hyperion.ng/libsrc/hyperion/ImageToLedsMap.cpp
redPanther 6279dcb2a9 per effect smoothing (#456)
* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
*  implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
2017-08-04 12:01:45 +02:00

80 lines
2.2 KiB
C++

#include <hyperion/ImageToLedsMap.h>
using namespace hyperion;
ImageToLedsMap::ImageToLedsMap(
const unsigned width,
const unsigned height,
const unsigned horizontalBorder,
const unsigned verticalBorder,
const std::vector<Led>& leds)
: _width(width)
, _height(height)
, _horizontalBorder(horizontalBorder)
, _verticalBorder(verticalBorder)
, _colorsMap()
{
// Sanity check of the size of the borders (and width and height)
Q_ASSERT(_width > 2*_verticalBorder);
Q_ASSERT(_height > 2*_horizontalBorder);
// Reserve enough space in the map for the leds
_colorsMap.reserve(leds.size());
const unsigned xOffset = _verticalBorder;
const unsigned actualWidth = _width - 2 * _verticalBorder;
const unsigned yOffset = _horizontalBorder;
const unsigned actualHeight = _height - 2 * _horizontalBorder;
for (const Led& led : leds)
{
// skip leds without area
if ((led.maxX_frac-led.minX_frac) < 1e-6 || (led.maxY_frac-led.minY_frac) < 1e-6)
{
_colorsMap.emplace_back();
continue;
}
// Compute the index boundaries for this led
unsigned minX_idx = xOffset + unsigned(qRound(actualWidth * led.minX_frac));
unsigned maxX_idx = xOffset + unsigned(qRound(actualWidth * led.maxX_frac));
unsigned minY_idx = yOffset + unsigned(qRound(actualHeight * led.minY_frac));
unsigned maxY_idx = yOffset + unsigned(qRound(actualHeight * led.maxY_frac));
// make sure that the area is at least a single led large
minX_idx = qMin(minX_idx, xOffset + actualWidth - 1);
if (minX_idx == maxX_idx)
{
maxX_idx = minX_idx + 1;
}
minY_idx = qMin(minY_idx, yOffset + actualHeight - 1);
if (minY_idx == maxY_idx)
{
maxY_idx = minY_idx + 1;
}
// Add all the indices in the above defined rectangle to the indices for this led
std::vector<unsigned> ledColors;
for (unsigned y = minY_idx; y<maxY_idx && y<(yOffset+actualHeight); ++y)
{
for (unsigned x = minX_idx; x<maxX_idx && x<(xOffset+actualWidth); ++x)
{
ledColors.push_back(y*width + x);
}
}
// Add the constructed vector to the map
_colorsMap.push_back(ledColors);
}
}
unsigned ImageToLedsMap::width() const
{
return _width;
}
unsigned ImageToLedsMap::height() const
{
return _height;
}