mirror of
https://github.com/node-red/node-red-nodes.git
synced 2025-03-01 10:37:43 +00:00
Fixup Base64 node and add better tests
Revert correct <-> behaviour, make encoding info clearer, added type checking - to close #401 and close #437
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@@ -4,7 +4,7 @@
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<label for="node-input-action"><i class="fa fa-dot-circle-o"></i> Action</label>
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<select style="width:70%" id="node-input-action">
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<option value="">Convert Buffer <-> Base64</option>
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<option value="str">Convert String to Base64</option>
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<option value="str">Encode as Base64</option>
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<option value="b64">Convert Base64 to String</option>
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</select>
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</div>
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@@ -22,7 +22,8 @@
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<p>A function that converts the chosen property (default <code>msg.payload</code>) to and from base64 format.</p>
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<p>If the input is a buffer it converts it to a Base64 encoded string.</p>
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<p>If the input is a Base64 string it converts it back to a binary buffer.</p>
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<p>You can also fix conversion string to base64,and base64 to string if required.</p>
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<p>You can also fix coding into base64, and base64 to buffer if required.</p>
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<p>Note: Using "Encode to Base64" will encode an already encoded string.</p>
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</script>
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<script type="text/javascript">
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@@ -6,10 +6,29 @@ module.exports = function(RED) {
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this.action = n.action || "";
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this.property = n.property || "payload";
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var node = this;
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var regexp = new RegExp('^[A-Za-z0-9+\/=]*$'); // check it only contains valid characters
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this.on("input", function(msg) {
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var value = RED.util.getMessageProperty(msg,node.property);
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if (value !== undefined) {
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if (node.action === "") {
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if (node.action === "str") {
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value = RED.util.ensureBuffer(value).toString('base64');
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RED.util.setMessageProperty(msg,node.property,value);
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node.send(msg);
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}
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else if (node.action === "b64") {
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if ( typeof value === "string") {
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var load = value.replace(/\s+/g,'');
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if (regexp.test(load) && (load.length % 4 === 0) ) {
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value = Buffer.from(load,'base64').toString('binary');
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RED.util.setMessageProperty(msg,node.property,value);
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node.send(msg);
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}
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else { node.error("Invalid Base64 string",msg); }
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}
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else { node.error("Not a Base64 string",msg); }
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}
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else {
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if (Buffer.isBuffer(value)) {
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// Take binary buffer and make into a base64 string
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value = value.toString('base64');
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@@ -21,9 +40,8 @@ module.exports = function(RED) {
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var load = value.replace(/\s+/g,''); // remove any whitespace
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//var load = value.replace(/[\t\r\n\f]+/g,'');
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//var load = value;
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var regexp = new RegExp('^[A-Za-z0-9+\/=]*$'); // check it only contains valid characters
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if ( regexp.test(load) && (load.length % 4 === 0) ) {
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value = Buffer.from(load,'base64').toString('binary');
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value = Buffer.from(load,'base64');
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RED.util.setMessageProperty(msg,node.property,value);
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node.send(msg);
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}
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@@ -38,17 +56,6 @@ module.exports = function(RED) {
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node.warn("This node only handles strings or buffers.");
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}
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}
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if (node.action === "str") {
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value = Buffer.from(value).toString('base64');
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RED.util.setMessageProperty(msg,node.property,value);
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node.send(msg);
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}
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if (node.action === "b64") {
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var load = value.replace(/\s+/g,'');
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value = Buffer.from(load,'base64').toString('binary');
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RED.util.setMessageProperty(msg,node.property,value);
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node.send(msg);
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}
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}
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else { node.warn("No property found to process"); }
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});
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@@ -1,6 +1,6 @@
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{
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"name" : "node-red-node-base64",
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"version" : "0.1.2",
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"version" : "0.1.3",
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"description" : "A Node-RED node to pack and unpack objects to base64 format",
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"dependencies" : {
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},
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