mirror of
https://github.com/node-red/node-red-nodes.git
synced 2023-10-10 13:36:58 +02:00
code re-write, added functionality for setting brightness, lamp
parameters can be also set through node input
This commit is contained in:
parent
4b3db1e780
commit
0d9555ff33
@ -13,6 +13,7 @@
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<script type="text/x-red" data-template-name="Discover">
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@ -28,27 +29,25 @@
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<!-- Next, some simple help text is provided for the node. -->
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<script type="text/x-red" data-help-name="Discover">
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<p>This node looks for a Philips Hue Bridge in the local network.</p>
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<p> The node has 2 outputs, the first one contains the IP address of the first discovered bridge and the second one the lights registered to that bridge (in JSON format).</p>
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<p>To use the node you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
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<p>This node looks for a Philips Hue Bridge in the local network.</p><p> The node has 2 outputs, the first one contains the IP address of the first discovered bridge and the second one the lights registered to that bridge (in JSON format).</p> <p>To use the node you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
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</script>
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<!-- Finally, the node type is registered along with all of its properties -->
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<script type="text/javascript">
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RED.nodes.registerType('Discover',{
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category: 'advanced-input',
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category: 'advanced-input', // the palette category
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color:"#EFEFEF",
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defaults: {
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name: {value:""},
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defaults: { // defines the editable properties of the node
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name: {value:""}, // along with default values.
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username: {value:"", required:true}
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},
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inputs:1,
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outputs:2,
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icon: "hue.png",
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label: function() {
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return this.name||"Discover";
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inputs:1, // set the number of inputs - only 0 or 1
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outputs:2, // set the number of outputs - 0 to n
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icon: "huediscover.png", // set the icon (held in public/icons)
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label: function() { // sets the default label contents
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return this.name||this.topic||"Discover";
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},
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labelStyle: function() {
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labelStyle: function() { // sets the class to apply to the label
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return this.name?"node_label_italic":"";
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}
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});
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@ -13,6 +13,7 @@
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<script type="text/x-red" data-template-name="HueNode">
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@ -35,6 +36,11 @@
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</select>
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</div>
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<div class="form-row">
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<label for="node-input-brightness"><i class="icon-tag"></i>Change Brightness (0->100):</label>
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<input type="text" id="node-input-brightness" placeholder="brightness">
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</div>
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<div class="form-row">
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<label for="node-input-color"><i class="icon-tag"></i>Select color:</label>
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<input type="text" id="node-input-color" placeholder="color">
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@ -50,29 +56,30 @@
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<script type="text/x-red" data-help-name="HueNode">
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<p>This node implements some basic functionality for managing a Philips Hue wireless Lamp system.</p>
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<p>To use it you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
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<p>You can enter the ID (1, 2, ...) of a Lamp and turn it ON or OFF and also set its color. </p><p>By setting the status to AUTO, you can set the ON/OFF status as a message payload (e.g., msg.payload="ON") and the color through the message topic (e.g., msg.topic="EBF5FF") on the node input. Please note, in case you use both, the status selection overides the msg.payload!</p><p>Also, if you pass something like msg.payload="ALERT" the Lamp will flash once.</p>
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<p>You can enter the ID (1, 2, ...) of a Lamp and turn it ON or OFF, set the color and the brightness (0->100). </p><p>By setting the status to AUTO, you can set the ON/OFF status as a message topic (e.g., msg.topic="1:ON", where 1 is the ID of the Lamp) and the color/brightness through the message payload (e.g., msg.payload="DF0101:50" will set the color to red and brightness to 50%) on the node input. Please note, in case you use both, the msg.payload overrides the node configuration through the UI!</p><p>Also, if you pass something like msg.topic="1:ALERT" the Lamp with ID 1 will flash once.</p>
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</script>
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<!-- Finally, the node type is registered along with all of its properties -->
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<script type="text/javascript">
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RED.nodes.registerType('HueNode',{
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category: 'advanced-input',
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category: 'advanced-input', // the palette category
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color:"#EFEFEF",
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defaults: {
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name: {value:""},
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defaults: { // defines the editable properties of the node
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name: {value:""}, // along with default values.
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username: {value:"", required:true},
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discovery_mode: {value: "", required:false},
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lamp_id: {value:"", required:false},
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color: {value:"EBF5FF"},
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brightness: {value:"100"},
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lamp_status:{}
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},
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inputs:1,
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outputs:1,
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icon: "hue.png",
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label: function() {
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return this.name||"HueNode";
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inputs:1, // set the number of inputs - only 0 or 1
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outputs:1, // set the number of outputs - 0 to n
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icon: "huemanage.png", // set the icon (held in public/icons)
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label: function() { // sets the default label contents
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return this.name||this.topic||"HueNode";
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},
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labelStyle: function() {
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labelStyle: function() { // sets the class to apply to the label
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return this.name?"node_label_italic":"";
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}
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});
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@ -18,14 +18,19 @@
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* limitations under the License.
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**/
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//Require node-hue-api
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var hue = require("node-hue-api");
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var HueApi = require("node-hue-api").HueApi;
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// Require main module
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var RED = require(process.env.NODE_RED_HOME+"/red/red");
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//store the IP address of the Hue Gateway
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var gw_ipaddress = "";
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var username, lamp_status, lamp_id, color;
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var username, lamp_status, lamp_id, color, brightness;
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function hexToRgb(hex) {
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var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
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@ -36,74 +41,110 @@ function hexToRgb(hex) {
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} : null;
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}
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// The main node definition - most things happen in here
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function HueNode(n) {
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// Create a RED node
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RED.nodes.createNode(this,n);
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var node = this;
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//get parameters from user
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this.username = n.username;
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this.lamp_status = n.lamp_status;
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this.lamp_id = n.lamp_id;
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this.color = n.color;
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var node = this;
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this.brightness = n.brightness;
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// Store local copies of the node configuration (as defined in the .html)
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this.topic = n.topic;
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var msg = {};
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msg.topic = this.topic;
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this.on("input", function(msg){
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//set the lamp status
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//first locate the Hue gateway:
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hue.locateBridges(function(err, result) {
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var myMsg = msg;
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//set the lamp status
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//first locate the Hue gateway:
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hue.locateBridges(function(err, result) {
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var msg2 = {};
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msg2.topic = this.topic;
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if (err) throw err;
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//check for found bridges
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if(result[0]!=null) {
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//save the IP address of the 1st bridge found
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this.gw_ipaddress = result[0].ipaddress;
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//set light status
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var api = new HueApi(this.gw_ipaddress, node.username);
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var lightState = hue.lightState;
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var state = lightState.create();
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var status;
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if(msg.payload=="ALERT"){
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status = "ALERT";
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}
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else if(node.lamp_status=="ON" || msg.payload=="ON") status = "ON";
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else if(node.lamp_status=="OFF" || msg.payload=="OFF") status = "OFF";
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var msg2 = {};
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msg2.topic = this.topic;
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if (err) throw err;
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//check for found bridges
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if(result[0]!=null) {
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//save the IP address of the 1st bridge found
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this.gw_ipaddress = result[0].ipaddress;
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if(status=="ALERT") {
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api.setLightState(node.lamp_id, state.alert()).then(displayResult).fail(displayError).done();
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}
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else if(status=="ON") {
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if(node.color==null) {
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api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(msg.topic).r,hexToRgb(msg.topic).g,hexToRgb(msg.topic).b)).then(displayResult).fail(displayError).done();
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//set light status
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var api = new HueApi(this.gw_ipaddress, node.username);
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var lightState = hue.lightState;
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var state = lightState.create();
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var status;
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var lamp = -1;
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//check for AUTO status (lamp settings set through node input)
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if(node.lamp_status=="AUTO") {
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var color;
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var brightness;
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//check for lamp ID in the topic
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if(myMsg.topic.length>1) {
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var tmp_status = myMsg.topic.split(":");
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myMsg.topic = tmp_status[1];
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lamp = tmp_status[0];
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}
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//check for brightness & color:
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if(myMsg.payload.length>1) {
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var tmp_topic = myMsg.payload.split(":");
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color = tmp_topic[0];
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brightness = tmp_topic[1];
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}
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//case of ALERT:
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if(myMsg.topic=="ALERT"){
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api.setLightState(lamp, state.alert()).then(displayResult).fail(displayError).done();
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}
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//case of ON:
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if(myMsg.topic=="ON") {
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api.setLightState(lamp, state.on().rgb(hexToRgb(color).r,hexToRgb(color).g,hexToRgb(color).b).brightness(brightness)).then(displayResult).fail(displayError).done();
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}
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else {
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api.setLightState(lamp, state.off()).then(displayResult).fail(displayError).done();
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}
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}
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else {
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api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(node.color).r,hexToRgb(node.color).g,hexToRgb(node.color).b)).then(displayResult).fail(displayError).done();
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//set lamp according to node settings
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if(node.lamp_status=="ON")
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api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(node.color).r,hexToRgb(node.color).g,hexToRgb(node.color).b).brightness(node.brightness)).then(displayResult).fail(displayError).done();
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else
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api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
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}
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if(lamp!=-1)
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msg2.payload = 'Light with ID: '+lamp+ ' was set to '+myMsg.payload;
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else
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msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+node.lamp_status;
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node.send(msg2);
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}
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else {
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api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
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//bridge not found:
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var msg = {};
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msg.payload = "Bridge not found!";
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node.send(msg);
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}
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msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+status;
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node.send(msg2);
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}
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else {
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//bridge not found:
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var msg = {};
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msg.payload = "Bridge not found!";
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node.send(msg);
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}
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});
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});
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});
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this.on("close", function() {
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// Called when the node is shutdown - eg on redeploy.
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// Allows ports to be closed, connections dropped etc.
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@ -121,6 +162,9 @@ var displayError = function(err) {
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console.error(err);
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};
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// Register the node by name. This must be called before overriding any of the
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// Node functions.
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RED.nodes.registerType("HueNode",HueNode);
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