUTDEPLAY = 0; // outputdelay in ms
LinearColorSmoothing::LinearColorSmoothing(const QJsonDocument& config, Hyperion* hyperion)
: QObject(hyperion)
, _log(Logger::getInstance("SMOOTHING"))
, _hyperion(hyperion)
, _updateInterval(DEFAUL_UPDATEINTERVALL)
, _settlingTime(DEFAUL_SETTLINGTIME)
, _timer(new QTimer(this))
, _outputDelay(DEFAUL_OUTPUTDEPLAY)
, _writeToLedsEnable(false)
, _continuousOutput(false)
, _pause(false)
, _currentConfigId(0)
, _enabled(true)
{
// init cfg 0 (default)
addConfig(DEFAUL_SETTLINGTIME, DEFAUL_UPDATEFREQUENCY, DEFAUL_OUTPUTDEPLAY);
handleSettingsUpdate(settings::SMOOTHING, config);
selectConfig(0, true);
// add pause on cfg 1
SMOOTHING_CFG cfg = {true, 0, 0, 0};
_cfgList.append(cfg);
// listen for comp changes
connect(_hyperion, &Hyperion::componentStateChanged, this, &LinearColorSmoothing::componentStateChange);
// timer
connect(_timer, &QTimer::timeout, this, &LinearColorSmoothing::updateLeds);
}
LinearColorSmoothing::~LinearColorSmoothing()
{
}
void LinearColorSmoothing::handleSettingsUpdate(const settings::type& type, const QJsonDocument& config)
{
if(type == settings::SMOOTHING)
{
// std::cout << "LinearColorSmoothing::handleSettingsUpdate" << std::endl;
// std::cout << config.toJson().toStdString() << std::endl;
QJsonObject obj = config.object();
if(enabled() != obj["enable"].toBool(true))
setEnable(obj["enable"].toBool(true));
_continuousOutput = obj["continuousOutput"].toBool(true);
SMOOTHING_CFG cfg = {false,
static_cast<int64_t>(obj["time_ms"].toInt(DEFAUL_SETTLINGTIME)),
static_cast<int64_t>(1000.0/obj["updateFrequency"].toDouble(DEFAUL_UPDATEFREQUENCY)),
static_cast<unsigned>(obj["updateDelay"].toInt(DEFAUL_OUTPUTDEPLAY))
};
//Debug( _log, "smoothing cfg_id %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay );
_cfgList[0] = cfg;
// if current id is 0, we need to apply the settings (forced)
if( _currentConfigId == 0)
{
//Debug( _log, "_currentConfigId == 0");
selectConfig(0, true);
}
else
{
//Debug( _log, "_currentConfigId != 0");
}
}
}
int LinearColorSmoothing::write(const std::vector<ColorRgb> &ledValues)
{
// received a new target color
if (_previousValues.empty())
{
// not initialized yet
_targetTime = QDateTime::currentMSecsSinceEpoch() + _settlingTime;
_targetValues = ledValues;
_previousTime = QDateTime::currentMSecsSinceEpoch();
_previousValues = ledValues;
//Debug( _log, "Start Smoothing timer: settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
}
else
{
//std::cout << "LinearColorSmoothing::write> "; LedDevice::printLedValues ( ledValues );
_targetTime = QDateTime::currentMSecsSinceEpoch() + _settlingTime;
memcpy(_targetValues.data(), ledValues.data(), ledValues.size() * sizeof(ColorRgb));
//std::cout << "LinearColorSmoothing::write> _targetValues: "; LedDevice::printLedValues ( _targetValues );
}
return 0;
}
int LinearColorSmoothing::updateLedValues(const std::vector<ColorRgb>& ledValues)
{
int retval = 0;
if (!_enabled)
{
return -1;
}
else
{
retval = write(ledValues);
}
return retval;
}
void LinearColorSmoothing::updateLeds()
{
int64_t now = QDateTime::currentMSecsSinceEpoch();
int64_t deltaTime = _targetTime - now;
//Debug(_log, "elapsed Time [%d], _targetTime [%d] - now [%d], deltaTime [%d]", now -_previousTime, _targetTime, now, deltaTime);
if (deltaTime < 0)
{
memcpy(_previousValues.data(), _targetValues.data(), _targetValues.size() * sizeof(ColorRgb));
_previousTime = now;
queueColors(_previousValues);
_writeToLedsEnable = _continuousOutput;
}
else
{
_writeToLedsEnable = true;
//std::cout << "LinearColorSmoothing::updateLeds> _previousValues: "; LedDevice::printLedValues ( _previousValues );
float k = 1.0f - 1.0f * deltaTime / (_targetTime - _previousTime);
int reddif = 0, greendif = 0, bluedif = 0;
for (size_t i = 0; i < _previousValues.size(); ++i)
{
ColorRgb & prev = _previousValues[i];
ColorRgb & target = _targetValues[i];
reddif = target.red - prev.red;
greendif = target.green - prev.green;
bluedif = target.blue - prev.blue;
prev.red += (reddif < 0 ? -1:1) * std::ceil(k * std::abs(reddif));
prev.green += (greendif < 0 ? -1:1) * std::ceil(k * std::abs(greendif));
prev.blue += (bluedif < 0 ? -1:1) * std::ceil(k * std::abs(bluedif));
}
_previousTime = now;
//std::cout << "LinearColorSmoothing::updateLeds> _targetValues: "; LedDevice::printLedValues ( _targetValues );
queueColors(_previousValues);
}
}
void LinearColorSmoothing::queueColors(const std::vector<ColorRgb> & ledColors)
{
//Debug(_log, "queueColors - _outputDelay[%d] _outputQueue.size() [%d], _writeToLedsEnable[%d]", _outputDelay, _outputQueue.size(), _writeToLedsEnable);
if (_outputDelay == 0)
{
// No output delay => immediate write
if ( _writeToLedsEnable && !_pause)
{
// if ( ledColors.size() == 0 )
// qFatal ("No LedValues! - in LinearColorSmoothing::queueColors() - _outputDelay == 0");
// else
emit _hyperion->ledDeviceData(ledColors);
}
}
else
{
// Push new colors in the delay-buffer
if ( _writeToLedsEnable )
_outputQueue.push_back(ledColors);
// If the delay-buffer is filled pop the front and write to device
if (_outputQueue.size() > 0 )
{
if ( _outputQueue.size() > _outputDelay || !_writeToLedsEnable )
{
if (!_pause)
{
emit _hyperion->ledDeviceData(_outputQueue.front());
}
_outputQueue.pop_front();
}
}
}
}
void LinearColorSmoothing::clearQueuedColors()
{
QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
_previousValues.clear();
_targetValues.clear();
}
void LinearColorSmoothing::componentStateChange(const hyperion::Components component, const bool state)
{
_writeToLedsEnable = state;
if(component == hyperion::COMP_LEDDEVICE)
{
clearQueuedColors();
}
if(component == hyperion::COMP_SMOOTHING)
{
setEnable(state);
}
}
void LinearColorSmoothing::setEnable(bool enable)
{
_enabled = enable;
if (!_enabled)
{
clearQueuedColors();
}
// update comp register
_hyperion->getComponentRegister().componentStateChanged(hyperion::COMP_SMOOTHING, enable);
}
void LinearColorSmoothing::setPause(bool pause)
{
_pause = pause;
}
unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
{
SMOOTHING_CFG cfg = {false, settlingTime_ms, int64_t(1000.0/ledUpdateFrequency_hz), updateDelay};
_cfgList.append(cfg);
//Debug( _log, "smoothing cfg %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _cfgList.count()-1, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay );
return _cfgList.count() - 1;
}
unsigned LinearColorSmoothing::updateConfig(unsigned cfgID, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
{
unsigned updatedCfgID = cfgID;
if ( cfgID < static_cast<unsigned>(_cfgList.count()) )
{
SMOOTHING_CFG cfg = {false, settlingTime_ms, int64_t(1000.0/ledUpdateFrequency_hz), updateDelay};
_cfgList[updatedCfgID] = cfg;
}
else
{
updatedCfgID = addConfig ( settlingTime_ms, ledUpdateFrequency_hz, updateDelay);
}
// Debug( _log, "smoothing updatedCfgID %u: settlingTime: %d ms, "
// "interval: %d ms (%u Hz), updateDelay: %u frames", cfgID, _settlingTime, int64_t(1000.0/ledUpdateFrequency_hz), unsigned(ledUpdateFrequency_hz), updateDelay );
return updatedCfgID;
}
bool LinearColorSmoothing::selectConfig(unsigned cfg, const bool& force)
{
if (_currentConfigId == cfg && !force)
{
//Debug( _log, "selectConfig SAME as before, not FORCED - _currentConfigId [%u], force [%d]", cfg, force);
//Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
return true;
}
//Debug( _log, "selectConfig FORCED - _currentConfigId [%u], force [%d]", cfg, force);
if ( cfg < (unsigned)_cfgList.count())
{
_settlingTime = _cfgList[cfg].settlingTime;
_outputDelay = _cfgList[cfg].outputDelay;
_pause = _cfgList[cfg].pause;
if (_cfgList[cfg].updateInterval != _updateInterval)
{
QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
_updateInterval = _cfgList[cfg].updateInterval;
if ( this->enabled() && this->_writeToLedsEnable )
{
//Debug( _log, "_cfgList[cfg].updateInterval != _updateInterval - Restart timer - _updateInterval [%d]", _updateInterval);
QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
}
else
{
//Debug( _log, "Smoothing disabled, do NOT restart timer");
}
}
_currentConfigId = cfg;
// Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
// DebugIf( enabled() && !_pause, _log, "set smoothing cfg: %u settlingTime: %d ms, interval: %d ms, updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, _outputDelay );
// DebugIf( _pause, _log, "set smoothing cfg: %d, pause", _currentConfigId );
return true;
}
// reset to default
_currentConfigId = 0;
return false;
}