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Changed comments to match the format used in 145-digital-in.*
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@ -14,7 +14,7 @@
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limitations under the License.
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-->
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<!-- Define the edit dialog -->
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<!-- Edit dialog for analogue-in -->
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<script type="text/x-red" data-template-name="analog-in">
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<div class="form-row">
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<label for="node-input-pin"><i class="icon-asterisk"></i>Input pin</label>
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@ -54,10 +54,11 @@
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</div>
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</script>
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<!-- Add help text -->
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<!-- Help text for analogue-in -->
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<script type="text/x-red" data-help-name="analog-in">
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<p>
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Analogue input for the Beaglebone Black. Reads an analogue pin when triggered
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Analogue input for the Beaglebone Black. Reads an analogue pin when triggered by
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a message.
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</p>
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<p>The output message topic is the node topic: the output message value is the
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scaled analogue input or NaN if a read error occurs.
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@ -74,7 +75,7 @@ voltage ten times in rapid succession for each input message and output the mean
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</p>
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</script>
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<!-- Register the node -->
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<!-- Register analogue-in node -->
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<script type="text/javascript">
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RED.nodes.registerType('analog-in', {
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category: 'advanced-input', // the palette category
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@ -24,7 +24,7 @@ try {
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require("util").log("[144-analog-in] Error: cannot find module 'bonescript'");
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}
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// The main node definition - most things happen in here
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// Node constructor for analogue-in
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function AnalogInputNode(n) {
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// Create a RED node
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RED.nodes.createNode(this, n);
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@ -40,8 +40,7 @@ function AnalogInputNode(n) {
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this.averages = 1;
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}
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// Define 'node' to allow us to access 'this' from within callbacks (the 'var' is essential -
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// otherwise there is only one global 'node' for all instances of AnalogInputNode!)
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// Define 'node' to allow us to access 'this' from within callbacks
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var node = this;
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// Variables used for input averaging
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