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More tweaks to Blink1 - to better handle unplugginf/replugging
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@ -16,7 +16,9 @@
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var RED = require(process.env.NODE_RED_HOME+"/red/red");
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var Blink1 = require("node-blink1");
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var blink1 = new Blink1.Blink1();
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// create a single global blink1 object
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// all blink1 nodes affect the same (single) led
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var blink1 = blink1 || new Blink1.Blink1();
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function Blink1Node(n) {
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RED.nodes.createNode(this,n);
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@ -27,6 +29,7 @@ function Blink1Node(n) {
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var p1 = /^\#[A-Fa-f0-9]{6}$/
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var p2 = /[0-9]+,[0-9]+,[0-9]+/
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this.on("input", function(msg) {
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blink1 = blink1 || new Blink1.Blink1();
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if (blink1) {
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try {
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if (p1.test(msg.payload)) {
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@ -60,17 +63,17 @@ function Blink1Node(n) {
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node.warn("Blink1 : invalid msg : "+msg.payload);
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}
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}
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} catch (e) { node.warn("Blink1 : error"); }
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} catch (e) { node.warn("Blink1 : error"); blink1 = null; }
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}
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else {
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node.warn("Blink1 : not found");
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}
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});
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//This ought to work but seems to cause more hangs on closing than not...
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this.on("close", function() {
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if (blink1 && typeof blink1.close == "function") {
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blink1.close();
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//blink1.close(); //This ought to work but seems to cause more hangs on closing than not...
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}
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blink1 = null;
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});
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}
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catch(e) {
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