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https://github.com/node-red/node-red-nodes.git
synced 2023-10-10 13:36:58 +02:00
addedd nodes under common directory
This commit is contained in:
parent
6474f5888d
commit
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54
hardware/hue/103-hue_discover.html
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54
hardware/hue/103-hue_discover.html
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<!--
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Copyright 2013 Charalampos Doukas.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<script type="text/x-red" data-template-name="Discover">
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<div class="form-row">
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<label for="node-input-username"><i class="icon-tag"></i> Username:</label>
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<input type="text" id="node-input-username" placeholder="username">
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="icon-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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</script>
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<!-- Next, some simple help text is provided for the node. -->
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<script type="text/x-red" data-help-name="Discover">
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<p>This node looks for a Philips Hue Bridge in the local network.</p><p> The node has 2 outputs, the first one contains the IP address of the first discovered bridge and the second one the lights registered to that bridge (in JSON format).</p> <p>To use the node you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
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</script>
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<!-- Finally, the node type is registered along with all of its properties -->
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<script type="text/javascript">
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RED.nodes.registerType('Discover',{
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category: 'advanced-input', // the palette category
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color:"#EFEFEF",
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defaults: { // defines the editable properties of the node
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name: {value:""}, // along with default values.
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username: {value:"", required:true}
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},
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inputs:1, // set the number of inputs - only 0 or 1
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outputs:2, // set the number of outputs - 0 to n
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icon: "huediscover.png", // set the icon (held in public/icons)
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label: function() { // sets the default label contents
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return this.name||this.topic||"Discover";
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},
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labelStyle: function() { // sets the class to apply to the label
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return this.name?"node_label_italic":"";
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}
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});
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</script>
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105
hardware/hue/103-hue_discover.js
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105
hardware/hue/103-hue_discover.js
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/**
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* philips_hue.js
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* Basic functionality for accessing a Philips Hue wireless Lamp
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* Allows for bridge/gateway detection and light scanning.
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* Requires node-hue-api https://github.com/peter-murray/node-hue-api
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* Copyright 2013 Charalampos Doukas - @BuildingIoT
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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**/
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//Require node-hue-api
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var hue = require("node-hue-api");
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var HueApi = require("node-hue-api").HueApi;
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// Require main module
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var RED = require(process.env.NODE_RED_HOME+"/red/red");
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//store the IP address of the Hue Gateway
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var gw_ipaddress = "";
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var username;
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// The main node definition - most things happen in here
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function HueNodeDiscovery(n) {
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// Create a RED node
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RED.nodes.createNode(this,n);
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var node = this;
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//get username from user input
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this.username = n.username;
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// Store local copies of the node configuration (as defined in the .html)
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this.topic = n.topic;
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this.on("input", function(msg){
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//start with detecting the IP address of the Hue gateway in the local network:
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hue.locateBridges(function(err, result) {
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var msg = {};
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if (err) throw err;
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//check for found bridges
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if(result[0]!=null) {
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//save the IP address of the 1st bridge found
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this.gw_ipaddress = result[0].ipaddress;
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msg.payload = this.gw_ipaddress;
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//get light info:
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var api = new HueApi(this.gw_ipaddress, node.username);
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api.lights(function(err, lights) {
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var msg2 = {};
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if (err) throw err;
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var lights_discovered = JSON.stringify(lights, null, 2);
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msg2.topic = "Lights";
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msg2.payload = lights_discovered;
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node.send([msg, msg2]);
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});
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}
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else {
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//bridge not found:
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var msg = {};
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msg.payload = "Bridge not found!";
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node.send(msg);
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}
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});
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});
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this.on("close", function() {
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// Called when the node is shutdown - eg on redeploy.
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// Allows ports to be closed, connections dropped etc.
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// eg: this.client.disconnect();
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});
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}
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//hue debugging on the output:
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var displayResult = function(result) {
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console.log(result);
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};
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var displayError = function(err) {
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console.error(err);
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};
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// Register the node by name. This must be called before overriding any of the
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// Node functions.
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RED.nodes.registerType("Discover",HueNodeDiscovery);
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80
hardware/hue/104-hue_manage.html
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80
hardware/hue/104-hue_manage.html
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@ -0,0 +1,80 @@
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<!--
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Copyright 2013 Charalampos Doukas.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<script type="text/x-red" data-template-name="HueNode">
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<div class="form-row">
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<label for="node-input-topic"><i class="icon-tasks"></i>Hue App Username:</label>
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<input type="text" id="node-input-username" placeholder="username">
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="icon-tag"></i>Lamp ID:</label>
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<input type="text" id="node-input-lamp_id" placeholder="lamp_id">
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="icon-tag"></i>Lamp Status:</label>
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<select id="node-input-lamp_status" placeholder="lamp_status">
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<option value="AUTO">AUTO</option>
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<option value="ON">ON</option>
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<option value="OFF">OFF</option>
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</select>
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</div>
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<div class="form-row">
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<label for="node-input-color"><i class="icon-tag"></i>Select color:</label>
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<input type="text" id="node-input-color" placeholder="color">
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="icon-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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</script>
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<!-- Next, some simple help text is provided for the node. -->
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<script type="text/x-red" data-help-name="HueNode">
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<p>This node implements some basic functionality for managing a Philips Hue wireless Lamp system.</p>
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<p>To use it you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
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<p>You can enter the ID (1, 2, ...) of a Lamp and turn it ON or OFF and also set its color. </p><p>By setting the status to AUTO, you can set the ON/OFF status as a message payload (e.g., msg.payload="ON") and the color through the message topic (e.g., msg.topic="EBF5FF") on the node input. Please note, in case you use both, the status selection overides the msg.payload!</p><p>Also, if you pass something like msg.payload="ALERT" the Lamp will flash once.</p>
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</script>
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<!-- Finally, the node type is registered along with all of its properties -->
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<script type="text/javascript">
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RED.nodes.registerType('HueNode',{
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category: 'advanced-input', // the palette category
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color:"#EFEFEF",
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defaults: { // defines the editable properties of the node
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name: {value:""}, // along with default values.
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username: {value:"", required:true},
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discovery_mode: {value: "", required:false},
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lamp_id: {value:"", required:false},
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color: {value:"EBF5FF"},
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lamp_status:{}
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},
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inputs:1, // set the number of inputs - only 0 or 1
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outputs:1, // set the number of outputs - 0 to n
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icon: "huemanage.png", // set the icon (held in public/icons)
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label: function() { // sets the default label contents
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return this.name||this.topic||"HueNode";
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},
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labelStyle: function() { // sets the class to apply to the label
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return this.name?"node_label_italic":"";
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}
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});
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</script>
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145
hardware/hue/104-hue_manage.js
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145
hardware/hue/104-hue_manage.js
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/**
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* philips_hue.js
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* Basic functionality for accessing and contolling a Philips Hue wireless Lamp
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* Allows for bridge/gateway and light scanning, as well as Light ON/OFF/ALERT status update
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* Requires node-hue-api https://github.com/peter-murray/node-hue-api
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* Copyright 2013 Charalampos Doukas - @BuildingIoT
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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**/
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//Require node-hue-api
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var hue = require("node-hue-api");
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var HueApi = require("node-hue-api").HueApi;
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// Require main module
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var RED = require(process.env.NODE_RED_HOME+"/red/red");
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//store the IP address of the Hue Gateway
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var gw_ipaddress = "";
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var username, lamp_status, lamp_id, color;
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function hexToRgb(hex) {
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var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
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return result ? {
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r: parseInt(result[1], 16),
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g: parseInt(result[2], 16),
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b: parseInt(result[3], 16)
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} : null;
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}
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// The main node definition - most things happen in here
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function HueNode(n) {
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// Create a RED node
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RED.nodes.createNode(this,n);
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var node = this;
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//get parameters from user
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this.username = n.username;
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this.lamp_status = n.lamp_status;
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this.lamp_id = n.lamp_id;
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this.color = n.color;
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// Store local copies of the node configuration (as defined in the .html)
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this.topic = n.topic;
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var msg = {};
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msg.topic = this.topic;
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this.on("input", function(msg){
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//set the lamp status
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//first locate the Hue gateway:
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hue.locateBridges(function(err, result) {
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var msg2 = {};
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msg2.topic = this.topic;
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if (err) throw err;
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//check for found bridges
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if(result[0]!=null) {
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//save the IP address of the 1st bridge found
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this.gw_ipaddress = result[0].ipaddress;
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//set light status
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var api = new HueApi(this.gw_ipaddress, node.username);
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var lightState = hue.lightState;
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var state = lightState.create();
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var status;
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if(msg.payload=="ALERT"){
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status = "ALERT";
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}
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else if(node.lamp_status=="ON" || msg.payload=="ON") status = "ON";
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else if(node.lamp_status=="OFF" || msg.payload=="OFF") status = "OFF";
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if(status=="ALERT") {
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api.setLightState(node.lamp_id, state.alert()).then(displayResult).fail(displayError).done();
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}
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else if(status=="ON") {
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if(node.color==null) {
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api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(msg.topic).r,hexToRgb(msg.topic).g,hexToRgb(msg.topic).b)).then(displayResult).fail(displayError).done();
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}
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else {
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api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(node.color).r,hexToRgb(node.color).g,hexToRgb(node.color).b)).then(displayResult).fail(displayError).done();
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}
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}
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else {
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api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
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}
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msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+status;
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node.send(msg2);
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}
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else {
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//bridge not found:
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var msg = {};
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msg.payload = "Bridge not found!";
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node.send(msg);
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}
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});
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});
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this.on("close", function() {
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// Called when the node is shutdown - eg on redeploy.
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// Allows ports to be closed, connections dropped etc.
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// eg: this.client.disconnect();
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});
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}
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//hue debugging on the output:
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var displayResult = function(result) {
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console.log(result);
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};
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var displayError = function(err) {
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console.error(err);
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};
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// Register the node by name. This must be called before overriding any of the
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// Node functions.
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RED.nodes.registerType("HueNode",HueNode);
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