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Added activeLow property to discrete-in
Further attempts to get the initial message working. Added activeLow property. Output messages now include topic. Better help text. Change name to discrete-in
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@ -16,10 +16,10 @@
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<!-- First, the content of the edit dialog is defined. -->
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<script type="text/x-red" data-template-name="BBB-discrete-in">
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<script type="text/x-red" data-template-name="discrete-in">
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<div class="form-row">
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<label for="node-input-pin"><i class="icon-asterisk"></i>Input pin</label>
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<select type="text" id="node-input-pin" style="width: 180px;">
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<select type="text" id="node-input-pin" style="width: 200px;">
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<option value="">select pin</option>
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<option value="P8_7">GPIO2_2 (P8 pin 7)</option>
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<option value="P8_8">GPIO2_3 (P8 pin 8)</option>
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@ -54,10 +54,13 @@
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<option value="P9_42">GPIO0_7 (P9 pin 42)</option>
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</select>
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</div>
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<div class="form-row">
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<label for="node-input-activeLow">Active low</label>
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<input type="checkbox" id="node-input-activeLow" style="display:inline-block; width:auto; vertical-align:top;">
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<div class="form-row">
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<label for="node-input-updateInterval"><i class="icon-repeat"></i>Update every</label>
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<input id="node-input-updateInterval" type="text">
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<label>s</label>
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<label for="node-input-updateInterval"><i class="icon-repeat"></i> Update at</label>
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<input id="node-input-updateInterval" type="text" style="width: 65px">
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<label>sec intervals</label>
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</div>
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<div class="form-row">
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<label for="node-input-topic"><i class="icon-tasks"></i> Topic</label>
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@ -74,29 +77,28 @@
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<!-- Next, some simple help text is provided for the node. -->
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<script type="text/x-red" data-help-name="BBB-discrete-in">
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<!-- data-help-name identifies the node type this help is for -->
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<!-- This content appears in the Info sidebar when a node is selected -->
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<!-- The first <p> is used as the pop-up tool tip when hovering over a -->
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<!-- node in the palette. -->
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<p>Discrete input for the Beaglebone Black. Sends a message on the first output
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each time the pin changes state, and
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records the total time in the active state</p>
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<p>A timer updates the total active time, sending a message on the 2nd output at the chosen interval.
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An input (any input) message will reset the total active time</p>
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<script type="text/x-red" data-help-name="discrete-in">
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<p>Discrete input for the Beaglebone Black. Sends a message on the first output
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each time the pin changes state, and records the total time in the active state</p>
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<p>A timer updates the total active time, sending a message on the second output
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at the chosen update interval.
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Any input message will reset the total active time</p><p>The active
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state may be set to be high or low: this only affects the active time, not the
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value read from the pin and sent on the first output</p>
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</script>
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<!-- Finally, the node type is registered along with all of its properties -->
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<!-- The example below shows a small subset of the properties that can be set-->
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<script type="text/javascript">
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RED.nodes.registerType('BBB-discrete-in',{
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RED.nodes.registerType('discrete-in',{
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category: 'advanced-input', // the palette category
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color:"#c6abef",
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color:"#c6baef",
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defaults: { // defines the editable properties of the node
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name: { value:"" }, // along with default values.
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updateInterval: { value:5 },
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updateInterval: { value:30 },
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topic: { value:"", required:true },
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pin: { value:"", required:true },
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pin: { value:"", required:true },
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activeLow: { value:false, required:true}
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},
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inputs:1, // set the number of inputs - only 0 or 1
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outputs:2, // set the number of outputs - 0 to n
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@ -21,7 +21,7 @@ var RED = require(process.env.NODE_RED_HOME + "/red/red");
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try {
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var bs = require("bonescript");
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} catch(err) {
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require("util").log("[BBB-discrete-in] Error: cannot find module 'bonescript'");
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require("util").log("[145-digital-in] Error: cannot find module 'bonescript'");
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}
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// The node constructor
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@ -31,6 +31,10 @@ function DiscreteInputNode(n) {
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// Store local copies of the node configuration (as defined in the .html)
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this.topic = n.topic; // the topic is not currently used
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this.pin = n.pin; // The Beaglebone Black pin identifying string
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if (n.activeLow) // Set the 'active' state 0 or 1 as appropriate
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this.activeState = "0";
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else
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this.activeState = "1";
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this.updateInterval = n.updateInterval*1000; // How often to send total active time messages
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this.interruptAttached = false; // Flag: should we detach interrupt when we are closed?
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@ -52,26 +56,28 @@ function DiscreteInputNode(n) {
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} else {
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node.currentState = x.value;
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var now = Date.now();
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if (node.currentState == "1") {
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if (node.currentState == node.activeState) {
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node.lastActiveTime = now;
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} else {
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node.totalActiveTime += now - node.lastActiveTime;
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}
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var msg = {};
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msg.topic = node.topic;
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msg.payload = node.currentState;
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node.send([msg, null]);
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}
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var msg = {};
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msg.payload = node.currentState;
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node.send([msg, null]);
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};
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// This function is called by the timer. It updates the ActiveTime variables, and sends a
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// message on the second output with the latest value of the total active time, in seconds
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var timerCallback = function () {
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if (node.currentState == "1") {
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if (node.currentState == node.activeState) {
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var now = Date.now();
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node.totalActiveTime += now - node.lastActiveTime;
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node.lastActiveTime = now;
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}
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var msg = {};
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msg.topic = node.topic;
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msg.payload = node.totalActiveTime/1000;
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node.send([null, msg]);
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};
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@ -80,21 +86,18 @@ function DiscreteInputNode(n) {
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// (so we start counting from zero again)
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var inputCallback = function (msg) {
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node.totalActiveTime = 0;
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if (node.currentState == "1") {
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if (node.currentState == node.activeState) {
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node.lastActiveTime = Date.now();
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}
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if (node.starting) {
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node.starting = false;
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var msg1 = {};
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msg1.payload = "hello";
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var msg2 = {};
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msg2.payload = "world";
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this.send([msg1, msg2]);
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node.log("Initial message " + msg1.payload + " " + msg2.payload);
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node.log("currentState: " + node.currentState);
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node.log("activeTime: " + node.totalActiveTime);
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msg1 = null;
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msg2 = null;
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var msg = [{topic:node.topic}, {topic:node.topic}];
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msg[0].payload = node.currentState;
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msg[1].payload = node.totalActiveTime;
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this.send(msg);
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node.log("Initial message: " + msg[0].payload + " " + msg[1].payload);
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node.log("currentState: " + this.currentState);
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node.log("activeTime: " + this.totalActiveTime);
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}
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};
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@ -108,7 +111,7 @@ function DiscreteInputNode(n) {
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// Initialise the currentState and lastActveTime variables based on the value read
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node.currentState = x.value;
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node.error("First read - currentState: " + node.currentState);
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if (node.currentState == "1") {
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if (node.currentState == node.activeState) {
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node.lastActiveTime = Date.now();
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}
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// Attempt to attach a change-of-state interrupt handler to the pin. If we succeed,
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@ -129,7 +132,7 @@ function DiscreteInputNode(n) {
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}
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// Register the node by name. This must be called before overriding any of the Node functions.
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RED.nodes.registerType("BBB-discrete-in", DiscreteInputNode);
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RED.nodes.registerType("discrete-in", DiscreteInputNode);
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// On close, detach the interrupt (if we attaced one) and clear the interval (if we set one)
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DiscreteInputNode.prototype.close = function () {
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