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https://github.com/node-red/node-red-nodes.git
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Add main IRC node to node-red-nodes in anticipation of deprecation from core
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social/irc/91-irc.html
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206
social/irc/91-irc.html
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<!--
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Copyright 2013,2014 IBM Corp.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<script type="text/x-red" data-template-name="irc in">
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<div class="form-row">
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<label for="node-input-ircserver"><i class="fa fa-globe"></i> IRC Server</label>
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<input type="text" id="node-input-ircserver">
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</div>
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<div class="form-row">
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<label for="node-input-channel"><i class="fa fa-random"></i> Channel</label>
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<input type="text" id="node-input-channel" placeholder="#nodered">
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-tips">The channel to join must start with a # (as per normal irc rules...)<br/>
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You may join multiple channels by comma separating a list - #chan1,#chan2,etc.</div>
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</script>
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<script type="text/x-red" data-help-name="irc in">
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<p>Connects to a channel on an IRC server.</p>
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<p>You may join multiple channels by comma separating a list - #chan1,#chan2,#etc.</p>
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<p>Any messages on that channel will appear on the <code>msg.payload</code> at the output,
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while <code>msg.topic</code> will contain who it is from.
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<code>msg.to</code> contains either the name of the channel or PRIV in the case of a pm.</p>
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<p>The second output provides a <code>msg.payload</code> that has any status messages such as joins, parts, kicks etc.</p>
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<p>The type of the status message is set as <code>msg.payload.type</code>.</p>
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<p>The possible status types are: <br />
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<table border="1" cellpadding="1" cellspacing="1">
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<thead>
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<tr>
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<th scope="col">Type</th>
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<th scope="col">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>message</td>
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<td>message is sent into the channel</td>
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</tr>
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<tr>
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<td>pm</td>
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<td>private message to the bot</td>
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</tr>
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<tr>
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<td>join</td>
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<td>a user joined the channel (also triggered when the bot joins a channel)</td>
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</tr>
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<tr>
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<td>invite</td>
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<td>the bot is being invited to a channel</td>
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</tr>
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<tr>
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<td>part</td>
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<td>a user leaves a channel</td>
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</tr>
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<tr>
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<td>quit</td>
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<td>a user quits a channel</td>
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</tr>
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<tr>
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<td>kick</td>
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<td>a user is kicked from a channel</td>
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</tr>
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<tr>
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<td>names</td>
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<td>retrieves the list of users when the bot joins a channel</td>
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</tr>
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</tbody>
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</table>
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</p>
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</script>
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<script type="text/javascript">
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RED.nodes.registerType('irc in',{
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category: 'social-input',
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defaults: {
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name: {value:""},
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ircserver: {type:"irc-server", required:true},
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channel: {value:"",required:true,validate:RED.validators.regex(/^#/)}
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},
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color:"Silver",
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inputs:0,
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outputs:2,
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icon: "hash.png",
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label: function() {
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var ircNode = RED.nodes.node(this.ircserver);
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return this.name || (ircNode ? ircNode.label() : "irc");
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},
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labelStyle: function() {
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return this.name?"node_label_italic":"";
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},
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oneditprepare: function() {
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if ((this.ircserver !== undefined) && (this.ircserver !== "")) {
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this.channel = this.channel || RED.nodes.node(this.ircserver).channel;
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$("#node-input-channel").val(this.channel);
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}
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else { this.channel = this.channel; }
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$("#node-input-channel").val(this.channel);
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}
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});
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</script>
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<script type="text/x-red" data-template-name="irc out">
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<div class="form-row">
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<label for="node-input-ircserver"><i class="fa fa-globe"></i> IRC Server</label>
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<input type="text" id="node-input-ircserver">
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</div>
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<div class="form-row">
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<label for="node-input-channel"><i class="fa fa-random"></i> Channel</label>
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<input type="text" id="node-input-channel" placeholder="#nodered">
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</div>
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<div class="form-row">
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<label for="node-input-sendObject"><i class="fa fa-arrows"></i> Action</label>
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<select type="text" id="node-input-sendObject" style="display: inline-block; vertical-align: middle; width:70%;">
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<option value="pay">Send payload to channel(s)</option>
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<option value="true">Use msg.topic to set nickname or channel(s)</option>
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<option value="false">Send complete msg object to channel(s)</option>
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</select>
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-tips">The channel to join must start with a # (as per normal irc rules...)<br/>
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Sending the complete object will stringify the whole msg object before sending.</div>
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</script>
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<script type="text/x-red" data-help-name="irc out">
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<p>Sends messages to a channel on an IRC server</p>
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<p>You can send just the <code>msg.payload</code>, or the complete <code>msg</code> object to the selected channel,
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or you can select to use <code>msg.topic</code> to send the <code>msg.payload</code> to a specific user (private message) or channel.</p>
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<p>If multiple output channels are listed (eg. #chan1,#chan2), then the message will be sent to all of them.</p>
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<p><b>Note:</b> you can only send to channels you have previously joined so they MUST be specified in the node - even if you then decide to use a subset in msg.topic</p>
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<p>You may send RAW commands using <code>msg.raw</code> - This must contain an array of parameters - eg. <pre>["privmsg","#nodered","Hello world"]</pre></p>
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</script>
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<script type="text/javascript">
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RED.nodes.registerType('irc out',{
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category: 'social-output',
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defaults: {
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name: {value:""},
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sendObject: {value:"pay", required:true},
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ircserver: {type:"irc-server", required:true},
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channel: {value:"",required:true,validate:RED.validators.regex(/^#/)}
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},
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color:"Silver",
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inputs:1,
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outputs:0,
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icon: "hash.png",
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align: "right",
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label: function() {
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return this.name || (this.ircserver ? RED.nodes.node(this.ircserver).label() : "irc");
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},
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labelStyle: function() {
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return this.name?"node_label_italic":"";
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},
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oneditprepare: function() {
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if ((this.ircserver !== undefined) && (this.ircserver !== "")) {
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this.channel = this.channel || RED.nodes.node(this.ircserver).channel;
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$("#node-input-channel").val(this.channel);
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}
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else { this.channel = this.channel; }
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}
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});
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</script>
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<script type="text/x-red" data-template-name="irc-server">
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<div class="form-row">
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<label for="node-config-input-server"><i class="fa fa-globe"></i> IRC Server</label>
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<input type="text" id="node-config-input-server" placeholder="irc.freenode.net">
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</div>
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<div class="form-row">
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<label for="node-config-input-nickname"><i class="fa fa-user"></i> Nickname</label>
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<input type="text" id="node-config-input-nickname" placeholder="joe123">
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</div>
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</script>
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<script type="text/javascript">
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RED.nodes.registerType('irc-server',{
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category: 'config',
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defaults: {
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server: {value:"",required:true},
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nickname: {value:"",required:true}
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},
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label: function() {
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return this.server;
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}
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});
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</script>
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social/irc/91-irc.js
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277
social/irc/91-irc.js
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/**
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* Copyright 2013,2014 IBM Corp.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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**/
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module.exports = function(RED) {
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"use strict";
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var irc = require("irc");
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// The Server Definition - this opens (and closes) the connection
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function IRCServerNode(n) {
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RED.nodes.createNode(this,n);
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this.server = n.server;
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this.channel = n.channel;
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this.nickname = n.nickname;
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this.lastseen = 0;
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this.ircclient = null;
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this.on("close", function() {
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if (this.ircclient != null) {
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this.ircclient.removeAllListeners();
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this.ircclient.disconnect();
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}
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});
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}
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RED.nodes.registerType("irc-server",IRCServerNode);
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// The Input Node
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function IrcInNode(n) {
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RED.nodes.createNode(this,n);
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this.ircserver = n.ircserver;
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this.serverConfig = RED.nodes.getNode(this.ircserver);
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this.channel = n.channel || this.serverConfig.channel;
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var node = this;
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if (node.serverConfig.ircclient === null) {
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node.log("CONNECT: "+node.serverConfig.server);
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node.status({fill:"grey",shape:"dot",text:"connecting"});
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node.serverConfig.ircclient = new irc.Client(node.serverConfig.server, node.serverConfig.nickname,{autoConnect:true,autoRejoin:false,floodProtection:true,retryDelay:20000});
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node.serverConfig.ircclient.setMaxListeners(0);
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node.serverConfig.ircclient.addListener('error', function(message) {
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if (RED.settings.verbose) { node.log("ERR: "+JSON.stringify(message)); }
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});
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node.serverConfig.ircclient.addListener('netError', function(message) {
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node.serverConfig.lastseen = Date.now();
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if (RED.settings.verbose) { node.log("NET: "+JSON.stringify(message)); }
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node.status({fill:"red",shape:"ring",text:"net error"});
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});
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node.serverConfig.ircclient.addListener('connect', function() {
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node.serverConfig.lastseen = Date.now();
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if (RED.settings.verbose) { node.log("CONNECTED "); }
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});
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node.serverConfig.ircclient.addListener('registered', function(message) {
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node.serverConfig.lastseen = Date.now();
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node.log(node.serverConfig.ircclient.nick+" ONLINE: "+message.server);
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node.status({fill:"yellow",shape:"dot",text:"connected"});
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node.serverConfig.ircclient.join( node.channel, function(data) {
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node.log(data+" JOINED: "+node.channel);
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node.status({fill:"green",shape:"dot",text:"joined"});
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});
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});
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node.serverConfig.ircclient.addListener('ping', function(server) {
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node.serverConfig.lastseen = Date.now();
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if (RED.settings.verbose) { node.log("PING from "+JSON.stringify(server)); }
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node.status({fill:"green",shape:"dot",text:"ok"});
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});
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node.serverConfig.ircclient.addListener('quit', function(nick, reason, channels, message) {
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node.serverConfig.lastseen = Date.now();
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if (RED.settings.verbose) { node.log("QUIT: "+nick+" "+reason+" "+channels+" "+JSON.stringify(message)); }
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node.status({fill:"grey",shape:"ring",text:"quit"});
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//node.serverConfig.ircclient.disconnect( function() {
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// node.serverConfig.ircclient.connect();
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//});
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//if (RED.settings.verbose) { node.log("restart"); } // then retry
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});
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node.serverConfig.ircclient.addListener('raw', function (message) { // any message received means we are alive
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//console.log("RAW:"+JSON.stringify(message));
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if (message.commandType === "reply") {
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//console.log("RAW:"+JSON.stringify(message));
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node.serverConfig.lastseen = Date.now();
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}
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});
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node.recon = setInterval( function() {
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//console.log("CHK ",(Date.now()-node.serverConfig.lastseen)/1000);
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if ((Date.now()-node.serverConfig.lastseen) > 240000) { // if more than 4 mins since last seen
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node.serverConfig.ircclient.send.apply(node.serverConfig.ircclient,["TIME"]); // request time to check link
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}
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if ((Date.now()-node.serverConfig.lastseen) > 300000) { // If more than 5 mins
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//node.serverConfig.ircclient.disconnect();
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//node.serverConfig.ircclient.connect();
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node.status({fill:"grey",shape:"ring",text:"no connection"});
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if (RED.settings.verbose) { node.log("CONNECTION LOST ?"); }
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}
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//node.serverConfig.ircclient.send.apply(node.serverConfig.ircclient,["TIME"]); // request time to check link
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}, 60000); // check every 1 min
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//node.serverConfig.ircclient.connect();
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}
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else { node.status({text:""}); }
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node.ircclient = node.serverConfig.ircclient;
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node.ircclient.addListener('registered', function(message) {
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//node.log(node.ircclient.nick+" ONLINE");
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node.status({fill:"yellow",shape:"dot",text:"connected"});
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node.ircclient.join( node.channel, function(data) {
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// node.log(data+" JOINED "+node.channel);
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node.status({fill:"green",shape:"dot",text:"joined"});
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});
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});
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node.ircclient.addListener('message', function (from, to, message) {
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//node.log(from + ' => ' + to + ' : ' + message);
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if (~node.channel.toLowerCase().indexOf(to.toLowerCase())) {
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var msg = { "topic":from, "from":from, "to":to, "payload":message };
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node.send([msg,null]);
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}
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//else { console.log(node.channel,to); }
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});
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node.ircclient.addListener('pm', function(from, message) {
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//node.log("PM => "+from + ': ' + message);
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var msg = { "topic":from, "from":from, "to":"PRIV", "payload":message };
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node.send([msg,null]);
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});
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node.ircclient.addListener('join', function(channel, who) {
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var msg = { "payload": { "type":"join", "who":who, "channel":channel } };
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node.send([null,msg]);
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//node.log(who+' has joined '+channel);
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});
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node.ircclient.addListener('invite', function(channel, from, message) {
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var msg = { "payload": { "type":"invite", "who":from, "channel":channel, "message":message } };
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node.send([null,msg]);
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//node.log(from+' sent invite to '+channel+': '+message);
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});
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node.ircclient.addListener('part', function(channel, who, reason) {
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var msg = { "payload": { "type":"part", "who":who, "channel":channel, "reason":reason } };
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node.send([null,msg]);
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//node.log(who+' has left '+channel+': '+reason);
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});
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node.ircclient.addListener('quit', function(nick, reason, channels, message) {
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var msg = { "payload": { "type":"quit", "who":nick, "channel":channels, "reason":reason } };
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node.send([null,msg]);
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//node.log(nick+' has quit '+channels+': '+reason);
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});
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node.ircclient.addListener('kick', function(channel, who, by, reason) {
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var msg = { "payload": { "type":"kick", "who":who, "channel":channel, "by":by, "reason":reason } };
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node.send([null,msg]);
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//node.log(who+' was kicked from '+channel+' by '+by+': '+reason);
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});
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node.ircclient.addListener('names', function (channel, nicks) {
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var msg = { "payload": { "type": "names", "channel": channel, "names": nicks} };
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node.send([null, msg]);
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});
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node.ircclient.addListener('raw', function (message) { // any message means we are alive
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node.serverConfig.lastseen = Date.now();
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});
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node.on("close", function() {
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node.ircclient.removeAllListeners();
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if (node.recon) { clearInterval(node.recon); }
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});
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}
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RED.nodes.registerType("irc in",IrcInNode);
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// The Output Node
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function IrcOutNode(n) {
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RED.nodes.createNode(this,n);
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this.sendFlag = n.sendObject;
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this.ircserver = n.ircserver;
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this.serverConfig = RED.nodes.getNode(this.ircserver);
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this.channel = n.channel || this.serverConfig.channel;
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var node = this;
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if (node.serverConfig.ircclient === null) {
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node.log("CONNECT: "+node.serverConfig.server);
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node.status({fill:"grey",shape:"dot",text:"connecting"});
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node.serverConfig.ircclient = new irc.Client(node.serverConfig.server, node.serverConfig.nickname,{autoConnect:true,autoRejoin:false,floodProtection:true,retryDelay:20000});
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node.serverConfig.ircclient.setMaxListeners(0);
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node.serverConfig.ircclient.addListener('error', function(message) {
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if (RED.settings.verbose) { node.log("ERR: "+JSON.stringify(message)); }
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});
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node.serverConfig.ircclient.addListener('netError', function(message) {
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node.serverConfig.lastseen = Date.now();
|
||||
if (RED.settings.verbose) { node.log("NET: "+JSON.stringify(message)); }
|
||||
node.status({fill:"red",shape:"ring",text:"net error"});
|
||||
});
|
||||
node.serverConfig.ircclient.addListener('connect', function() {
|
||||
node.serverConfig.lastseen = Date.now();
|
||||
if (RED.settings.verbose) { node.log("CONNECTED "); }
|
||||
});
|
||||
node.serverConfig.ircclient.addListener('registered', function(message) {
|
||||
node.serverConfig.lastseen = Date.now();
|
||||
node.log(node.serverConfig.ircclient.nick+" ONLINE: "+message.server);
|
||||
node.status({fill:"yellow",shape:"dot",text:"connected"});
|
||||
node.serverConfig.ircclient.join( node.channel, function(data) {
|
||||
node.log(data+" JOINED: "+node.channel);
|
||||
node.status({fill:"green",shape:"dot",text:"joined"});
|
||||
});
|
||||
});
|
||||
node.serverConfig.ircclient.addListener('ping', function(server) {
|
||||
node.serverConfig.lastseen = Date.now();
|
||||
if (RED.settings.verbose) { node.log("PING from "+JSON.stringify(server)); }
|
||||
node.status({fill:"green",shape:"dot",text:"ok"});
|
||||
});
|
||||
node.serverConfig.ircclient.addListener('quit', function(nick, reason, channels, message) {
|
||||
node.serverConfig.lastseen = Date.now();
|
||||
if (RED.settings.verbose) { node.log("QUIT: "+nick+" "+reason+" "+channels+" "+JSON.stringify(message)); }
|
||||
node.status({fill:"grey",shape:"ring",text:"quit"});
|
||||
//node.serverConfig.ircclient.disconnect( function() {
|
||||
// node.serverConfig.ircclient.connect();
|
||||
//});
|
||||
//if (RED.settings.verbose) { node.log("restart"); } // then retry
|
||||
});
|
||||
node.serverConfig.ircclient.addListener('raw', function (message) { // any message received means we are alive
|
||||
//console.log("RAW:"+JSON.stringify(message));
|
||||
if (message.commandType === "reply") {
|
||||
//console.log("RAW:"+JSON.stringify(message));
|
||||
node.serverConfig.lastseen = Date.now();
|
||||
}
|
||||
});
|
||||
node.recon = setInterval( function() {
|
||||
//console.log("CHK ",(Date.now()-node.serverConfig.lastseen)/1000);
|
||||
if ((Date.now()-node.serverConfig.lastseen) > 240000) { // if more than 4 mins since last seen
|
||||
node.serverConfig.ircclient.send.apply(node.serverConfig.ircclient,["TIME"]); // request time to check link
|
||||
}
|
||||
if ((Date.now()-node.serverConfig.lastseen) > 300000) { // If more than 5 mins
|
||||
//node.serverConfig.ircclient.disconnect();
|
||||
//node.serverConfig.ircclient.connect();
|
||||
node.status({fill:"grey",shape:"ring",text:"no connection"});
|
||||
if (RED.settings.verbose) { node.log("CONNECTION LOST ?"); }
|
||||
}
|
||||
//node.serverConfig.ircclient.send.apply(node.serverConfig.ircclient,["TIME"]); // request time to check link
|
||||
}, 60000); // check every 1 min
|
||||
//node.serverConfig.ircclient.connect();
|
||||
}
|
||||
else { node.status({text:""}); }
|
||||
node.ircclient = node.serverConfig.ircclient;
|
||||
|
||||
node.on("input", function(msg) {
|
||||
if (Object.prototype.toString.call( msg.raw ) === '[object Array]') {
|
||||
if (RED.settings.verbose) { node.log("RAW command:"+msg.raw); }
|
||||
node.ircclient.send.apply(node.ircclient,msg.raw);
|
||||
}
|
||||
else {
|
||||
if (msg._topic) { delete msg._topic; }
|
||||
var ch = node.channel.split(","); // split on , so we can send to multiple
|
||||
if (node.sendFlag == "true") { // override channels with msg.topic
|
||||
if ((msg.hasOwnProperty('topic'))&&(typeof msg.topic === "string")) {
|
||||
ch = msg.topic.split(","); // split on , so we can send to multiple
|
||||
}
|
||||
else { node.warn("msg.topic not set"); }
|
||||
}
|
||||
for (var c = 0; c < ch.length; c++) {
|
||||
if (node.sendFlag == "false") { // send whole message object to each channel
|
||||
node.ircclient.say(ch[c], JSON.stringify(msg));
|
||||
}
|
||||
else { // send just the payload to each channel
|
||||
if (typeof msg.payload === "object") { msg.payload = JSON.stringify(msg.payload); }
|
||||
node.ircclient.say(ch[c], msg.payload);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
node.on("close", function() {
|
||||
node.ircclient.removeAllListeners();
|
||||
if (node.recon) { clearInterval(node.recon); }
|
||||
});
|
||||
}
|
||||
RED.nodes.registerType("irc out",IrcOutNode);
|
||||
}
|
177
social/irc/LICENSE
Normal file
177
social/irc/LICENSE
Normal file
@ -0,0 +1,177 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
71
social/irc/README.md
Normal file
71
social/irc/README.md
Normal file
@ -0,0 +1,71 @@
|
||||
node-red-node-irc
|
||||
=================
|
||||
|
||||
A <a href="http://nodered.org" target="_new">Node-RED</a> node to talk to an IRC server.
|
||||
|
||||
**Note** : This is the same node as is/was in the core of Node-RED. If you already
|
||||
have it installed you do NOT need this node. However it will be deprecated from
|
||||
the core in due course, at which point you will need to install it from here if
|
||||
still required.
|
||||
|
||||
Install
|
||||
-------
|
||||
|
||||
Run the following command in the root directory of your Node-RED install, usually
|
||||
this is ~/.node-red .
|
||||
|
||||
npm install node-red-node-irc
|
||||
|
||||
During install there may be multiple messages about libiconv charset support.
|
||||
These report as failure to compile errors - but are warnings and the node will
|
||||
still install (assuming nothing else failed) and you'll be able to use it, just
|
||||
not the character set features.
|
||||
|
||||
|
||||
Usage
|
||||
-----
|
||||
|
||||
Provides two nodes - one to receive messages, and one to send.
|
||||
|
||||
###Input
|
||||
|
||||
Connects to an IRC server to receive messages.</p>
|
||||
|
||||
The **IRC Server** field needs to be configured to a valid server, and
|
||||
you must select a default channel to join. You may join multiple channels by
|
||||
comma separating a list - #chan1,#chan2,#etc.
|
||||
|
||||
Incoming messages will appear as **msg.payload** on the first output, while
|
||||
**msg.topic** will contain who it is from. **msg.to** contains either the name of the channel or PRIV in the case of a pm.
|
||||
|
||||
The second output provides a **msg.payload** that has any status messages such as joins, parts, kicks etc.
|
||||
|
||||
The type of the status message is set as **msg.payload.type**. The possible status types are:
|
||||
|
||||
- **message** : message is sent into the channel
|
||||
- **pm** : private message to the bot
|
||||
- **join** : a user joined the channel (also triggered when the bot joins a channel)
|
||||
- **invite** : the bot is being invited to a channel
|
||||
- **part** : a user leaves a channel
|
||||
- **quit** : a user quits a channe
|
||||
- **kick** : a user is kicked from a channel
|
||||
|
||||
|
||||
###Output
|
||||
|
||||
Sends messages to a channel on an IRC server.
|
||||
|
||||
You can send just the **msg.payload**, or the complete **msg** object to the
|
||||
selected channel, or you can select to use **msg.topic** to send the
|
||||
**msg.payload** to a specific user (private message) or channel.
|
||||
|
||||
If multiple output channels are listed (eg. #chan1,#chan2), then the message
|
||||
will be sent to all of them.
|
||||
|
||||
**Note:** you can only send to channels you have previously joined so they
|
||||
MUST be specified in the node - even if you then decide to use a subset of them in msg.topic
|
||||
|
||||
You may send RAW commands using **msg.raw** - This must contain an array of
|
||||
parameters - eg.
|
||||
|
||||
["privmsg","#nodered","Hello world"]
|
24
social/irc/package.json
Normal file
24
social/irc/package.json
Normal file
@ -0,0 +1,24 @@
|
||||
{
|
||||
"name" : "node-red-node-irc",
|
||||
"version" : "0.0.1",
|
||||
"description" : "A Node-RED node to talk to an IRC server",
|
||||
"dependencies" : {
|
||||
"irc" : "0.3.11"
|
||||
},
|
||||
"repository" : {
|
||||
"type":"git",
|
||||
"url":"https://github.com/node-red/node-red-nodes/tree/master/social/irc"
|
||||
},
|
||||
"license": "Apache-2.0",
|
||||
"keywords": [ "node-red", "irc" ],
|
||||
"node-red" : {
|
||||
"nodes" : {
|
||||
"irc": "91-irc.js"
|
||||
}
|
||||
},
|
||||
"author": {
|
||||
"name": "Dave Conway-Jones",
|
||||
"email": "ceejay@vnet.ibm.com",
|
||||
"url": "http://nodered.org"
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user