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Add extra try/catch to Blink1 to catch unplug error.
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@ -28,6 +28,7 @@ function Blink1Node(n) {
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var p2 = /[0-9]+,[0-9]+,[0-9]+/
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this.on("input", function(msg) {
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if (blink1) {
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try {
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if (p1.test(msg.payload)) {
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// if it is a hex colour string
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var r = parseInt(msg.payload.slice(1,3),16);
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@ -59,9 +60,10 @@ function Blink1Node(n) {
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node.warn("Blink1 : invalid msg : "+msg.payload);
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}
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}
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} catch (e) { node.warn("Blink1 : error"); }
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}
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else {
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node.warn("No Blink1 found");
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node.warn("Blink1 : not found");
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}
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});
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//This ought to work but seems to cause more hangs on closing than not...
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