mirror of
https://github.com/hyperion-project/hyperion.ng.git
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* Hyperion Light - Have EffectEngine as component * Hyperion light - Build switches for LED Devices (Serial, Network) * Fix file uri generation * Fix missing guard for Windows * Fix file uri generation * Update jsonschema and checkschema * Allow to provide cmake build args to docker build
421 lines
14 KiB
C++
421 lines
14 KiB
C++
#pragma once
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// hyperion includes
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#include <utils/Logger.h>
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#include <utils/Components.h>
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#include <hyperion/Hyperion.h>
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#include <hyperion/HyperionIManager.h>
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// auth manager
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#include <hyperion/AuthManager.h>
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#include <utils/ColorRgb.h>
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#include <utils/ColorSys.h>
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// qt includes
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#include <QString>
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class QTimer;
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class JsonCB;
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class HyperionIManager;
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const QString NO_AUTH = "No Authorization";
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///
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/// @brief API for Hyperion to be inherted from a child class with specific protocol implementations
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/// Workflow:
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/// 1. create the class
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/// 2. connect the forceClose signal, as the api might to close the connection for security reasons
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/// 3. call Initialize()
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/// 4. proceed as usual
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///
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class API : public QObject
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{
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Q_OBJECT
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public:
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#include <api/apiStructs.h>
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// workaround Q_ARG std::map template issues
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typedef std::map<int, registerData> MapRegister;
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typedef QMap<QString, AuthManager::AuthDefinition> MapAuthDefs;
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///
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/// Constructor
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///
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///@ param The parent Logger
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/// @param localConnection Is this a local network connection? Use utils/NetOrigin to check that
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/// @param parent Parent QObject
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///
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API(Logger *log, bool localConnection, QObject *parent);
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protected:
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///
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/// @brief Initialize the API
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/// This call is REQUIRED!
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///
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void init();
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///
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/// @brief Set a single color
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/// @param[in] priority The priority of the written color
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/// @param[in] ledColor The color to write to the leds
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/// @param[in] timeout_ms The time the leds are set to the given color [ms]
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/// @param[in] origin The setter
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///
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void setColor(int priority, const std::vector<uint8_t> &ledColors, int timeout_ms = -1, const QString &origin = "API", hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Set a image
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/// @param[in] data The command data
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/// @param[in] comp The component that should be used
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/// @param[out] replyMsg The replyMsg on failure
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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/// @return True on success
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///
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bool setImage(ImageCmdData &data, hyperion::Components comp, QString &replyMsg, hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Clear a priority in the Muxer, if -1 all priorities are cleared
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/// @param priority The priority to clear
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/// @param replyMsg the message on failure
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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/// @return True on success
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///
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bool clearPriority(int priority, QString &replyMsg, hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Set a new component state
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/// @param comp The component name
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/// @param compState The new state of the comp
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/// @param replyMsg The reply on failure
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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/// @ return True on success
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///
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bool setComponentState(const QString &comp, bool &compState, QString &replyMsg, hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Set a ledToImageMapping type
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/// @param type mapping type string
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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///
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void setLedMappingType(int type, hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Set the 2D/3D modes type
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/// @param mode The VideoMode
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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///
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void setVideoMode(VideoMode mode, hyperion::Components callerComp = hyperion::COMP_INVALID);
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#if defined(ENABLE_EFFECTENGINE)
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///
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/// @brief Set an effect
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/// @param dat The effect data
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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/// REQUIRED dat fields: effectName, priority, duration, origin
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/// @return True on success else false
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///
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bool setEffect(const EffectCmdData &dat, hyperion::Components callerComp = hyperion::COMP_INVALID);
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#endif
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///
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/// @brief Set source auto select enabled or disabled
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/// @param sate The new state
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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///
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void setSourceAutoSelect(bool state, hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Set the visible priority to given priority
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/// @param priority The priority to set
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/// @param callerComp The HYPERION COMPONENT that calls this function! e.g. PROT/FLATBUF
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///
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void setVisiblePriority(int priority, hyperion::Components callerComp = hyperion::COMP_INVALID);
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///
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/// @brief Register a input or update the meta data of a previous register call
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/// ATTENTION: Check unregisterInput() method description !!!
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/// @param[in] priority The priority of the channel
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/// @param[in] component The component of the channel
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/// @param[in] origin Who set the channel (CustomString@IP)
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/// @param[in] owner Specific owner string, might be empty
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/// @param[in] callerComp The component that call this (e.g. PROTO/FLAT)
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///
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void registerInput(int priority, hyperion::Components component, const QString &origin, const QString &owner, hyperion::Components callerComp);
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///
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/// @brief Revoke a registerInput() call by priority. We maintain all registered priorities in this scope
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/// ATTENTION: This is MANDATORY if you change (priority change) or stop(clear/timeout) DURING lifetime. If this class destructs it's not needed
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/// @param priority The priority to unregister
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///
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void unregisterInput(int priority);
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///
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/// @brief Handle the instance switching
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/// @param inst The requested instance
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/// @return True on success else false
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///
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bool setHyperionInstance(quint8 inst);
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///
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/// @brief Get all contrable components and their state
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///
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std::map<hyperion::Components, bool> getAllComponents();
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///
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/// @brief Check if Hyperion ist enabled
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/// @return True when enabled else false
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///
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bool isHyperionEnabled();
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///
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/// @brief Get all instances data
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/// @return The instance data
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///
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QVector<QVariantMap> getAllInstanceData();
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///
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/// @brief Start instance
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/// @param index The instance index
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/// @param tan The tan
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/// @return True on success else false
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///
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bool startInstance(quint8 index, int tan = 0);
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///
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/// @brief Stop instance
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/// @param index The instance index
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///
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void stopInstance(quint8 index);
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//////////////////////////////////
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/// AUTH / ADMINISTRATION METHODS
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//////////////////////////////////
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///
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/// @brief Delete instance. Requires ADMIN ACCESS
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/// @param index The instance index
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/// @param replyMsg The reply Msg
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/// @return False with reply
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///
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bool deleteInstance(quint8 index, QString &replyMsg);
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///
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/// @brief Create instance. Requires ADMIN ACCESS
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/// @param name With given name
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/// @return False with reply
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///
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QString createInstance(const QString &name);
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///
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/// @brief Rename an instance. Requires ADMIN ACCESS
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/// @param index The instance index
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/// @param name With given name
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/// @return False with reply
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///
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QString setInstanceName(quint8 index, const QString &name);
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#if defined(ENABLE_EFFECTENGINE)
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///
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/// @brief Delete an effect. Requires ADMIN ACCESS
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/// @param name The effect name
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/// @return True on success else false
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///
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QString deleteEffect(const QString &name);
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///
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/// @brief Delete an effect. Requires ADMIN ACCESS
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/// @param name The effect name
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/// @return True on success else false
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///
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QString saveEffect(const QJsonObject &data);
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#endif
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///
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/// @brief Save settings object. Requires ADMIN ACCESS
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/// @param data The data object
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///
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bool saveSettings(const QJsonObject &data);
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///
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/// @brief Restore settings object. Requires ADMIN ACCESS
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/// @param data The data object
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///
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bool restoreSettings(const QJsonObject &data);
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///
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/// @brief Test if we are authorized to use the interface
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/// @return The result
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///
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bool isAuthorized() { return _authorized; };
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///
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/// @brief Test if we are authorized to use the admin interface
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/// @return The result
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///
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bool isAdminAuthorized() { return _adminAuthorized; };
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///
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/// @brief Update the Password of Hyperion. Requires ADMIN ACCESS
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/// @param password Old password
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/// @param newPassword New password
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/// @return True on success else false
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///
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bool updateHyperionPassword(const QString &password, const QString &newPassword);
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///
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/// @brief Get a new token from AuthManager. Requires ADMIN ACCESS
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/// @param comment The comment of the request
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/// @param def The final definition
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/// @return Empty string on success else error message
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///
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QString createToken(const QString &comment, AuthManager::AuthDefinition &def);
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///
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/// @brief Rename a token by given id. Requires ADMIN ACCESS
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/// @param id The id of the token
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/// @param comment The new comment
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/// @return Empty string on success else error message
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///
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QString renameToken(const QString &id, const QString &comment);
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///
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/// @brief Delete a token by given id. Requires ADMIN ACCESS
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/// @param id The id of the token
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/// @return Empty string on success else error message
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///
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QString deleteToken(const QString &id);
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///
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/// @brief Set a new token request
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/// @param comment The comment
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/// @param id The id
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/// @param tan The tan
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///
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void setNewTokenRequest(const QString &comment, const QString &id, const int &tan);
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///
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/// @brief Cancel new token request
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/// @param comment The comment
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/// @param id The id
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///
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void cancelNewTokenRequest(const QString &comment, const QString &id);
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///
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/// @brief Handle a pending token request. Requires ADMIN ACCESS
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/// @param id The id fo the request
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/// @param accept True when it should be accepted, else false
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/// @return True on success
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bool handlePendingTokenRequest(const QString &id, bool accept);
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///
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/// @brief Get the current List of Tokens. Requires ADMIN ACCESS
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/// @param def returns the defintions
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/// @return True on success
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///
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bool getTokenList(QVector<AuthManager::AuthDefinition> &def);
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///
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/// @brief Get all current pending token requests. Requires ADMIN ACCESS
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/// @return True on success
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///
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bool getPendingTokenRequests(QVector<AuthManager::AuthDefinition> &map);
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///
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/// @brief Is User Token Authorized. On success this will grant acces to API and ADMIN API
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/// @param userToken The user Token
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/// @return True on succes
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///
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bool isUserTokenAuthorized(const QString &userToken);
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///
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/// @brief Get the current User Token (session token). Requires ADMIN ACCESS
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/// @param userToken The user Token
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/// @return True on success
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///
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bool getUserToken(QString &userToken);
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///
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/// @brief Is a token authrized. On success this will grant acces to the API (NOT ADMIN API)
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/// @param token The user Token
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/// @return True on succes
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///
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bool isTokenAuthorized(const QString &token);
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///
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/// @brief Is User authorized. On success this will grant acces to the API and ADMIN API
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/// @param password The password of the User
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/// @return True if authorized
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///
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bool isUserAuthorized(const QString &password);
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///
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/// @brief Test if Hyperion has the default PW
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/// @return The result
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///
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bool hasHyperionDefaultPw();
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///
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/// @brief Logout revokes all authorizations
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///
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void logout();
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/// Reflect auth status of this client
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bool _authorized;
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bool _adminAuthorized;
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/// Is this a local connection
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bool _localConnection;
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AuthManager *_authManager;
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HyperionIManager *_instanceManager;
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Logger *_log;
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Hyperion *_hyperion;
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signals:
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///
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/// @brief The API might decide to block connections for security reasons, this emitter should close the socket
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///
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void forceClose();
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///
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/// @brief Emits whenever a new Token request is pending. This signal is just active when ADMIN ACCESS has been granted
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/// @param id The id of the request
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/// @param comment The comment of the request; If the commen is EMPTY the request has been revoked by the caller. So remove it from the pending list
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///
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void onPendingTokenRequest(const QString &id, const QString &comment);
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///
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/// @brief Handle emits from AuthManager of accepted/denied/timeouts token request, just if QObject matches with this instance it will emit.
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/// @param success If true the request was accepted else false and no token was created
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/// @param token The new token that is now valid
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/// @param comment The comment that was part of the request
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/// @param id The id that was part of the request
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/// @param tan The tan that was part of the request
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///
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void onTokenResponse(bool success, const QString &token, const QString &comment, const QString &id, const int &tan);
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///
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/// @brief Handle emits from HyperionIManager of startInstance request, just if QObject matches with this instance it will emit.
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/// @param tan The tan that was part of the request
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///
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void onStartInstanceResponse(const int &tan);
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private slots:
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///
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/// @brief Is called whenever a Hyperion instance wants the current register list
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/// @param callerInstance The instance should be returned in the answer call
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///
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void requestActiveRegister(QObject *callerInstance);
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private:
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void stopDataConnectionss();
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// Contains all active register call data
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std::map<int, registerData> _activeRegisters;
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// current instance index
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quint8 _currInstanceIndex;
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};
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