mirror of
https://github.com/node-red/node-red-nodes.git
synced 2023-10-10 13:36:58 +02:00
Added discrete-out node
The output node is currently in 145-digital-in. This situation is hopefully only temporary…
This commit is contained in:
parent
42c91dd6a3
commit
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@ -61,6 +61,14 @@
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<label for="node-input-debounce">Debounce</label>
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<label for="node-input-debounce">Debounce</label>
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<input type="checkbox" id="node-input-debounce" style="display:inline-block; width:auto; vertical-align:top;">
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<input type="checkbox" id="node-input-debounce" style="display:inline-block; width:auto; vertical-align:top;">
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</div>
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</div>
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<div class="form-row">
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<label for="node-input-outputOn">Output on</label>
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<select type="text" id="node-input-outputOn" style="width: 200px;">
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<option value="both">both changes</option>
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<option value="rising">0 to 1 change only</option>
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<option value="falling">1 to 0 change only</option>
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</select>
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</div>
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<div class="form-row">
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<div class="form-row">
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<label for="node-input-updateInterval"><i class="icon-repeat"></i> Update at</label>
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<label for="node-input-updateInterval"><i class="icon-repeat"></i> Update at</label>
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<input id="node-input-updateInterval" type="text" style="width: 65px">
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<input id="node-input-updateInterval" type="text" style="width: 65px">
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@ -80,10 +88,10 @@
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<script type="text/x-red" data-help-name="discrete-in">
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<script type="text/x-red" data-help-name="discrete-in">
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<p>
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<p>
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Discrete input for the Beaglebone Black. Sends a message with payload 0 or 1 on the
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Discrete input for the Beaglebone Black. Sends a message with payload 0 or 1 on the
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first output each time the pin changes state, and logs the total time in the active state.
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first output when the pin changes state, and logs the total time in the active state.
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</p>
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</p>
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<p>
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<p>
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The node periodically sends a message with a payload of the current total active time
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The node sends a message with a payload of the current total active time
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(in seconds) on the second output at selectable intervals. An input message with topic 'load'
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(in seconds) on the second output at selectable intervals. An input message with topic 'load'
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and a numeric payload will set the total active time to that value: any other input message
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and a numeric payload will set the total active time to that value: any other input message
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will reset it to zero.
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will reset it to zero.
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@ -92,6 +100,11 @@ will reset it to zero.
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The active state may be set to be high or low: this only affects the calculation
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The active state may be set to be high or low: this only affects the calculation
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of the active time, not the pin state value sent on the first output.
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of the active time, not the pin state value sent on the first output.
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</p>
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</p>
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<p>
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The pin state messages may be generated for both directions of change, or for just 0 to 1
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or just 1 to 0 changes. This is useful to generate a single message from a button
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press. When using buttons or switches, enable debouncing to improve reliability.
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</p>
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</script>
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</script>
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<!-- Register discrete-in -->
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<!-- Register discrete-in -->
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@ -102,7 +115,8 @@ of the active time, not the pin state value sent on the first output.
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defaults: { // defines the editable properties of the node
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defaults: { // defines the editable properties of the node
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pin: { value:"", required:true },
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pin: { value:"", required:true },
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activeLow: { value:false, required:true },
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activeLow: { value:false, required:true },
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debounce: { value:false, required: true },
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debounce: { value:false, required:true },
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outputOn: { value:"both", required:true },
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updateInterval: { value:60, required:true, validate:RED.validators.number() },
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updateInterval: { value:60, required:true, validate:RED.validators.number() },
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topic: { value:"" },
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topic: { value:"" },
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name: { value:"" }
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name: { value:"" }
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@ -230,3 +244,111 @@ any other input message will reset it to zero.
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});
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});
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</script>
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</script>
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<!-- Edit dialog for discrete-out -->
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<script type="text/x-red" data-template-name="discrete-out">
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<div class="form-row">
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<label for="node-input-pin"><i class="icon-asterisk"></i>Output pin</label>
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<select type="text" id="node-input-pin" style="width: 200px;">
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<option value="">select pin</option>
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<option value="P8_7">GPIO2_2 (P8 pin 7)</option>
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<option value="P8_8">GPIO2_3 (P8 pin 8)</option>
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<option value="P8_9">GPIO2_5 (P8 pin 9)</option>
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<option value="P8_10">GPIO2_4 (P8 pin 10)</option>
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<option value="P8_11">GPIO1_13 (P8 pin 11)</option>
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<option value="P8_12">GPIO1_12 (P8 pin 12)</option>
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<option value="P8_13">GPIO0_23 (P8 pin 13)</option>
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<option value="P8_14">GPIO0_26 (P8 pin 14)</option>
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<option value="P8_15">GPIO1_15 (P8 pin 15)</option>
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<option value="P8_16">GPIO1_14 (P8 pin 16)</option>
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<option value="P8_17">GPIO0_27 (P8 pin 17)</option>
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<option value="P8_18">GPIO2_1 (P8 pin 18)</option>
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<option value="P8_19">GPIO0_22 (P8 pin 19)</option>
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<option value="P8_26">GPIO1_29 (P8 pin 26)</option>
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<option value="P9_11">GPIO0_30 (P9 pin 11)</option>
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<option value="P9_12">GPIO1_28 (P9 pin 12)</option>
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<option value="P9_13">GPIO0_31 (P9 pin 13)</option>
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<option value="P9_14">GPIO1_18 (P9 pin 14)</option>
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<option value="P9_15">GPIO1_16 (P9 pin 15)</option>
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<option value="P9_16">GPIO1_19 (P9 pin 16)</option>
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<option value="P9_17">GPIO0_5 (P9 pin 17)</option>
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<option value="P9_18">GPIO0_4 (P9 pin 18)</option>
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<option value="P9_21">GPIO0_3 (P9 pin 21)</option>
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<option value="P9_22">GPIO0_2 (P9 pin 22)</option>
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<option value="P9_23">GPIO1_17 (P9 pin 23)</option>
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<option value="P9_24">GPIO0_15 (P9 pin 24)</option>
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<option value="P9_26">GPIO0_14 (P9 pin 26)</option>
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<option value="P9_27">GPIO3_19 (P9 pin 27)</option>
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<option value="P9_30">GPIO3_16 (P9 pin 30)</option>
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<option value="P9_41">GPIO0_20 (P9 pin 41)</option>
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<option value="P9_42">GPIO0_7 (P9 pin 42)</option>
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<option value="USR0">User LED 0</option>
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<option value="USR1">User LED 1</option>
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<option value="USR2">User LED 2</option>
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<option value="USR3">User LED 3</option>
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</select>
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</div>
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<div class="form-row">
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<label for="node-input-inverting">Inverting</label>
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<input type="checkbox" id="node-input-inverting" style="display:inline-block; width:auto; vertical-align:top;">
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</div>
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<div class="form-row">
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<label for="node-input-toggle">Toggle state</label>
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<input type="checkbox" id="node-input-toggle" style="display:inline-block; width:auto; vertical-align:top;">
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</div>
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<div class="form-row">
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<label for="node-input-defaultState">Startup as</label>
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<select type="text" id="node-input-defaultState" style="width: 80px;">
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<option value="0">0</option>
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<option value="1">1</option>
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</select>
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="icon-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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</script>
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<!-- Help text for discrete-out -->
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<script type="text/x-red" data-help-name="discrete-out">
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<p>
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Discrete output for the Beaglebone Black.
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</p>
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<p>
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Sets the output pin high or low depending on the payload of the input message. Numeric
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payloads > 0.5 are 'high', payloads <= 0.5 are 'low'. Other payloads which
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evaluate to true are 'high', if not then 'low'. Selecting the Inverting checkbox will
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switch the sense of the comparison.
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</p>
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<p>
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If the Toggle state checkbox is checked, any message will cause the pin to switch from
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1 to 0 and back.
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</P>
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<p>
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The pin will be initially set to the given Startup state until the first message arrives:
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the Inverting property is not applied to this value.
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</p>
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</script>
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<!-- Register discrete-out -->
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<script type="text/javascript">
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RED.nodes.registerType('discrete-out', {
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category: 'advanced-input', // the palette category
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color:"#c6dbef",
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defaults: { // defines the editable properties of the node
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pin: { value:"", required:true },
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inverting: { value:false, required:true },
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toggle: { value:false, required:true },
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defaultState: { value:"0", required:true },
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name: { value:"" }
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},
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inputs:1, // set the number of inputs - only 0 or 1
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outputs:0, // set the number of outputs - 0 to n
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icon: "arrow-out.png", // set the icon (held in public/icons)
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label: function() { // sets the default label contents
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return this.name || "discrete-out: " + this.pin;
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},
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labelStyle: function() { // sets the class to apply to the label
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return this.name ? "node_label_italic" : "";
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}
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});
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</script>
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@ -37,6 +37,15 @@ function DiscreteInputNode(n) {
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this.activeState = 1;
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this.activeState = 1;
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this.updateInterval = n.updateInterval * 1000; // How often to send totalActiveTime messages
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this.updateInterval = n.updateInterval * 1000; // How often to send totalActiveTime messages
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this.debounce = n.debounce; // Enable switch contact debouncing algorithm
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this.debounce = n.debounce; // Enable switch contact debouncing algorithm
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if (n.outputOn === "rising") {
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this.activeEdges = [false, true];
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} else if (n.outputOn === "falling") {
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this.activeEdges = [true, false];
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} else if (n.outputOn === "both") {
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this.activeEdges = [true, true];
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} else {
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node.error("Invalid edge type: " + n.outputOn);
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}
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// Working variables
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// Working variables
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this.interruptAttached = false; // Flag: should we detach interrupt when we are closed?
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this.interruptAttached = false; // Flag: should we detach interrupt when we are closed?
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@ -93,10 +102,12 @@ function DiscreteInputNode(n) {
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} else if (!isNaN(node.lastActiveTime)) {
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} else if (!isNaN(node.lastActiveTime)) {
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node.totalActiveTime += now - node.lastActiveTime;
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node.totalActiveTime += now - node.lastActiveTime;
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}
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}
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var msg = {};
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if (node.activeEdges[node.currentState]) {
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msg.topic = node.topic;
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var msg = {};
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msg.payload = node.currentState;
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msg.topic = node.topic;
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node.send([msg, null]);
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msg.payload = node.currentState;
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node.send([msg, null]);
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}
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};
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};
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// This function is called by the timer. It updates the ActiveTime variables, and sends a
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// This function is called by the timer. It updates the ActiveTime variables, and sends a
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@ -131,10 +142,17 @@ function DiscreteInputNode(n) {
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if (node.currentState === node.activeState) {
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if (node.currentState === node.activeState) {
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node.lastActiveTime = Date.now();
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node.lastActiveTime = Date.now();
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}
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}
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// On startup, send an initial activeTime message, but only send an
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// initial currentState message if we are in both edges active mode
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if (node.starting) {
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if (node.starting) {
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node.starting = false;
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node.starting = false;
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var msg = [{topic:node.topic}, {topic:node.topic}];
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var msg;
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msg[0].payload = node.currentState;
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if (node.activeEdges[0] && node.activeEdges[1]) {
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msg = [{topic:node.topic}, {topic:node.topic}];
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msg[0].payload = node.currentState;
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} else {
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msg = [null, {topic:node.topic}];
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}
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msg[1].payload = node.totalActiveTime;
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msg[1].payload = node.totalActiveTime;
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node.send(msg);
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node.send(msg);
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}
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}
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@ -239,8 +257,8 @@ function PulseInputNode(n) {
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// Don't set up interrupts & intervals until after the close event handler has been installed
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// Don't set up interrupts & intervals until after the close event handler has been installed
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bonescript.detachInterrupt(node.pin);
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bonescript.detachInterrupt(node.pin);
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process.nextTick(function () {
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process.nextTick(function () {
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bonescript.pinMode(node.pin, bonescript.INPUT);
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bonescript.pinMode(node.pin, bonescript.INPUT);
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bonescript.digitalRead(node.pin, function (x) {
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bonescript.digitalRead(node.pin, function (x) {
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// Initialise the currentState based on the value read
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// Initialise the currentState based on the value read
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node.currentState = Number(x.value);
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node.currentState = Number(x.value);
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// Attempt to attach an interrupt handler to the pin. If we succeed,
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// Attempt to attach an interrupt handler to the pin. If we succeed,
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@ -260,15 +278,71 @@ function PulseInputNode(n) {
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node.error("Failed to attach interrupt");
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node.error("Failed to attach interrupt");
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}
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}
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});
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});
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});
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});
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} else {
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} else {
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node.error("Unconfigured input pin");
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node.error("Unconfigured input pin");
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}
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}
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}
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}
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// Node constructor for discrete-out
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function DiscreteOutputNode(n) {
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RED.nodes.createNode(this, n);
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// Store local copies of the node configuration (as defined in the .html)
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this.topic = n.topic; // the topic is not currently used
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this.pin = n.pin; // The Beaglebone Black pin identifying string
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this.defaultState = Number(n.defaultState); // What state to set up as
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this.inverting = n.inverting;
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this.toggle = n.toggle;
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// Working variables
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this.currentState = this.defaultState;
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var node = this;
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// If the input message paylod is numeric, values > 0.5 are 'true', otherwise use
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// the truthiness of the payload. Apply the inversion flag before setting the output
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var inputCallback = function (msg) {
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var newState;
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if (node.toggle) {
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newState = node.currentState === 0 ? 1 : 0;
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} else {
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if (isFinite(Number(msg.payload))) {
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newState = Number(msg.payload) > 0.5 ? true : false;
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} else if (msg.payload) {
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newState = true;
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} else {
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newState = false;
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}
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if (node.inverting) {
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newState = !newState;
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}
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}
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bonescript.digitalWrite(node.pin, newState ? 1 : 0);
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node.currentState = newState;
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};
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// If we have a valid pin, set it as an output and set the default state
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if (["P8_7", "P8_8", "P8_9", "P8_10", "P8_11", "P8_12", "P8_13", "P8_14", "P8_15",
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"P8_16", "P8_17", "P8_18", "P8_19", "P8_26", "P9_11", "P9_12", "P9_13", "P9_14",
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"P9_15", "P9_16", "P9_17", "P9_18", "P9_21", "P9_22", "P9_23", "P9_24", "P9_26",
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"P9_27", "P9_30", "P9_41", "P9_42", "USR0", "USR1", "USR2", "USR3"].indexOf(node.pin) >= 0) {
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// Don't set up interrupts & intervals until after the close event handler has been installed
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bonescript.detachInterrupt(node.pin);
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process.nextTick(function () {
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bonescript.pinMode(node.pin, bonescript.OUTPUT);
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node.on("input", inputCallback);
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setTimeout(function () { bonescript.digitalWrite(node.pin, node.defaultState); }, 50);
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});
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} else {
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node.error("Unconfigured output pin");
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}
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}
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// Register the nodes by name. This must be called before overriding any of the Node functions.
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// Register the nodes by name. This must be called before overriding any of the Node functions.
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RED.nodes.registerType("discrete-in", DiscreteInputNode);
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RED.nodes.registerType("discrete-in", DiscreteInputNode);
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RED.nodes.registerType("pulse-in", PulseInputNode);
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RED.nodes.registerType("pulse-in", PulseInputNode);
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RED.nodes.registerType("discrete-out", DiscreteOutputNode);
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// On close, detach the interrupt (if we attached one) and clear any active timers
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// On close, detach the interrupt (if we attached one) and clear any active timers
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DiscreteInputNode.prototype.close = function () {
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DiscreteInputNode.prototype.close = function () {
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||||||
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