module.exports = function(RED) { "use strict"; const {client, xml, jid} = require('@xmpp/client') process.env.NODE_TLS_REJECT_UNAUTHORIZED = '0' const LOGITALL=false; function XMPPServerNode(n) { RED.nodes.createNode(this,n); this.nickname = n.nickname; this.jid = n.user; this.username = n.user.split('@')[0]; // The user may elect to just specify the jid in the settings, // in which case extract the server from the jid and default the port if("undefined" === typeof n.server || n.server === ""){ this.server = n.user.split('@')[1]; } else{ this.server = n.server; } if("undefined" === typeof n.port || n.port === ""){ this.port = 5222; } else{ this.port = n.port; } // The password is obfuscated and stored in a separate location var credentials = this.credentials; if (credentials) { this.password = credentials.password; } // The basic xmpp client object, this will be referred to as "xmpp" in the nodes. // note we're not actually connecting here. this.client = client({ service: 'xmpp://' + this.server + ':' + this.port, username: this.username, password: this.password }); // helper variable for checking against later, maybe we should be using the client // object directly... this.connected = false; // store the nodes that have us as config so we know when to tear it all down. this.users = {}; // helper variable, because "this" changes definition inside a callback var that = this; // function for a node to tell us it has us as config this.register = function(xmppThat) { if (RED.settings.verbose || LOGITALL) {that.log("registering "+xmppThat.id);} that.users[xmppThat.id] = xmppThat; // So we could start the connection here, but we already have the logic in the thats. // if (Object.keys(that.users).length === 1) { // this.client.start(); // } }; // function for a node to tell us it's not using us anymore this.deregister = function(xmppThat,done) { if (RED.settings.verbose || LOGITALL) {that.log("deregistering "+xmppThat.id);} delete that.users[xmppThat.id]; if (that.closing) { return done(); } if (Object.keys(that.users).length === 0) { if (that.client && that.client.connected) { return that.client.stop(done); } else { that.client.stop(); return done(); } } done(); }; // store the last node to use us, in case we get an error back this.lastUsed = undefined; // function for a node to tell us it has just sent a message to our server // so we know which node to blame if it all goes Pete Tong this.used = function(xmppThat){ if (RED.settings.verbose || LOGITALL) {that.log(xmppThat.id+" sent a message to the xmpp server");} that.lastUsed = xmppThat; } // Some errors come back as a message :-( // this means we need to figure out which node might have sent it // we also deal with subscriptions (i.e. presence information) here this.client.on('stanza', async (stanza) =>{ if (stanza.is('message')) { if (stanza.attrs.type == 'error') { if (RED.settings.verbose || LOGITALL) { that.log("Received error"); that.log(stanza); } var err = stanza.getChild('error'); if(err){ var textObj = err.getChild('text'); var text = "node-red:common.status.error"; if("undefined" !== typeof textObj){ text = textObj.getText(); } if (RED.settings.verbose || LOGITALL) {that.log("Culprit: "+that.lastUsed);} if("undefined" !== typeof that.lastUsed){ that.lastUsed.status({fill:"red",shape:"ring",text:text}); that.lastUsed.warn(text); } // maybe throw the message or summit //that.error(text); } } } else if(stanza.is('presence')){ if(['subscribe','subscribed','unsubscribe','unsubscribed'].indexOf(stanza.attrs.type) > -1){ if (RED.settings.verbose || LOGITALL) {that.log("got a subscription based message");} switch(stanza.attrs.type){ case 'subscribe': // they're asking for permission let's just say yes var response = xml('presence', {type:'subscribed', to:stanza.attrs.from}); // if an error comes back we can't really blame anyone else that.used(that); that.client.send(response); break; default: that.log("Was told we've "+stanza.attrs.type+" from "+stanza.attrs.from+" but we don't really care"); } } } }); // We shouldn't have any errors here that the input/output nodes can't handle // if you need to see everything though; uncomment this block // this.client.on('error', err => { // that.warn(err); // that.warn(err.stack); // }); // this gets called when we've completed the connection this.client.on('online', async address => { // provide some presence so people can see we're online that.connected = true; await that.client.send(xml('presence')); // await that.client.send(xml('presence', {type: 'available'},xml('status', {}, 'available'))); if (RED.settings.verbose || LOGITALL) {that.log('connected as '+that.username+' to ' +that.server+':'+that.port);} }); // if the connection has gone away, not sure why! this.client.on('offline', () => { that.connected = false; if (RED.settings.verbose || LOGITALL) {that.log('connection closed');} }); // gets called when the node is destroyed, e.g. if N-R is being stopped. this.on("close", async done => { if(that.connected){ await that.client.send(xml('presence', {type: 'unavailable'})); } that.client.stop().catch(that.error); done(); }); } RED.nodes.registerType("xmpp-server",XMPPServerNode,{ credentials: { password: {type: "password"} } }); function XmppInNode(n) { RED.nodes.createNode(this,n); this.server = n.server; this.serverConfig = RED.nodes.getNode(this.server); this.nick = this.serverConfig.nickname || this.serverConfig.username.split("@")[0]; this.join = n.join || false; this.sendAll = n.sendObject; this.from = n.to || ""; var node = this; var xmpp = this.serverConfig.client; /* connection states online: We are connected offline: disconnected and will not autoretry connecting: Socket is connecting connect: Socket is connected opening: Stream is opening open: Stream is open closing: Stream is closing close: Stream is closed disconnecting: Socket is disconnecting disconnect: Socket is disconnected */ xmpp.on('online', async address => { node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"}); if ((node.join) && (node.from !== "")) { var to = node.from+'/'+node.nick; // the presence with the muc x element signifies we want to join the muc // if we want to support passwords, we need to add that as a child of the x element // (third argument to the x/muc/children ) // We also turn off chat history (maxstanzas 0) because that's not what this node is about. var stanza = xml('presence', {"to": to}, xml("x",'http://jabber.org/protocol/muc'), { maxstanzas:0, seconds:1 } ); node.serverConfig.used(node); xmpp.send(stanza); } }); xmpp.on('connecting', async address => { node.status({fill:"grey",shape:"dot",text:"node-red:common.status.connecting"}); }); xmpp.on('connect', async address => { node.status({fill:"grey",shape:"dot",text:"node-red:common.status.connected"}); }); xmpp.on('opening', async address => { node.status({fill:"grey",shape:"dot",text:"opening"}); }); xmpp.on('open', async address => { node.status({fill:"grey",shape:"dot",text:"open"}); }); xmpp.on('closing', async address => { node.status({fill:"grey",shape:"dot",text:"closing"}); }); xmpp.on('close', async address => { node.status({fill:"grey",shape:"dot",text:"closed"}); }); xmpp.on('disconnecting', async address => { node.status({fill:"grey",shape:"dot",text:"disconnecting"}); }); // we'll not add a offline catcher, as the error catcher should populate the status for us // Should we listen on other's status (chatstate) or a chatroom state (groupbuddy)? xmpp.on('error', err => { if (RED.settings.verbose || LOGITALL) { node.log(err); } if (err.hasOwnProperty("stanza")) { if (err.stanza.name === 'stream:error') { node.error("stream:error - bad login id/pwd ?",err); } else { node.error(err.stanza.name,err); } node.status({fill:"red",shape:"ring",text:"bad login"}); } else { if (err.errno === "ETIMEDOUT") { node.error("Timeout connecting to server",err); node.status({fill:"red",shape:"ring",text:"timeout"}); } if (err.errno === "ENOTFOUND") { node.error("Server doesn't exist "+xmpp.options.service,err); node.status({fill:"red",shape:"ring",text:"bad address"}); } else if (err === "XMPP authentication failure") { node.error(err,err); node.status({fill:"red",shape:"ring",text:"XMPP authentication failure"}); } else { node.error(err.errno,err); node.status({fill:"red",shape:"ring",text:"node-red:common.status.error"}); } } }); // Meat of it, a stanza object contains chat messages (and other things) xmpp.on('stanza', async (stanza) =>{ // node.log("Received stanza"); if (RED.settings.verbose || LOGITALL) {node.log(stanza);} if (stanza.is('message')) { if (stanza.attrs.type == 'chat') { var body = stanza.getChild('body'); if (body) { var msg = { payload:body.getText() }; var ids = stanza.attrs.from.split('/'); if (ids[1].length !== 36) { msg.topic = stanza.attrs.from } else { msg.topic = ids[0]; } if (!node.join && ((node.from === "") || (node.from === stanza.attrs.from))) { node.send([msg,null]); } } } else if(stanza.attrs.type == 'groupchat'){ const parts = stanza.attrs.from.split("/"); var conference = parts[0]; var from = parts[1]; var body = stanza.getChild('body'); var payload = ""; if("undefined" !== typeof body){ payload = body.getText(); } var msg = { topic:from, payload:payload, room:conference }; if (stanza.attrs.from != node.nick) { if ((node.join) && (node.from === conference)) { node.send([msg,null]); } } } } else if(stanza.is('presence')){ if(['subscribe','subscribed','unsubscribe','unsubscribed'].indexOf(stanza.attrs.type) > -1){ // this isn't for us, let the config node deal with it. } else{ var statusText=""; if(stanza.attrs.type === 'unavailable'){ // the user might not exist, but the server doesn't tell us that! statusText = "offline"; } var status = stanza.getChild('status'); if("undefined" !== typeof status){ statusText = status.getText(); } // right, do we care if there's no status? if(statusText !== ""){ var from = stanza.attrs.from; var state = stanza.attrs.show; var msg = {topic:from, payload: {presence:state, status:statusText} }; node.send([null,msg]); } else{ if (RED.settings.verbose || LOGITALL) { node.log("not propagating blank status"); node.log(stanza); } } } } }); // xmpp.on('subscribe', from => { // xmpp.acceptSubscription(from); // }); //register with config this.serverConfig.register(this); // Now actually make the connection try { if(xmpp.status === "online"){ node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"}); } else{ node.status({fill:"grey",shape:"dot",text:"node-red:common.status.connecting"}); if(xmpp.status === "offline"){ xmpp.start(); } } } catch(e) { node.error("Bad xmpp configuration; service: "+xmpp.options.service+" jid: "+node.serverConfig.jid); node.warn(e); node.warn(e.stack); node.status({fill:"red",shape:"ring",text:"node-red:common.status.disconnected"}); } node.on("close", function(removed, done) { node.status({fill:"red",shape:"ring",text:"node-red:common.status.disconnected"}); node.serverConfig.deregister(node, done); }); } RED.nodes.registerType("xmpp in",XmppInNode); function XmppOutNode(n) { RED.nodes.createNode(this,n); this.server = n.server; this.serverConfig = RED.nodes.getNode(this.server); this.nick = this.serverConfig.nickname || this.serverConfig.username.split("@")[0]; this.join = n.join || false; this.sendAll = n.sendObject; this.to = n.to || ""; var node = this; var xmpp = this.serverConfig.client; /* connection states online: We are connected offline: disconnected and will not autoretry connecting: Socket is connecting connect: Socket is connected opening: Stream is opening open: Stream is open closing: Stream is closing close: Stream is closed disconnecting: Socket is disconnecting disconnect: Socket is disconnected */ xmpp.on('online', function(data) { node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"}); if ((node.join) && (node.from !== "")) { // disable chat history var to = node.to+'/'+node.nick; // the presence with the muc x element signifies we want to join the muc // if we want to support passwords, we need to add that as a child of the x element // (third argument to the x/muc/children ) // We also turn off chat history (maxstanzas 0) because that's not what this node is about. var stanza = xml('presence', {"to": to}, xml("x",'http://jabber.org/protocol/muc'), { maxstanzas:0, seconds:1 } ); node.serverConfig.used(node); xmpp.send(stanza); } }); xmpp.on('connecting', async address => { node.status({fill:"grey",shape:"dot",text:"node-red:common.status.connecting"}); }); xmpp.on('connect', async address => { node.status({fill:"grey",shape:"dot",text:"node-red:common.status.connected"}); }); xmpp.on('opening', async address => { node.status({fill:"grey",shape:"dot",text:"opening"}); }); xmpp.on('open', async address => { node.status({fill:"grey",shape:"dot",text:"open"}); }); xmpp.on('closing', async address => { node.status({fill:"grey",shape:"dot",text:"closing"}); }); xmpp.on('close', async address => { node.status({fill:"grey",shape:"dot",text:"closed"}); }); xmpp.on('disconnecting', async address => { node.status({fill:"grey",shape:"dot",text:"disconnecting"}); }); // we'll not add a offline catcher, as the error catcher should populate the status for us xmpp.on('error', function(err) { if (RED.settings.verbose || LOGITALL) { node.log(err); } if (err.hasOwnProperty("stanza")) { if (err.stanza.name === 'stream:error') { node.error("stream:error - bad login id/pwd ?",err); } else { node.error(err.stanza.name,err); } node.status({fill:"red",shape:"ring",text:"bad login"}); } else { if (err.errno === "ETIMEDOUT") { node.error("Timeout connecting to server",err); node.status({fill:"red",shape:"ring",text:"timeout"}); } if (err.errno === "ENOTFOUND") { node.error("Server doesn't exist "+xmpp.options.service,err); node.status({fill:"red",shape:"ring",text:"bad address"}); } else if (err === "XMPP authentication failure") { node.error(err,err); node.status({fill:"red",shape:"ring",text:"XMPP authentication failure"}); } else { node.error(err.errno,err); node.status({fill:"red",shape:"ring",text:"node-red:common.status.error"}); } } }); //register with config this.serverConfig.register(this); // Now actually make the connection if(xmpp.status === "online"){ node.status({fill:"green",shape:"dot",text:"online"}); } else{ node.status({fill:"grey",shape:"dot",text:"node-red:common.status.connecting"}); if(xmpp.status === "offline"){ xmpp.start().catch(error => { node.error("Bad xmpp configuration; service: "+xmpp.options.service+" jid: "+node.serverConfig.jid); node.warn(error); node.warn(error.stack); node.status({fill:"red",shape:"ring",text:"node-red:common.status.error"}); }); } } // Let's get down to business and actually send a message node.on("input", function(msg) { if (msg.presence) { if (['away', 'dnd', 'xa', 'chat'].indexOf(msg.presence) > -1 ) { var stanza = xml('presence', {"show":msg.presence}, xml('status',{},msg.payload)); node.serverConfig.used(node); xmpp.send(stanza); } else { node.warn("Can't set presence - invalid value: "+msg.presence); } } else if(msg.command){ if(msg.command === "subscribe"){ var stanza = xml('presence', {type:'subscribe', to: msg.payload}); node.serverConfig.used(node); xmpp.send(stanza); } } else { var to = node.to || msg.topic || ""; if (to !== "") { var message; var type = node.join? "groupchat":"chat"; if (node.sendAll) { message = xml( "message", { type: type, to: to }, xml("body", {}, JSON.stringify(msg)) ); } else if (msg.payload) { if (typeof(msg.payload) === "object") { message = xml( "message", { type: type, to: to }, xml("body", {}, JSON.stringify(msg.payload)) ); } else { message = xml( "message", { type: type, to: to }, xml("body", {}, msg.payload.toString()) ); } } node.serverConfig.used(node); xmpp.send(message); } } }); node.on("close", function(removed, done) { if (RED.settings.verbose || LOGITALL) {node.log("Closing");} node.status({fill:"red",shape:"ring",text:"node-red:common.status.disconnected"}); node.serverConfig.deregister(node, done); }); } RED.nodes.registerType("xmpp out",XmppOutNode); }