hyperion.ng/include/forwarder/MessageForwarder.h
LordGrey 2f573a117f
Hyperion "Light", Build improvements and minor fixes (#1400)
* Allow build, if no grabbers are enabled

* Align available functions to right Qt version

* Update to next development version

* Align available functions to right Qt version

* fix workflows (apt/nightly)

* Disable QNetworkConfigurationManager deprecation warnings

* Initial go on Smart Pointers

* Add Deallocation

* Correct QT_WARNING_DISABLE_DEPRECATED (available since 5.9)

* Cluster Build Variables

* Hyperion Light

* Address build warnings

* Hyperion Light - UI

* Update Protobuf to latest master

* Removed compiler warnings

* Added restart ability to systray

* Correct Protobuf

* Ignore 'no-return' warning on protobuf build

* hyperion-remote: Fix auto discovery of hyperion server

* Fix Qt version override

* Update changelog

* Remove Grabber Components, if no Grabber exists

* Standalone Grabber - Fix fps default

* Remote Control - Have Source Selction accrosswhole screen

* Enable Blackborder detection only, if relevant input sources available

* Enable Blackborder detection only, if relevant input sources available

* Remote UI - rearrange containers

* - QT5/6 path for arm64 added
- Remove ZLib Dependency
- Fix macOS bundle info details
- Cleanup

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
2022-01-07 14:47:51 +01:00

115 lines
2.6 KiB
C++

#pragma once
// STL includes
#include <vector>
#include <map>
#include <cstdint>
#include <limits>
// QT includes
#include <QList>
#include <QStringList>
#include <QHostAddress>
#include <QJsonObject>
#include <QJsonArray>
#include <QJsonDocument>
// Utils includes
#include <utils/ColorRgb.h>
#include <utils/settings.h>
#include <utils/Logger.h>
#include <utils/Components.h>
#include <utils/Image.h>
// Hyperion includes
#include <hyperion/PriorityMuxer.h>
// Forward declaration
class Hyperion;
class QTcpSocket;
class FlatBufferConnection;
class MessageForwarder : public QObject
{
Q_OBJECT
public:
MessageForwarder(Hyperion* hyperion);
~MessageForwarder() override;
void addJsonTarget(const QJsonObject& targetConfig);
void addFlatbufferTarget(const QJsonObject& targetConfig);
private slots:
///
/// @brief Handle settings update from Hyperion Settingsmanager emit or this constructor
/// @param type settingyType from enum
/// @param config configuration object
///
void handleSettingsUpdate(settings::type type, const QJsonDocument &config);
///
/// @brief Handle component state change MessageForwarder
/// @param component The component from enum
/// @param enable The new state
///
void handleCompStateChangeRequest(hyperion::Components component, bool enable);
///
/// @brief Handle priority updates from Priority Muxer
/// @param priority The new visible priority
///
void handlePriorityChanges(quint8 priority);
///
/// @brief Forward message to all json target hosts
/// @param message The JSON message to send
///
void forwardJsonMessage(const QJsonObject &message);
///
/// @brief Forward image to all flatbuffer target hosts
/// @param image The flatbuffer image to send
///
void forwardFlatbufferMessage(const QString& name, const Image<ColorRgb> &image);
///
/// @brief Forward message to a single json target host
/// @param message The JSON message to send
/// @param socket The TCP-Socket with the connection to the target host
///
void sendJsonMessage(const QJsonObject &message, QTcpSocket *socket);
private:
struct TargetHost {
QHostAddress host;
quint16 port;
bool operator == (TargetHost const& a) const
{
return ((host == a.host) && (port == a.port));
}
};
/// Hyperion instance
Hyperion *_hyperion;
/// Logger instance
Logger *_log;
/// Muxer instance
PriorityMuxer *_muxer;
// JSON connections for forwarding
QList<TargetHost> _jsonTargets;
/// Flatbuffer connection for forwarding
QList<TargetHost> _flatbufferTargets;
QList<FlatBufferConnection*> _forwardClients;
/// Flag if forwarder is enabled
bool _forwarder_enabled = true;
const int _priority;
};