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https://github.com/hyperion-project/hyperion.ng.git
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45bd23ca5c
* Fix issue #1190 * Correct output image with size decimation used * Correct image format (BGR -> RGB) * Another approach
86 lines
1.9 KiB
C++
86 lines
1.9 KiB
C++
#pragma once
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#include <QObject>
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// DirectX 9 header
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#include <d3d9.h>
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#include <d3dx9.h>
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// Hyperion-utils includes
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#include <utils/ColorRgb.h>
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#include <hyperion/Grabber.h>
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///
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/// @brief The DirectX9 capture implementation
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///
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class DirectXGrabber : public Grabber
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{
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public:
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DirectXGrabber(int cropLeft, int cropRight, int cropTop, int cropBottom, int pixelDecimation, int display);
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virtual ~DirectXGrabber();
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///
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/// Captures a single snapshot of the display and writes the data to the given image. The
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/// provided image should have the same dimensions as the configured values (_width and
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/// _height)
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///
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/// @param[out] image The snapped screenshot
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///
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virtual int grabFrame(Image<ColorRgb> & image);
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///
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/// @brief Set a new video mode
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///
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virtual void setVideoMode(VideoMode mode);
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///
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/// @brief Apply new width/height values, overwrite Grabber.h implementation
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///
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virtual bool setWidthHeight(int width, int height) { return true; };
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///
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/// @brief Apply new pixelDecimation
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///
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virtual void setPixelDecimation(int pixelDecimation);
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///
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/// Set the crop values
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/// @param cropLeft Left pixel crop
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/// @param cropRight Right pixel crop
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/// @param cropTop Top pixel crop
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/// @param cropBottom Bottom pixel crop
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///
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virtual void setCropping(unsigned cropLeft, unsigned cropRight, unsigned cropTop, unsigned cropBottom);
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///
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/// @brief Apply display index
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///
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void setDisplayIndex(int index) override;
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private:
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///
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/// @brief Setup a new capture display, will free the previous one
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/// @return True on success, false if no display is found
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///
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bool setupDisplay();
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///
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/// @brief free the _screen pointer
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///
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void freeResources();
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private:
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int _pixelDecimation;
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unsigned _display;
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unsigned _displayWidth;
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unsigned _displayHeight;
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RECT* _srcRect;
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IDirect3D9* _d3d9;
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IDirect3DDevice9* _device;
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IDirect3DSurface9* _surface;
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IDirect3DSurface9* _surfaceDest;
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};
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